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  1. Replies
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    Re: Rome II_Units Icons (v.2.0)

    awesome sounds good I just cant believe they didn't give rome archer units
  2. Replies
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    Re: Rome II_Units Icons (v.2.0)

    @ Normal I asked back on page 26 if you would be able to make unitcards for the roman archer mods by cheif there are unit cards by bullgod but I really don't like his card im only using his cards...
  3. Replies
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    351,249

    Re: Rome II_Units Icons (v.1.7)

    To the creator of the mod would it be possible to make unit cards for the Roman Archers unit mod by Chief http://steamcommunity.com/sharedfiles/filedetails/?id=212380096&searchtext=roman+archers and ...
  4. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    that suck that a really huge defencive point done right you can take on 4000 no problem now I guess ill be auto_wining alot
  5. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    does the bug fix fix that
  6. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    um question why is cair Andros not a custom settlement its some vanilla fort but the campaign map is the custom settlement why
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