I had the maddest idea ever. How about a forum turn-based battle game with Smilies?
SMILIEWARS!!!!
Rules
To start, each player deploys their troops in one of the far quarters (left or right) of the battlemap.
The game is in 2 phases; moving and killing. In the movement phase each trooper unless otherwise states can move up to 10 spaces (by which I mean keyboard spaces). If they move right next to an enemy smilie they are said to be in combat, and they may not move out of that position until one of them is dead. In the attack phase attacks are dealt out. All kills unless stated are assumed to be useable only in close combat. Magical Attacks and Mundane attacks are not in any way different apart from the way different troops react to them. There are also other rules such as undead which similarly are only there beacuse other units make use of them.
Creating an Army
Each army must have an equal number of points. You may have no more than 25% of your points spent on Mercenaries, and no more than 25% spent on lords.
THE FORCES
Forces of Darkness
Satan 250 points
3 spaces movement per turn
3 magical kills per turn at a range of 6 spaces, or may choose to burn a piece of the nearby scenery. Automatically kills any units marked 'Holy'. Cannot be killed by nonmagical attacks. Lord.
Vampire 50 points
2 mundane kills per turn, or 1 magical. Each turn he is not within 2 spaces of an opponent he may summon a zombie, assuming he is not at his limit. Undead. Lord.
Voodoo Priest 35 points.
Has 1 kill which automatically kills anything within 15 spaces that can be killed by mundane means.
Zombie 5 points
1 mundane kill per turn. Must be no more than 10 for each Vampire (and you must specify which Vampire each is controlled by). If its Vampire dies it does too. Undead.
Spider 10 points
1 mundane kill per turn. Must be no more than 5 for each Vampire. Undead.
Ninjas
Master of the Way 50 points
3 mundane kills per turn. Is immune to magical attacks. Lord.
Torchbearer 25 points
2 mundane kills per turn, 3 against troops marked 'undead'.
Ninja 20 points
2 mundane kills per turn.
Forces of Light
High king Imb 250 points
All your troops gain an extra kill while Imb is alive. He has 1 magical kill with a range of 10 spaces and 3 sword kills in close combat. Lord.
King 50 points.
Has 1 mundane and 1 magical kill in combat, All swordsmen gain an extra kill while he is alive. Lord.
Swordsman 20 points.
Has 1 kill, and due to his heavy arnour may discount one mundane kill on him per turn.
Hammer Bearer 10 points
Has 1 mundane kill.
Palace Hounds 5 points
1 mundane kill per turn. Must be no more than 10 for each King (and you must specify which Vampire each is controlled by). If its King dies it flees and is counted as dead.
Stretcher Bearers 10 points.
Each turn the stretcher bearers must choose one soldier, that person will come back to life at their end of the battlefield if killed.
Mercenaries
Pirate 35 points
My be hired by the Forces of Light only at the moment. Has 2 kills and a bonus kill against Ninjas or Undead.
French Mercenary 25 points
May be hired by anyone. This sneaky mercenary can be placed anywhere on the battlefield, not just in your deployment area. He has 2 mundane kills.