Hey everyone,
I have been slogging away at a personal mod for the last couple of weeks...I wanted something very simple that would allow me to recruit other faction's units if I conquered their territory, and I also wanted to limit the areas where I could recruit my own units.
Well, after a lot (and I mean a lot) of noobish trial and error, I've finished the first part of my mod. Militia units (ie city created) are done only. Starting at the City Watch level, you can ceate other faction's militia units in conquered territory. Similarly, once you have expanded past a certain region, you can no longer make your own units.
This is what I have done:
There are effectively 20+ regions on the map. The 2 big ones are Muslim and Christian. These are the regions where, you guessed it, Muslim factions can create their own units, and Christian/Orthodox theirs.
The varios sub-regions are all faction specific. As an example, If you are playing as France, you can start making English units once you've conquered territory along the North East shores of Europe, and England itself of course.
Iberia is a mixed bag of everything...Spanish, Moorish, Aragonese, and Portugese units are available.
This effectively adds approx 30 units to your roster. Their skins are all rather plain (rebels), since I was lazy and did not want to take the time to change them all. I did not include the Army Barracks units, but I will probably finish those up today.
Anyway, what I want to know, is whether to release this as it is now, or release it once I've finished the Castle Barracks units? I plan to keep working away until it's reached my level of satisfaction, but it could be another week.
Any thoughts/comments/suggestions?
EDIT: Also note that this is compatible with RC, but I think it can easily be changed to make it work with vanilla SS.