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Thread: Il grandissimo Franci's "Conquerable units"

  1. #1

    Default Il grandissimo Franci's "Conquerable units"

    Welcome to the thread of the greatestest mod I've ever released here.
    Basically, this mod makes some of a conquered faction's units available to its new master.
    Right now, you only have to conquer a faction's capital(the exception being moors with Marrakesh) but I'll try to make it the full starting territory.

    Here's a list with the units
    England
    Yeoman Archers
    Retinue Archers
    Armoured Swordsmen

    Scotland
    Noble Pikemen
    Noble Highlanders
    Scots Pikemilitia

    France
    Aventuriers
    Gendarmes
    Lancers

    HRE
    Gothic Knights
    Reiter (Reiterrrrrrrrrrrrrrrrrrrrrs)
    Zweihänder (Zwei Hahnders)

    Venice
    Stradiots
    Venetian Heavy Infantry
    Venetian Archers

    Spain
    Tercio Pikemen
    Jinetes
    Almughavares

    Portugal
    P. Aruqiebusiers
    Aventuros

    Sicily (aka la siscilia)
    Norman Knights, both mounted and dismounted
    Muslim Archers

    Milan
    Famiglia Ducale
    Genoese Crossbowmen, both professional and militia

    Denmark
    Svaerdstav Militia
    Obudshaer
    Dismounted Huscarls
    Norse Axemen

    Poland
    Hussars
    P. Nobles (mounted + dismounted)
    Pol. Knights

    Hungary
    Magyar Cavalry and Nobles

    Byz
    Guard archers
    Kataphraktoi
    Var. guard

    Turks
    Sipahis (arch. and lancers)
    Jan. musketeers/a
    Janissary Heavy Infantry

    Egypt
    R Mamluks
    Mamluk Archers

    Moors
    Camel Gunners
    Granadine Lancers
    Berber Spearmen

    Russia
    dvor (m+dm)
    Berdiche
    Cossack Musketeers

    There are some changes to the buildings as well, making more buildings available and giving more boni.

    What will be changed in the future?
    Changing German event texts to their English counterparts
    Less nonsensical event descriptions

    What is the secret of Monkey Island?
    Find out yourself!

    Edit:
    I'll have to upload it.
    If there are any problems using the mod, please post the contents of system.log.txt.

    http://www.twcenter.net/forums/downl...o=file&id=1505
    Last edited by Francebunkerer; July 12, 2007 at 09:52 AM. Reason: Having no clue at all
    Die ist ein Kinnerhunder und zwei Mackel über und der Bitteschön ist den Wunderhaus sprechensie!
    Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!

  2. #2

    Default Re: Il grandissimo Franci's "Conquerable units"

    Can you make this compatible with other mods like the upcoming Stainless Steel 4.0? It's supposed to be out before the weekend but I'm not 100% sure.
    Interesting mod by the way.

  3. #3

    Default Re: Il grandissimo Franci's "Conquerable units"

    Hm, it's a lot of work, considering there are many entries you have to change and quite a few building options along with the events to add.
    I could give it a try however.
    Die ist ein Kinnerhunder und zwei Mackel über und der Bitteschön ist den Wunderhaus sprechensie!
    Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!

  4. #4

    Default Re: Il grandissimo Franci's "Conquerable units"

    Will there be a unit called Guybrush Threepwood?

  5. #5

    Default Re: Il grandissimo Franci's "Conquerable units"

    this is awesome! +rep.

    I agree with chesir cat, the upcoming release of stainless steel 4.0 is the best mod that have been released to MTWII so far. You did a great job at this!! wow, i always wanted this feature. Anyways, would you do that please?? KK said 4.0 is gonna be released today. Give it a shot, you'd probably like it, merge it with your own mod and then ask permission to release it.

    +rep for me if you agree with me , i might give it right back to you

  6. #6
    TheRaider's Avatar Foederatus
    Join Date
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    Ireland
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    Default Re: Il grandissimo Franci's "Conquerable units"

    This is a great idea! Can I only build the conquered units from the capital? For example Scottish Pikemen from Edinburgh? Also is there any (easy) way i can limit the conquered unit gained to just one. I think three per faction is a bit much; by the time you've conquered western europe the unit roster available would be amazing. Any info greatly appreciated
    Don't talk to me about Australian culture. It's nothing but rum and Neighbours

    ~ Winston Churchill on Australians

  7. #7

    Default Re: Il grandissimo Franci's "Conquerable units"

    yes you can, i have tested, all you need to do is unpack the vanilla ui folder and put it into every other faction, because it does not show the unit cards. otherwise it works fine. I'm currently working on to mod this together with SS, i have to ask one question, i'll list the things i know needs to be changed, tell me if i missed anything
    campaign script
    history event
    history event string bin
    descr_unit
    descr_building
    battle_model
    ui(optional)
    so am i missing anything? or is this good?

    +rep for me if you agree with me , i might give it right back to you

  8. #8
    Indefinitely Banned
    Join Date
    Dec 2006
    Posts
    1,640

    Default Re: Il grandissimo Franci's "Conquerable units"

    BTW you haven't given the upgraded Polish Nobles/Hussars' textures to everyone. My hussars are invisible as HRE.

  9. #9

    Default Re: Il grandissimo Franci's "Conquerable units"

    that can easily be fixed.. just go through the tutorial section on how to add a new unit into another faction, it's basically the same thing

    +rep for me if you agree with me , i might give it right back to you

  10. #10

    Default Re: Il grandissimo Franci's "Conquerable units"

    Will this mesh with Clouds Across Europe? I think this could be a fun little mod.
    "O Lord, bless this Thy hand grenade that, with it, Thou mayest blow Thine enemies to tiny bits in Thy mercy."
    Monty Python and the Holy Grail

  11. #11

    Default Re: Il grandissimo Franci's "Conquerable units"

    i'm trying to merge it with SS right now.. no luck so far -_-

    +rep for me if you agree with me , i might give it right back to you

  12. #12

    Default Re: Il grandissimo Franci's "Conquerable units"

    i have a problem with the mod - none of the textures show up for the new units! they're all just white. any ideas?
    Senator Lucius Artorius Cato (34)

  13. #13
    Graf Nacht's Avatar Libertus
    Join Date
    Mar 2008
    Location
    Sunny California
    Posts
    99

    Default Re: Il grandissimo Franci's "Conquerable units"

    sorry for stupid question, but how do u install it?

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