The Road ot Jerusalem Public Beta 2
Installation:
Directly in the M2TW directory.
This install doesnt overwrite any other Mod and can be used with other Mods installed. Be sure to uninstall any previous link version.
CA 1.2 patch is requried.
CA 1.3 patch compatible
Before installing make sure you have more than 980MB free.
Playing:
The game contains only 2 of the new factions (aragon, saxons), but all new units and all included mods.
Campain runs stable now, no often crashs reported.
Try out all new units and all the other stuff and report all the bugs to me.
I will constantly update this beta until the final release.
Download link 1:
Link disabled, beta is over. 3.0 is closed
Download link 2:
Link disabled, beta is over. 3.0 is closed
List of fixed Bugs from Beta 1:
Crash in 1101 fixed in hotfix(18.06)
Crash in 1147 fixed in hotfix(18.06)
Ivisible sicily officers fixed in hotfix(18.06)
Saxons Norse Swordsmen ivisible fixed in hotfix(18.06)
Pop groth a little high in castles fixed in hotfix(18.06)
Almughavars missing in campain fixed in Public Beta 2
EDB General Bodyguards in stable now display corectly fixed in Public Beta 2
saxons cant convert city to castle and castle to city fixed in Public Beta 2
Inconsistencys in EDB (replishrates arent balanced) fixed in Public Beta 2
Correct names for all factions fixed in Public Beta 2
City names:Vindin changed in Bran, Karak in Kerak and Montreal in Shabaq fixed in Public Beta 2
Ivisible poland officers fixed in Public Beta 2
Venice archers and heavy infantry custom battle CTD fixed in Public Beta 2
Loading Screens text some times overwritten fixed in Public Beta 2
Ivisible Kurdish Javelinmen fixed in Public Beta 2
A few mercenary have a white flag
Incorrect event dates cause we run the campain on 1.5 years per turn (vanilla is 2)