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    Sticky: Re: Post suggestions here

    Okie dokie!!
  2. Replies
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    Sticky: Re: Post suggestions here

    I'm sure I have the latest one...downloaded from moddb.
    Colonial Companies will be playable? Shouldn't we start with a "totally native America" in 1600? Don't take it bad, I'm just asking.:)
  3. Replies
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    Sticky: Re: Post suggestions here

    Hi everyone!
    Is it normal that in my campaign 13 colonies are born yet? Shouldn't we live the experience of colonialism? I mean Jamestown and stuff... Something wrong with my installation?
    And...
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    Re: Greek units are too powerful

    Thank you guys! :)
  5. Sticky: Re: [Download] Divide et Impera - Download link (version 0.96e, updated 13/10/14)

    Ok thank you!
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    Re: Greek units are too powerful

    My strategy is triarii and tarantine hoplites on front, princeps on second line and hastati on third line. Velites on front in skermish mode. Cavalry is my wings. I always surround hoplites on their...
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    Greek units are too powerful

    Seems like hoplites and other greek units are invincible or "die hard":laughter:
    Massilia has conquered almost all Gallia!! The Gauls has no chance against them!!:no: Even I, playing as Rome, have...
  8. Sticky: Re: [Download] Divide et Impera - Download link (version 0.96e, updated 13/10/14)

    Please don't kill me!
    Is 0.96e save compatible? My campaign is at 120th turn and it will be a nightmare begin a new one...many men have died...:(
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    Re: [Tech] Bug Reports 0.96 Version

    I didn't know it!!
    Gaffe!!:laughter:
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    Re: To Easy To Much Money

    In my opinion a hard economy is really frustrating. I mean, this is a game. Yes, we want realism on it but it is still a game.
    I play just to have fun and fight wars and battles. This is the main ...
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    Re: [Tech] Bug Reports 0.96 Version

    Seems like Patavium can not grow as settlement. I'm playing as Rome and I have only 3 blocks without the opportunity to expand that village.
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    Re: Battle of Londinium Panorama

    I like this new expansion but I have to say that saxons colours are too much flashy.
    I mean those green and yellow should be darker and "dirty".
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    Re: Attila rendering rome 2 obsolete?

    My wish is that DeI team will improve Attila because I really can't stand the saxons dressed like a football team with those flashy green and yellow...:thumbsdow
  14. Re: [Feedback] Suggestions, Critiques & Requests

    Ok thank you!!
  15. Re: [Feedback] Suggestions, Critiques & Requests

    I'm gonna check, I'll let you know!

    EDIT:
    I have the same issue with Genua.
  16. Re: [Feedback] Suggestions, Critiques & Requests

    I miss info for every new thing added with the mod. This means, units, buildings, technology, edict, upgrading etc...:(

    EDIT:
    Ok changin' the original language to english solve the problem!
  17. Re: [Feedback] Suggestions, Critiques & Requests

    Thank you!
  18. Re: [Feedback] Suggestions, Critiques & Requests

    Just one thing. Your new units and buildings have no name...I guess it is due to my original language of the game that is italian. Is there a way to solve that problem?
  19. Re: [Feedback] Suggestions, Critiques & Requests

    This mod is great!!
    There is so much realism! I love it!!
    Just one thing. Your new units and buildings have no name...I guess it is due to my original language of the game that is italian. Is there...
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    Re: Total War™: ATTILA Announced

    Damn Huns!!
    This game will be like FOTS for Shogun 2...
    Next time I would like to see Medieval III:yes:
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    Re: Augustus not compatible

    Ok thank you!! :)
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    Augustus not compatible

    Since Augustus campaign has been installed I'm not able to play CAC anymore...
    The game freeze at the main screen. It just keeps on loading.
    Can you help me?
  23. Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    Britain still doesn't move its troops over Great Britain. Could be a bug or what?
  24. Sticky: Re: The Great War 5.1 | General Suggestions and Questions Thread

    Alright, thank you!

    So...Mitch, why Austria has to conquer two german regions?:(
  25. Sticky: Re: The Great War 5.1 | General Suggestions and Questions Thread

    Now that I changed my graphic card I'm able to play this great mod.
    Don't call me "captain obvious" but is there a way to put some panzerschreck's custom maps as campaign battle maps? They could...
  26. Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    Just a quick question. Why do the backpacks looks like "piebald"?

    EDIT:
    Have you fixed the bunker-tank bug?
    My bunker disappeared after a battle. I looked everywhere but I didn't find a...
  27. AI doesn't recruits ships anymore / doesn't heals units

    Hi!
    As you can see from the title of this thread, during my campaign AI seems to be switched to a passive behaviour.
    Even if a faction is "Terrifying/Spectacular" it doesn't heal units or doesn't...
  28. Sticky: Re: Announcement: War of the West on Hiatus

    Come on guys!! I'm still waiting for Medieval's best mod evere seen!!
    Keep it up!!:thumbsup2
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    Re: Naval Battles Imbalance

    Yes! That's the thing!!
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    Re: Naval Battles Imbalance

    Reading the adventures of Hornblower I learned one thing or two about sailing...:laughter: Anyway you're right, a 1st rate should never sail alone...that's why I alway have some frigate on my...
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    Re: Naval Battles Imbalance

    I see. Thank you!!
    The only problem is to get close without taking to much damage. But I'm pretty sure that they are stronger even from a short distance. That's why I always win by assaulting the...
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    Re: Naval Battles Imbalance

    I mean!
    A fifth rate's volley make more damage than my first rate. For example, from a long distance they shoot at my ship. Now, my first rate supposed to be stronger and more resistant...but it's...
  33. Re: Thirteen colonies and 40 unit cards

    How can I play as 13 Colonies? I would like to...
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    Naval Battles Imbalance

    I have to report a kind of bug.
    During naval battles my ships has a lower fire power than the enemy one. My First Rate seems to be weaker than an enemy Fifth Rate... How's that possible?
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    Re: campaign turns

    Did you solved the problem about Germany and Austria weakness?
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    Re: Italian Government

    Ok. you had your 15 mins of glory... Happy now?
    Don't bother me with your notions. I won't change my mind!
  37. Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    Aanker, any news?
  38. Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    Thanks guys!
    I can't wait for 5.1.3.!
  39. Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    Me too.
    And if it will be save compatible I will surely give back Tyrol to Austria. I want to earn it in blood. Honor above all!
    (Even if my thought is that still today Sud Tyrol is austrian land)
  40. Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    Ok, great!
    Hoping it will be the last patch!:laughter:
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