UPDATE PRO DEO ET REGE v0.1A!
Sorry the initial beta release of the mod was a tad on the difficult side. I’ve tweaked a few things here and there to get the early-game economy going a little better. And I’ve slightly reduced the rebel garrisons all around. If you have any feedback, please share it! Thanks!
You can download the tweaks here:
PDER_Update_0.1A.rar
Installation:
To install this update, simply extract this .rar file to your SEGA\Medieval II Total War\PDER_v.0.1_Beta\folder.
The files contained maintain the following folder structures:
data\descr_names.txt
data\settlement_mechanics.xmls
data\text\names.txt
data\text\expanded.txt
data\world\maps\campaign\imperial_campaign\descr_strat.txt
data\world\maps\campaign\imperial_campaign\campaign_script.txt
Changelog v0.1A:
·Increased King's Purse and Starting Treasury for all factions
·Revised starting buildings in settlements. All factions now begin with at least the second-level auxiliary buildings for each possible military complex found in their starting settlements (i.e. aux_bowyer, aux_stables, aux_barracks)
·Finished integrating the complete version of the Character Names Project 3.0
·Slightly increased income from farming, trade, and taxes
COMING SOON!
Look forward to a new version coming soon featuring the fantastic work of these modders!
Joedreck’s Kings Banners
Disgruntled Goat's One Faction at A Time Project's Byzantine Reskins
Hephaistos' Naval VnV Add-On
And more!