As I have read through many of the threads here at the totalwar center and the limited information that has been released about ETW. There is one thing that has really caught my attention, it is the ability for units to be recruited/conscripted around a general verses a provenience. I always hated the fact that you have these pointless general less armies running around. I think that the new system could solve some of those issues. After thinking about it, here are some ideas on how I think it will work. There are several areas that would or should be connected on the generals ability to conscript an army.
Rank and Recruitment:
Named characters should have a rank system this time around, that would increase their ability to recruit larger forces. For example a General should be able to conscript a larger force then a Captain or a Colonel. Ranks should act as the amount of recruitment slots a character has available when conscripting a force. A new character/officer would start as a lieutenant and would work his way up the ranks. This would be a sample ranking system for say for the Americans:
Gerneral
Colonel
Captain
Lieutenant
Titles
Titles should also be in, why would you want to leave out such a great feature? Couple examples of titles would be Commandant of the Marine Corps and Commander in Chief of his Majesty's Ships. Titles would be reserved for the top generals.
Experience
Experience in the totalwar games for the most part contributes to unbalancing in the muti-player area of the game though CA have made some attempts to reduce the effect of experience in M2TW. I think that this system needs to be reworked to a realistic approach. Currently you can have up to 9 experience for a veteran unit. I would start off buy reducing it to only up to 2 experience and translate them to rank of the unit. For example a new recruited unit would be a unit of privates and a veteran unit would be a unit of battle harden corporals. This I this is a more realistic approach to experience and would make the multi-player aspect more balanced. So a unit of privates would have no chevrons, lance corporals would have one chevron and corporals will have two chevrons. I would also get rid of the experience banners to chevrons to the soldiers sleeve of his coat. This could be done with a texture swap when the unit gains experience.
Unit Command Officers
Unit command was important during these times to keep unit cohesion, for regular line infantry I would like to see the unit lead by a Sergeant. Also the unit command should consist of and officer, flag bearer (that actully carries a flag) and a musician. I really hope CA gets away from the current way they represent banners with the floating banners and just go to one banner that is carried by a solider in the unit. Getting rid of the experience banners would also be nice and represent the experience in the form of chevrons on the soldiers uniforms.