Could you tell us how the recruitment system will work in Broken Crescent? -Is there anything innovative or can we expect the same old townguard up-grade after another, in order to unluck each and every unit.
I would love to see a system that allows the player/AI to recruit a wider variation of different units from early on. In vanilla you are stuck with a very slim selection of poor units, nearly till half in the game.
One more thing is that it's a big turn off that you in vanilla and in many mods also, basically can fight through the whole 11th and 12th century without being able to use units, which actually dominated those centuries, due the long (not always too logical) unlock recruitment system.
It would give the gameplay more depth and enjoyment, if a smarter system was developet, which would allow the recruitment of historical units (in it's actual "prime time") and a greater selection, so armys half in the game still wouldn't soley consist of only spearmilitia and mailed knights.
Cheers!
[I failed to find a thread which explains the recruitment system, so I apologize for making a second, if a similar thread already exist.]