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  1. Replies
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    @dresden yeah I know there's that guide I meant a more indepth more "gamey" one with tips, tricks and optimizations like "want the best 1st growth class possible? Do x y and z"
    i didn't mean for you...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    While that's true, to get a properly historical composition you usually do it in 1 legion and 1 socii legion. Right now my forces over the entire campaign (only ever being recruited in the Italian...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Food doesn't seem to affect population growth. In Cisalpina I have -3 food and in Italia I have 9 food, the population growth in the food section is the exact same for both.
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Yeah I think the population system needs a proper guide for it as it doesn't have a proper in built interface like province wealth or trade system etc
    a couple of things I've noticed is when...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Not sure if it's all hoplites or just this one (I know phalanx are fine as I played macedon for a bit), but when out of Phalanx these guys have better melee attack/defense than when in phalanx.
    ...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Not sure if this is a bug or a design choice, but fatigue doesn't seem to affect units anymore. I have a fresh principes fighting an exhausted Golberi Curoas (Gallic Mercenary Sword Band) and there...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    So if I have, say, 2 elite units (by elite I mean noble/citizen 1 requiring) and the rest requiring citizen 3, and there are not enough nobles to replenish the 2 elite units, my entire army won't...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Glad it's not just me finding early game difficult.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    @Napoli23 They both are. I've played as both.

    Playing as Macedon (not sure if it's the same as other factions), I'm trying to replenish my troops but have not enough nobles for my phalanxes....
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Gotta be putting feedback from my Atropatkan campaign in here and just editing the post.

    Currently seems to be no reason to build the Fire Altar in the shrine tree. Tower of Silence gives +4 PO,...
  11. Thread: comeback

    by Lithuex
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    Re: comeback

    Hey mate, if you're playing 1.2, the game has changed quite a bit since then re: economy. Most factions have a much reduced "phantom" income, meaning that pretty much all economy is tied to buildings...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    I've also noticed that with phalanxes, for what it's worth. Playing as Parthia my units will stay until they're over half dead (these are levies, being shot at by horse archers and literally doing...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Also noticed this. Another thing, with hoplites, they seem to have skirmisher under highlightings (when you press space or right click and drag to set a formation). Makes it really hard to see where...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Pretty sure he's talking about the fact that in a phalanx you get a melee attack negative (when the icon says a melee attack & defense positive from the front)
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Playing as Baktria. Got a mission to recruit an army, the buff has flavour text but no actual bonus to it (at least in the tooltip).
    http://i.imgur.com/9dgHevO.jpg
  16. Re: [Sub-Mod] Faction + Unit Names restored [English]

    Does anyone know the unit names of the units that were added in 1.1? I can't seem to find them in the patch notes and don't know how to compare the differences between the latest release where this...
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    Sticky: Re: TROM3 - Gameplay Questions & Advices

    How does the unit cap work? Is there a way to up it in-game? I am one territory away from RD and I only have 2 stacks.
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    Re: Monk archers sound bug.

    Gonna try installing it to my SSD I guess, see if that fixes it.

    Changed the location, did the Sifonia thing and it still sounds like muskets.

    Dunno how to quote the post I want to quote, but...
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    Monk archers sound bug.

    They sound like they're shooting matchlocks. So I was wondering if there's a fix for this anywhere? Sinfonia Semplice doesn't seem to work (it can't find my dir, it's on another drive).
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    Re: mod encyclopedia isn't working at all

    Having the same problem here. Anyone know what's up?
  21. Re: Aeimnestus Ancient Naval Warfare & Realistic Combat mod

    Could we get a naval only version for the fully updated version?

    Thanks.
  22. Re: This is the battle that restored my love of Rome

    So how'd the Rebellion go? Did you actually become Emperor like CA said we could, or are you still just a bunch of generals?
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