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  1. Sticky: Re: Full install for Stainless Steel 6.4, Meloo Fix, Steam compatible

    haven't played SS in a few years and came back to the forum and am very pleased to find such an easy install now. great work sir!
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    Re: Would you call TW Warhammer a step forward?

    I really like the direction they took. Especially in adding a bit of depth to just endless conquering. Turtling for a while is now a very valid strategy to prepare for war. In past Total War games I...
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    Re: Non-steam version still available?

    Thanks Frunk!

    Yes most mods are compatible with Steam. However there was a patch in 2014 that combined Kingdoms.exe and Medievil2.exe and that caused trouble for several mods. But thanks to some...
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    Re: Anyone else having this?

    Hello

    Does this bug still exist? Don't want to get too deep into the campaign if it ends via crash! :D

    Great mod though :D

    gord
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    Non-steam version still available?

    Hi all.

    I used to play alot of MTW2 with a variety of mods such as Stainless Steel etc. A few months ago I heard that Steam updated their version of MTW2 that made it hard to get mods to work. No...
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    Re: North&South - Beta 0.3 Download

    Mod looks great. Will try tonight. Any recommended difficulty for the battle? Normal or Hard? Also can we use these units on other maps besides the beautiful one you provided?

    Thanks!
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    Re: Ammo Replenishment Mod

    love this mod. thanks!
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    Poll: Re: Faction/Lord for first playthrough?

    I heard that Chaos is similar to the Huns with a 'horde' mechanic? If so one of the Chaos lords. I really enjoyed not having settlements and just being an army (or 2 or 3) constantly on the move.
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    Sticky: Re: Bran Mac Born DMN Mod Edits

    mod looks cool. anyone have any reports on what the Defensive Version plays like?! Thanks! :D
  10. [Released] Re: Reditum Legionum--"The Return of the Legions", "An Empire of Old" sub mod--v1.4 (20 May 2011)

    looks fun! i wonder if this would work with Darthmod? If it's just replacing Italy, I don't see an issue.
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    Campaign Difficulty?

    Hey all. Great mod. Battles are spectacular! :D

    Quick question about the campaign. Should it be played on Hard just like the battles? Seems like everyone is declaring war on me and I remember in...
  12. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Good news is the new campaign with Italian States seems to be going better. Navies are doing navy things and I see troops moving. Very cool mod so far! Any recommendations for difficulty? Just...
  13. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    I hear ya. Empire CAI leaves alot to be desired, but I am not expecting miracles, just basic CAI which I have seen before in vanilla Empire and various mods. No one seems to be attacking anyone....
  14. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Very cool mod with lots of features. Curious what are other peoples experiences with the CAI? Playing a campaign as Denmark and at war with Sweden. I send in a half stack and start burning their...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    good stuff! thanks again Axalon! Yes I think i am allied with every nation, but so is everyone else. lol. i can only imagine these alliance will tumble down once a few wars start.

    thanks for this...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    no. i don't think any MTW1 mods are mod foldered.
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    Sticky: Re: Medieval Total War - Redux (Beta)

    Thank you sir! Great info. :) I really appreciate it! I will report back on how I do!

    One other question I had was if it was normal for a bunch of alliance at first? Seem every faction is real...
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    Sticky: Re: Medieval Total War - Redux (Beta)

    Hello

    Great mod! Using it on Steam right now.

    What are the differences between the difficulty levels? Since I haven't played Redux before and haven't played MTW1 in 10+ years I thought I would...
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    Re: Pike and Musket TW for MTW VI

    wondering the same! :)
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    Re: Shogun and Medieval are coming to Steam!

    Amazing how many features this little gem has that newer TW games left out.
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    Re: horse archers weak?

    All 3 of my Hun hordes have 90% horse archers. They rule. I split into two stacks of 8 or so and send them off each flank. Any cavalry that tries to intercept is destroyed in seconds by 8 units...
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    Re: What is wrong with cavalry?

    I noticed this too. Cavalry can barely chase down fleeing infantry. I also noticed when group, cavalry can have some pretty wonky behavior. I had a group of three and i told them to move like 20...
  23. Thread: Horde rivalry

    by gord96
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    Re: Horde rivalry

    Not really an issue if you keep winning battle. I usually keep at least 2 or 3 Hun hordes in the same region and have yet to see one fall below 97. Just gotta keep pillaging!
  24. Thread: Roman Britain

    by gord96
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    Re: Roman Britain

    Financial problems seems to have cleared itself up. Now have tons of coin coming in as I lose settlements.
  25. Thread: Roman Britain

    by gord96
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    Re: Roman Britain

    Any tips on finance? As I flee the mainland and European settlements fall, my income is too. Did you go massively in debt or did you start disbanding troops? Thanks!
  26. Thread: Roman Britain

    by gord96
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    Re: Roman Britain

    I

    Beautiful words my friend.

    My next campaign will be the Romans in Briton.

    Any tips for getting everyone there? Just pack up and head north? Take the sea route instead of overland?
  27. Thread: Roman Britain

    by gord96
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    Re: Roman Britain

    I want to try this too! Why is it no fun to conquer Britain? No celts makes it harder? Easier? Not as immersive?
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    Re: what faction do you guys like so far?

    The Huns. Love how I don't have to manage an empire. I just roam around fighting, sacking and razing with no real purpose but to get rich and cause destruction on a virtual map. It's wonderful. :)
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    Re: Huns are broken?

    Hehe. That's why I don't subjugate either. Sack, raze, repeat in my opinion. :) I honestly leave nothing in my wake to ever rise up again.
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    Re: Ammo Replenishment Mod

    121 is max it should be. Any longer and it just isn't useful as the enemy, even infantry, can cover the ground quickly and the maps are quite small.

    Great mod btw!
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    Re: Anyone had luck keeping factions subjugated?

    I plan on them rising up. So I can crush them and raze their cities.
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    Re: Few questions on the Huns...

    Gotcha. Thanks man!

    Still trying to figure out the control thing and what it means. Appears to have no effect so far. Generals all loyal.
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    Re: Few questions on the Huns...

    Thanks for the reply. What causes a civil war? I see 2 things on my political screen. Dominion and Control? Dominion is 100% and Control is 30%. Do both have to drop to have a civil war?
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    Few questions on the Huns...

    Hey all.

    Been enjoying playing as the Huns. Very fun to just be nomads and pillage everything. Just have a few questions....

    1) Can the Huns have a civil war? I noticed my control dropped down...
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    Re: Huns are broken?

    The problem is your ideals of 'not starting wars for no reason'. This is not the Hun way. You show weakness. You must crush and destroy every army and settlement you come across. Friend or foe. No...
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    Re: Does the creeping winter ever reverse?

    I personally like it. Then again I just play the Huns, and my Huns like the misery of the winter.

    It almost seems like CA was really into GoT and took the 'Winter is Coming' theme and put it in...
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    Re: Ammo Replenishment Mod

    Thanks! :)
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    Re: Ammo Replenishment Mod

    wonderful! any luck with the Hun archers getting replenishment working? Thanks again sir!
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    Re: Ammo Replenishment Mod

    I can confirm the Hun Horse Archers (whatever the first archers the Huns can get are called) do not refill their arrows when the button is pushed.
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    Re: Ammo Replenishment Mod

    oh ok. I just read earlier that some Hun bow cavlary units can't refill. I will try the mod tonight and test it.
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