I always like to make a huge trade empire when im playing Rome or Med2.The sight of all those little boats and carts doing their business and making me pots of cash is always pleasing.
I was a little dissapointed with the merchants in Med2 though.Just plonking a merchant on a resource and then forgetting about them just didnt do it for me.Im hoping for a much better trade system in Empires,as a lot of the wars of this period were all about fighting to protect your trade resources.I think maybe adding trade discussions to a diplomats role would be the way to go.Something a bit more detailed than simple trade right agreements.I know the game is total WAR and people may think that things like the trade system should play second fiddle to the battle AI.But i have noticed a lot of people on this and other forums want much more indepth features where things like trade and diplomancy are concerned.
Im also hoping that Whaling ships will be availabe,as whaling was huge at this time.But make the whole whaling trade resource more indepth.Instead of just placing a Whaling ship on a picture of a whale on the campaign map.Let them go out as a fleet to where the whales would be,then getting to a wahling station to process their catch.then back out again.All the time battling the elements,pirates and rival factions.I admit my knowledge on whaling is tiny,but i feel it could add another immersion aspect to the game that we really are in the 1700's
Oh,and a moby dick easter egg would be cool as well
Lias