No, it's not because of it. I didn't use change these factors and folks used to see a difference.
These factors are set the highset as it possible to be.
no it's opposite. If you set it to high...
Type: Posts; User: Piterx93; Keyword(s):
No, it's not because of it. I didn't use change these factors and folks used to see a difference.
These factors are set the highset as it possible to be.
no it's opposite. If you set it to high...
I've added a new version. More naval invasions.
I've fixed it again. There was a mistake before. AI should be a bit more passive. Some people complained about the amount of attacks.
I've added new version. AI should be a bit more passive. Some people complained about the amount of attacks.
What do you mean? Don't you use my AI?
The balance can be changed after installation of the CAI.
Here you are:
https://forum.totalwar.org.pl/showthread.php?19861-Piter-AI-Divide-and-Conquer-v5-0
Yes, you can use it with any mod but you need to change ai_label in descr_strat for every...
Good to hear. Thank you. :)
I know it. I have no idea how to make it better at this point. I think it works much better than other AIs.
I've only decreased the chance of offering ceasefire by AI to each other. If there will be feedback that it is not enough I'll decrease it more. You don't need to update the AI then. I think the...
No, I can't set it but I think it shouldn't be a big issue after the newest changes. It might sometimes happen but a player that didn't read about it might not notice it.
Some people say that it...
You can download it again from the first page. I've changed the files on my google drive.
The war-peace-war cycle should be much more unlikely than before.
Thank you for positive feedback.
Hello Charlieh. Yes, it's good to delete map.rwm You don't need to start a new campaign. In some mods old saves will be working. I don't know how does it look here. If it doesn't crash then you can...
It's not necessary. You can use it if you want. I removed it on purpose. I think it might work a bit different with the other descr_diplomacy so it will be more varied experience than playing with my...
Thank you for letting me know.
Ok, I've fixed it. You can download new version on the first page.
And thank you for your comment.
I didn't add any extra money for the AI.
There has always been this problem. I suppose it's much less common now.
When the AI take peace it is an opportunity to analyse everything from zero, to check if not attack someone else or limit...
No problem. I'm not a native speaker either. I haven't even been in any English speaking country.
Great! I'll watch sometimes and observe my AI.
Please pay attention that I did for free.
I've fixed it. You can download it again.
I don't know whether it works with old games. It depends from the mod.
Thank you! I'll check it if I want to play some mod. I have little time. :(
It's possible. I didn't add my diplomacy file that is responsible for negotiations.
I have no idea. Perhaps you can add descr_campaign_ai_db.xml. I don't know.
It's cool! I've come back for a while.
It's nice to hear. I hope so. You can try and let us know. I think it can work. I suppose they didn't change anything that would break it.
It's fixes there. I didn't see it as something very importent to note.
It's fixed.
https://www.twcenter.net/forums/showthread.php?665531-Better-CAI-quot-PiterAI-quot-(smarter-opponents)-EB-2-4
Yes, i've download the mod and install it and it works. I don't have crashes.
Here you go.
https://drive.google.com/file/d/1caJI3aT9wHkEIWQ-ZZ2RY25tuN5T8z3q/view?usp=sharing
I've made a few more changes: Radical reduced probability of attacking a player on lower difficulty levels. Some players complained a lot about this.
...
I've made a few more changes: Radical reduced probability of attacking a player on lower difficulty levels. Some players complained a lot about this.
...
Thank you. I've added a few changes :)
Ver 4.3 (28.12.2023)
https://drive.google.com/file/d/1NRzcsWWitnK0PoegAdbL_79hkRlYOuY7/view
Ver 4.3 (28.12.2023)
https://drive.google.com/file/d/1NRzcsWWitnK0PoegAdbL_79hkRlYOuY7/view
(improvements in the movement of units on the map, the bot composes armies much better and attacks...
I corrected the link because I found out that the person who sent me the descr_strat file made an error and sent it from an older version of the mod. Everything should work now.
You have to copy descr_start. It doesn't work without this. I haven't changed rebel armies thankfully. :)
There is no script file here.
Works with 2.35A R2
Download link:
https://drive.google.com/file/d/10BkkOOeFiLwYBSuV9DCABIWyOEZ9Wsdz/view?usp=sharing
What a nonsense. When the AI does not border a province belonging to the slaves, it does not count them as an enemy.
I just used the "strat" file from another submod.
https://forum.totalwar.org.pl/showthread.php?17902-POTOP-Total-War-v1-3
The Mongol invasion runs on my AI. :)