Hi everyone,
Not sure if this is really a mapping question, but here goes anyway.
I'm sure you've all noticed the massive difference in time given to rendering distant land forms in Medieval II as compared with Rome - Rome had extremely long, clear views of massive snow-capped peaks:
While Medieval II just has a cloud of grey fog with slightly darker grey shapes to pick out mountains (the following shot was taken on the map Swiss Alps in the "morning" in "clear" weather):
It's clear that CA decided the close detail was more important than the long vistas, and they certainly produced some great looking foliage - the middle-distance forests, and the forests in general really, are a huge improvement over Rome - however, surely there would be some way to strike a balance which didn't eradicate the spectacular views but also maintained the greater foreground detail sorely lacking in Rome.
If there is some way to elliminate fog, or to reduce it, just steer me that way, or if there is a mod with this in mind a link would be nice.
Any thoughts?