i tried to remove th javelins and pilums thrown before charge from carthaginian cataerati inf,gallic\german\spanish guard warriors etc,cause according to me isn t very accurate...i m not complaining,i know absolute realism isn t this mod's first goal...
well,seeing the difference between roman legions,i tried to do this modification...i mean,i saw that legxii fulminata hasn t pilum,only gladius,so i deleted the primary weapon and skeleton of those barbarian\carthaginian soldiers,now it looks like this:
stat_pri 18, 13, no, 0, 0, melee, blade, slashing, sword, 0 ,0.65
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
instead of
stat_pri 26, 1, pilum, 45, 2, thrown, blade, piercing, spear, 2 ,1
stat_pri_attr prec,thrown, ap
stat_sec 18, 3, no, 0, 0, melee, blade, piercing, sword, 1.36 ,0.74
stat_sec_attr no
and
skeleton fs_s1_slow_swordsman
instead of
skeleton fs_javelinman, fs_s1_slow_swordsman
now i have warriors that fight with sword animations (ok) but using the javelins instead of the swords!!!
hope you can help...