In list List Of Features (0.93)
I saw this:
"
TROOPS, SPIES AND ASSASSINS UPKEEP COSTS
Troops upkeep costs are halved for turn but if you bring an army out a settlement it will cost you a lot of money for every turn your army stays
mobilitated. The further the army moves from your capital, without ending in a settlement, the higher will be its upkeep cost.
Spies and assassins in enemy lands cost a fortune because they need to bribe guards, agents, nobles, captains and so on to perform their tasks.
AUTOGARRISON
Important AI controlled cities will have an increase in their garrison troops during sieges. Don't be fooled by an almost empty settlement then,
if it's very popolous the enemy can field a lot of troops giving weapons to the inhabitants.
"
What files must I change to do this?
Thanks in advance.