Little tiny tweak in adding Hidden Units to the needed faction
* so far i have notice that hre, spain, portugal does not have any little archers except peasants archers.
* certain mercenary units could be hired in by the certain factions example mercenary german units will be available in hre faction
* like example turkopolis will be available in templers knights units (Thanks KK to give me hint ), they also can be mercenary franksih knights wich is realistically good, after all templers came from mainly france so..
Free men at arms will be available for western european
* free company Longbow will be available for spain, portugal, hre
* Flemish pike men will be available for hre for certain period and certain amount only
* beware horsemen egypt have Bedouin Camel Riders but in certain amount
* turkish archers available in "only at "turk's city not castle because ottoman archers in castle next to turkish archers.[balance early turks to survive]
* farlone hope have now 48 units [KK knows what i mean check it out in your txt file KK]
* heavy Bill worth hiring because they wont flee easily and little expensive to buy
* Dismounted french archers will be available in Citadel, also chivalric
* french will survive for sure only if they bite their time until citadel comes to them.!!!
* Musketeers avaible in America, Farlone Hope in america as a hidden but they also available in Europe
* musket and arque related guns availble in Hidden resourse america
* Turks can recuruit alan lite horsemen in cities (where turks have no horsemen in turk city and there they have horsebreeding guild which is kind a funny)
(Comments are welcome)
this units that i added will be in certain amount time only which intended to make balance and Fun
Please KK If you feel you are distubing by this you can DELETE THIS Topic(because it's your Mod File) thank you
If you want to install just download this and put replace in Stainless steel Mod
Credits Goes to KK