Originally Posted by
Yoram777
(1700 - 1800 it is on the official website):
The game is set in the years 1700 to the early 1800’s, a turbulent age of gunpowder, revolution, discovery and Empire Building. This period has all the ingredients for a great Total War title: fascinating changes in warfare and its technology, a large number of competing factions hungry for power, and bla bla bla bla bla bla
(Indonesia confirmed)
check out the twcenter Empire Total War Map thread
here are some details on the game just in case you didn't know yet:
The game spans from 1700 to 1800
- There will be 10 playable factions, including Prussia, England, France, Russia, and the Ottomans.
- The campaign map will be larger. It includes Europe, North and South America, North Africa, Central Asia, India, and Indonesia
- You will be able to build colonies. It will make a difference, whether you settle in the wilderness of the Americas, or whether you can use preexisting infrastructure in India.
- All infrastructure built within a province, will be represented on the Strategic Map. You can upgrade buildings, by clicking on them on the Strageic Map. There will still be a capital though.
- Enemy armies can plunder or conquer buildings within provinces.
- Revolutions can happen, leading to the separation of countries. (As an example, a rebellion of the Scotts was given).
- You can change the form of government between: absolute monarchy, constituional monarchy, and Republic. This will directly influence how you can deal with revolts and how fast you develop new technologies. Other factions will treat you according to your form of government.
- Taxes can be set seperately for Nobles, Burghers, and Peasants.
- The AI system will be reworked and improved. An example given is that the AI will be unified, meaning that no longer the military AI will try to conquer a territory, while the diplomatic AI is working towards an alliance with the owner of said territory.
- Diplomats, Spies and Assassins will no longer be represented on the map. A new system will be introduced.
- Generals can now directly recruit units. They will join them after a few turns.
- Historical Generals can appear.
- The mercenary system will be reworked. While you can still hire mercenaries they won't be incorporated into your regular army. How this works out exactly is not clear yet.
- Infantry can occupy buldings. They will automatically take up defensive positions and fire out of windows/doors.
- Naval warfare will be included. Each side will be able to command up to 20 ships within one battle.
- Wind will play an important role in the battles. You can set the sails of your ship according to your desired speed. You can choose between three types of ammunition, damaging hull, sails, or crew respectively.
- Multiplayer battles are supposed to be improved. A ladder will be implemented.