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Thread: Does this Mod Unbalance Factions?

  1. #1

    Default Does this Mod Unbalance Factions?

    Seeing how this mod adds a lot of new units wouldn't that unbalance the game? Like factions that don't normally have early good infantry may have it now and factions that don't have good crossbowmen end up getting good crossbowmen like whoever ends up getting the hussites for example.

  2. #2
    Rammstein's Avatar Templar Knight
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    Default Re: Does this Mod Unbalance Factions?

    It does rebalnce the faction, but not unbalance. The faction will have all more powerfull units, but there will still be a faction how has better ones

  3. #3
    Nevada's Avatar Domesticus
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    Default Re: Does this Mod Unbalance Factions?

    yes, i think that, too!
    it's good balanced



  4. #4

    Default Re: Does this Mod Unbalance Factions?

    So ...just for example. England A faction with good infantry and archers but any great cavalry. You guys might add in some more infantry but nothing more powerful than armored swordsmen and maybe more archers but nothing more powerful than sherwood/retinue archers and maybe even some melee knights but nothing more powerful than english knights but no missle cavalry because england don't have any??

    And a faction like denmark or scotland who have horrible archers..your not giving them good archers..rite?

  5. #5
    Rammstein's Avatar Templar Knight
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    Default Re: Does this Mod Unbalance Factions?

    We not always keep the vanilla strength and weakness but mostly.
    In RTJ is more the big army that wins the war, not a sightly higher value of defence or attack. Its how you flank the enemy and how you protect yur best troops in battle.
    Cavalry is less strong to blanace the game, but its still deadly against not elite units.
    Economy is easy and AI has a money cheat, its the only way to make them dangerous. CA AIs are always weak since Rome.

    p.s. Its how I like to play, Im sure its not the same for all. So find the mod that fits better to your needs

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