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Thread: King's Banner 2.0

  1. #101
    joedreck's Avatar Artifex
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    Default Re: King's Banner 2.0

    someone give me an real bad rate.
    now i have only a C

    some points in the mod which are more badly then vanilla?
    it's were fine, when more people write their opinion.
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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  2. #102
    DrBeast's Avatar Biarchus
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    Default Re: King's Banner 2.0

    Eh, don't fret too much about bad rates. Your mod sure spiced up the campaign of many people

  3. #103
    GrandViZ's Avatar Domesticus
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    Default Re: King's Banner 2.0

    Quote Originally Posted by joedreck View Post
    someone give me an real bad rate.
    now i have only a C

    some points in the mod which are more badly then vanilla?
    it's were fine, when more people write their opinion.
    You should not care about rates at all. Your mod is outstanding.
    Creator of the Ultimate AI
    Co-Author of Broken Crescent

    Under the Patronage of Trajan

  4. #104

    Default Re: King's Banner 2.0

    joedreck

    Personally, I prefer the vanilla style of play versus some of the big mods out there like LTC which play too slow for me. What I have done is created my own personal small mod which is basically vanilla + BBB2.0 + DG's one faction at a time + Darth Battle AI + Kings Banner 2.0

    I think your mod is excellent, so I gave it an A+. Overall, you are now an A-. I thought its the least I could do in appreciation of your effort.

    By the way, the new rebel flags look great, especially Vilnius.

  5. #105
    Trajan's Avatar Capodecina
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    Default Re: King's Banner 2.0

    Quote Originally Posted by joedreck View Post
    now i have only a C
    Not anymore. Now you got an A-.

  6. #106

    Default Re: King's Banner 2.0

    Hi chaps

    Wonderful mod! Really impressed with it.

    Just noticed however that 'Polish Retainers' have a typo in that its looking for main_estern_cav as opposed to eastern

    Shaeff
    30 Mis-spellings of Shaeffer and counting!

  7. #107

    Default Re: King's Banner 2.0

    In King's Banner 2.0 shields very pleased me.To the shields rating A+

  8. #108

    Default Re: King's Banner 2.0

    I love Your work therefore I took the liberty of adding BBBv2.0 + Pnv navalmod v1.1 + English redressed and DG bysatium textures+ Burrek's Knights v.95 + GrandViz Ultimate battle Ai and Real combat v1.2 release candidate Edu to My personal version.
    I posted that Changed Edu on Real combat topic if any interested.

  9. #109
    joedreck's Avatar Artifex
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    Default Re: King's Banner 2.0

    thanks you very much. i hope that many people download it, like 1.0
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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  10. #110
    joedreck's Avatar Artifex
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    Default Re: King's Banner 2.0

    i have upload a little bug fix. its fix the white flag for some merc units.
    thanks to salty , who found this bug.
    hope you searching and no found more
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
    Vote Brain Slug for president.

  11. #111

    Default Re: King's Banner 2.0

    Hey joe, Byzantine banners above the cities should be changed, either paint the entire thing red with the symbol. Or leave it purple, and make the symbol purple as well

    +rep for me if you agree with me , i might give it right back to you

  12. #112
    Trajan's Avatar Capodecina
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    Default Re: King's Banner 2.0

    Thanks for the update joe.

  13. #113

    Default Re: King's Banner 2.0

    hello. kings banner seems to be smashing!!! i post not to rain on your parade but to support and supplement it. king's banner mod looks great but i also like burrek's textures.

    can anyone tell me if king's banner is compatible with burrek's textures?
    if they are, which one/s are compatible with kings banner?
    early? high? blood and dirt? knights and knaves?

    if i get these to go together, visual battle experience would be a delight!

  14. #114
    Trajan's Avatar Capodecina
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    Default Re: King's Banner 2.0

    The only textures that this mod overrides burreks with are the Denmark textures. I forgot which one of burrek's skins mods it touches. I know that the blood and dirt mod is safe.

  15. #115
    GrandViZ's Avatar Domesticus
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    Default Re: King's Banner 2.0

    The Ultimate AI version of King's Banner has been updated to version 2.0 including the latest bugfix. So if you want to use this fantastic mod with UAI, you won't need to make any changes to the EDU.txt yourself.

    Here the link to the updated files. (NOTE ONLY FOR ULTIMATE AI!)
    http://www.twcenter.net/forums/downl...o=file&id=1421

    Regards
    GrandViZ
    Creator of the Ultimate AI
    Co-Author of Broken Crescent

    Under the Patronage of Trajan

  16. #116
    joedreck's Avatar Artifex
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    Default Re: King's Banner 2.0

    Quote Originally Posted by hentejada View Post
    hello. kings banner seems to be smashing!!! i post not to rain on your parade but to support and supplement it. king's banner mod looks great but i also like burrek's textures.

    can anyone tell me if king's banner is compatible with burrek's textures?
    if they are, which one/s are compatible with kings banner?
    early? high? blood and dirt? knights and knaves?

    if i get these to go together, visual battle experience would be a delight!
    kings banner don't really change uniforms. king's banner should be only for banners. ok i changed more, cause i have a turn
    only denmark textures and some byzantine (general, princess a.s.o.) are changed, cause people like them in the banners color. so when you copy burreks files without them, so you can play with, i do it too.
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
    Vote Brain Slug for president.

  17. #117

    Default Re: King's Banner 2.0

    @TRAJAN and JOEDRECK

    thank you guys for your quick reply. Joedreck, can you tell me what files of burrek can i use with ur mod? Trajan says Blood and Dirt is ok. so from Early Unique, High Unique, and Knights and Knaves, what can i use?

  18. #118
    DrBeast's Avatar Biarchus
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    Default Re: King's Banner 2.0

    Answered your query in burrek's thread, hentejada.

  19. #119

    Default Re: King's Banner 2.0

    yes you did kind sir. thank you so much +reppppp

  20. #120

    Default Re: King's Banner 2.0

    Quote Originally Posted by Mike13531 View Post
    Hey joe, Byzantine banners above the cities should be changed, either paint the entire thing red with the symbol. Or leave it purple, and make the symbol purple as well

    +rep for me if you agree with me , i might give it right back to you

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