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Thread: BBB v2.0 and SS

  1. #1

    Default BBB v2.0 and SS

    Last edited by nickman777; November 04, 2007 at 08:56 PM.

  2. #2

    Default Re: BBB v2.0 and SS

    depends,if BBB has a new set of descr_building and descr_unit, you will have to manually rewrite export descr_unit and export descr_buildings, just wait til next version.

    +rep for me if you agree with me , i might give it right back to you

  3. #3

    Default Re: BBB v2.0 and SS

    Quote Originally Posted by nickman777 View Post
    how do i make them compatible?
    Hi nickman,

    Well, it is not very easy to combine those two mods, since you have to make a lot of new entries in the BBB files, because of the new titles that have to be added for the new regions in SS...
    However, SS 4.0 is not far and it will have BBB 2 included, of course...

    Winner of 'Favorite M2TW Mod' and 'Favorite M2TW Modder' Award 2007 & 2008

  4. #4

    Default Re: BBB v2.0 and SS

    hey kk, about 4.0 when will it be released, cant wait for the new map.

    I belive that you have mentions abot a new map..? right

    any way like your work so fa....keeep rocking

  5. #5

    Default Re: BBB v2.0 and SS

    Quote Originally Posted by mrkk View Post
    hey kk, about 4.0 when will it be released, cant wait for the new map.

    I belive that you have mentions abot a new map..? right

    any way like your work so fa....keeep rocking
    Hi mrkk,

    Well, the new version will be a little later than I expected (had to learn a lot), so I can't tell you exactly when it is finished...
    Maybe in two weeks...
    And of course, it includes a new map, as it had been discussed...

    Winner of 'Favorite M2TW Mod' and 'Favorite M2TW Modder' Award 2007 & 2008

  6. #6

  7. #7
    Chola_Kingdom's Avatar Senator
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    Default Re: BBB v2.0 and SS

    Quote Originally Posted by King Kong View Post
    Hi mrkk,

    Well, the new version will be a little later than I expected (had to learn a lot), so I can't tell you exactly when it is finished...
    Maybe in two weeks...
    And of course, it includes a new map, as it had been discussed...
    thanks KK because for two weeks gap i will finish my exam and iam free oohooo

    Fan of True Mods for the MTWII :[Stainless steel, Broken Crecent]
    Stainless steel compatible Cinema editorial : Guide
    Viscount In TWC

  8. #8

    Default Re: BBB v2.0 and SS

    sweet. At this rate KK will be out with version 4.0 before I even finish my damn Turks campaign haha. That's alright though. One day I will manage to get through it.

  9. #9

    Default Re: BBB v2.0 and SS

    two weeks eh? looking forward to it,

    +rep for me if you agree with me , i might give it right back to you

  10. #10
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: BBB v2.0 and SS

    Two weeks? Damn. Hopefully that will be enough time for me to finish the last assignments for the semester and my current Byzantine campaign that I started

  11. #11
    MitchXIII's Avatar Foederatus
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    Default Re: BBB v2.0 and SS

    I suppose that SS 4.0 won't be compatible with the 3.2 saves...

  12. #12

    Default Re: BBB v2.0 and SS

    Quote Originally Posted by MitchXIII View Post
    I suppose that SS 4.0 won't be compatible with the 3.2 saves...
    Yes, that's right...

    Winner of 'Favorite M2TW Mod' and 'Favorite M2TW Modder' Award 2007 & 2008

  13. #13

    Default Re: BBB v2.0 and SS

    do we have to uninstall 3.2 ? or is it just a large patch

    +rep for me if you agree with me , i might give it right back to you

  14. #14

    Default Re: BBB v2.0 and SS

    Hi all,

    Finished my Turkish campaign and did not want to start another as the only thing that annoyed me was the bugged traits system. So spent my time adding in UAI 15, CNP 3 and BBB 2 until v4 arrives.

    As I am new to this could someone just confirm that as SS has different regions all I had to do was:
    export_descr_ancillaries.txt Copy changes to SS ver
    export_descr_ancillary_enums.txt ditto
    export_descr_vnvs_enums.txt ditto
    export_descr_character_traits.txt used whole (reduced scurvy)
    /text/export_ancillaries.txt update

    renamed .strings.bin so as to get the game to recreate

    Copy new tga's for grandmasters and book of kells to /ui/ancillaries

    Tried a new English campaign for 75 turns with no CTD's or errors. Will try a Templar one to check that end.

    NOTE: must be new campaign as some traits removed from 1.9 - I have assumed that BBB has it right.

    Thanks in advance.

  15. #15

    Default Re: BBB v2.0 and SS

    Well I have tried Templars to 1128, 2 guilds, traits all seems OK, so if anyone could confirm that I have not missed anything then I will upload the files if there is any interest.

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