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Thread: Great Mod!! Post empires

  1. #221
    sanada's Avatar Decanus
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    Default Re: Great Mod!! Post empires

    download Roma surrectum here!
    Boosh!
    Just download over the Rome total war directory (version 1.5)
    ...great mod! : )

    any whom, just downloaded this morning, spent 3 hours defeating Pyrrhus, with one legion, for some reason Quintus Pennus just did not want to turn up, about to take southern Italy, I have one legion on the northern borders fighting off the Gallic Rebels, thinking about securing my borders then moving on to Carthaginians holdings in the Mediterranean
    this mod actually rocks my socks : )
    Senator Decime, speaking of the Gauls;
    "...they shall be treated as scum. Scum that needs elimination."
    You Are The Senate an interactive AAR

    Decius Loreius Ancus - Plebeian Senator and Censor.

  2. #222
    Dracula's Avatar Praefectus
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    Default Re: Great Mod!! Post empires

    Thanks

  3. #223

    Default Re: Great Mod!! Post empires

    there's a hotfix, 1.10c, around as well, install that after the 1.10b full version.
    'Ecce, Roma Surrectum!' Beta Tester and Historian
    Under the proud patronage of MarcusTullius

  4. #224
    Dracula's Avatar Praefectus
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    Default Re: Great Mod!! Post empires

    Quote Originally Posted by rory o'kane View Post
    there's a hotfix, 1.10c, around as well, install that after the 1.10b full version.
    Is it in the downloads section .

  5. #225
    pseudocaesar's Avatar Campidoctor
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    Default Re: Great Mod!! Post empires


    Proud Roma Surrectum Team member.
    Local Moderator for Roma Surrectum forums. PM if you need help there.

  6. #226

    Default Re: Great Mod!! Post empires

    Quote Originally Posted by rory o'kane View Post
    am i the only one who attempts to expand the empire historically - at least in the order in which provinces are obtained, if not on the correct dates...?
    well i started out planning to expand historically, but obviously i invaded greece early in my current campaign, but they had it coming!

    im not sure that the order u play is exactly historical though... didnt the romans invade illyria before africa for example?
    or am i mistaken? if thats so i need a new source to base my campaign on

  7. #227

    Default Re: Great Mod!! Post empires

    well, i dont know. i got the order sort-of right. maybe so, as there were those wars with macedon during the punic wars...
    'Ecce, Roma Surrectum!' Beta Tester and Historian
    Under the proud patronage of MarcusTullius

  8. #228
    dvk901's Avatar Consummatum est
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    Default Re: Great Mod!! Post empires

    The Romans were at war with Carthage, then Illyria, then Macedon......or maybe all at once.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  9. #229

    Default Re: Great Mod!! Post empires

    Quote Originally Posted by dvk901 View Post
    The Romans were at war with Carthage, then Illyria, then Macedon......or maybe all at once.
    All at once sounds better
    I am gonna miss this mod so much

    **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed

  10. #230
    dvk901's Avatar Consummatum est
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    Default Re: Great Mod!! Post empires

    Don't feel bad....I like this mod as it is myself, and one of these days will probably finish it up like RS2.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  11. #231

    Default Re: Great Mod!! Post empires

    Quote Originally Posted by dvk901 View Post
    Don't feel bad....I like this mod as it is myself, and one of these days will probably finish it up like RS2.
    I meant beacuse i wont be able to play it for 2 months

    **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed

  12. #232
    dvk901's Avatar Consummatum est
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    Default Re: Great Mod!! Post empires

    Oh...well join the club. I never have time to play it either!

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  13. #233

    Default Re: Great Mod!! Post empires

    Quote Originally Posted by dvk901 View Post
    Oh...well join the club. I never have time to play it either!


    Well, by the time i'm back, hopefully RS 2.0 will be out.
    If not, then RS is still more than good enough

    **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed

  14. #234

    Default Re: Great Mod!! Post empires

    my current campaign,
    pretty much finished greece, left them a few cities as a buffer to germany, who seem to be getting very strong.
    currently in the middle of an invasion of spain, it is only really carthaginians there, but gaul seem to also be interested in spain .
    currently about 5 legions in spain, only one post reforms one, but i am sending another over. in fact it is just out of shot on a boat in this picture


    after i have spain, i think i will finish off the carthaginians in africa. shouldnt take too long.

  15. #235

    Default Re: Great Mod!! Post empires

    Quote Originally Posted by Oli View Post
    my current campaign,
    pretty much finished greece, left them a few cities as a buffer to germany, who seem to be getting very strong.
    currently in the middle of an invasion of spain, it is only really carthaginians there, but gaul seem to also be interested in spain .
    currently about 5 legions in spain, only one post reforms one, but i am sending another over. in fact it is just out of shot on a boat in this picture

    after i have spain, i think i will finish off the carthaginians in africa. shouldnt take too long.
    Try take Byzantium. 3 more legions there

    **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed

  16. #236
    jerjes's Avatar Tiro
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    Default Re: Great Mod!! Post empires

    and Pergamum, another 3 new legions (Deiotoriana, Martia victrix and I cant remember the other)
    ---------------------------------------------------------------------


    La única verdad es la realidad - Juan Domingo Perón

  17. #237
    sanada's Avatar Decanus
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    Default Re: Great Mod!! Post empires

    I want some Marian reform legions
    I like the maniples though, very old school

    As you can see I have almost destroyed Epirus, it had been a war of relatively few battles, but the battles that have been thought have been bloody, two legions have taken unbelievably heavy losses and have had to retire from the campaign.
    The battles in Northern Italy were finally over after near nine years of great big hairy barbarian armies , I'm securing the borders in the north with 2 Legions, I have 1 Legion Campaigning in Illyria, 2 Legions sieging the last Epirus stronghold Dyyrachion (sp?) and 1 Legion refitting in Capua.
    By the way, the Treasury when you capture a nations capital city, nice touch
    When destroying it, do you get some sort of financial boost or do the AI lose revenue?
    Senator Decime, speaking of the Gauls;
    "...they shall be treated as scum. Scum that needs elimination."
    You Are The Senate an interactive AAR

    Decius Loreius Ancus - Plebeian Senator and Censor.

  18. #238
    Dracula's Avatar Praefectus
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    Default Re: Great Mod!! Post empires

    people,when I come to the self executed batch file,it stucks at confirming some armenian change .yes/no.I click the spacebar or whatever button but it repeats one and the same and can't finish .When I close it it gives an error.When I start the game it crashes before the first loading screen with an error report .Any ideas ?
    And it does this in 1.10b full and c fix as well .

  19. #239

    Default Re: Great Mod!! Post empires

    Destroying a treasury will give you money, no effect on the AI.

    Press Yes to all.

  20. #240
    pseudocaesar's Avatar Campidoctor
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    Default Re: Great Mod!! Post empires

    Quote Originally Posted by Exekutor View Post
    Destroying a treasury will give you money, no effect on the AI.

    Press Yes to all.
    Actually dead wrong. The AI building tree is tied to the treasury, imagine if your a conquering general and if you go on a raid in the factions homeland, sack their capital, and loot their treasury, then that city is effectively dead, think Alexander the Great when he sacked and removed the treasury of one of the four Persian palaces, anyway...he effectively killed the city.
    RS reflects this by; when you destroy a factions treasury,they cant build anymore buildings in that settlement. However, you can if you own the settlement.

    *At least this is what i know from a while ago, i could be dead wrong and this not got implemented lmao, im pretty sure thats the case though.

    Proud Roma Surrectum Team member.
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