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  1. Replies
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    Re: Cataprachts?

    Infantry units according to Leo's Tactica (10th C):
    squad, 10-16 men: akia, commander decanus or decarchos
    company, 100 men: centarchia, commander: centurion or centarchos
    battalion c. 300 men:...
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    Re: Damn OP elephants -_-

    It is better sometimes to discover things for yourself. Play a few custom battles and try different types of units. Until then, not fighting them in open battles is an option.

    Spare a thought also...
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    Sticky: Re: FAQ

    Count Tilly is on the Catholic League roster. He is not playable.
  4. Re: wheres the download for 1648 - Thirty Years of War?

    You should definitely download patches 3 and 4. Patch 5 corrects a few minor things and has a more aggressive campaign AI. If you do not download patch 5, then only play at very hard difficulty...
  5. Re: Sudden cash, sudden agents, sudden problem

    Sorry to hear it is not working for you. An error log might help or a save game as k/t suggested. I have the feeling that with all those reports on the backdrop.tga missing, if these or similar...
  6. Re: The Stainless Steel Names Overhaul Project (SSNOP)

    Just to be clear with everyone, the "duplicate" names are often indexed differently and in adifferent sequence and are for now necessary in the order they appear. Some names in the SS6.4 descr_strat...
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    Re: Battle editor

    The battle editor unfortunately does not work with the mod, possibly because of the oversized map.
  8. Re: The Stainless Steel Names Overhaul Project (SSNOP)

    The update on SSNOP1.1 has been for months in development and the names lists have been in development for ages. There should be by now fewer possibilities of unnamed characters, more names and...
  9. Re: The Stainless Steel Names Overhaul Project (SSNOP)

    Thanks for all that work, it may become useful on another occasion but in this case there are five parallel lists and in the way they were prepared this is not going to work. If anyone finds a bug,...
  10. Re: The Stainless Steel Names Overhaul Project (SSNOP)

    There are possibly some double entries, but most were removed. Five entries? Which name is that?

    The unnamed character bug is at least partly (if not entirely) due to encoding errors by the M2...
  11. Re: The Stainless Steel Names Overhaul Project (SSNOP)

    SSNOP v1.2

    I have tested it, it works on my machine.
  12. Re: Alliance with The Mongols?

    On hard and very hard the campaign script seems to work in such a way that, at least for a limited period, replacing losses is not an issue for the Mongols. But otherwise you are right. Fighting the...
  13. Re: Alliance with The Mongols?

    There are ways to ally with the Mongols and it could be interesting, a bit like being allies with someone owning an atom bomb. But they are there as an extra challenge for the human player and the...
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    Re: Win conditions

    Amazing! You are a very tricky trio. It will be fantastic to see this work.
  15. Re: Crash at launching game through launcher.

    Did you rename the .exe to 1648.exe or 1648_2.exe or something like that? The only other thing is you may need to replace the icon. If the mod starts, then it is one of those two, or both.
  16. Re: Recommendations on OS and antivirus software for M2TW?

    Steam is in Program Files (x86). I have no problems with Steam, as far as I remember, though I have not used Steam in a long time. Thanks for your time and suggestions. The best path is the path of...
  17. Re: Crash at launching game through launcher.

    There are instructions for using the 1648 launcher in Steam here.
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    Sticky: Re: Stainless Steel Video Corner

    Possibly. I had some problems which I had thought I had partially resolved but perhaps something remains audible to the discerning ear. If I remember correctly, the low frequencies caused terrible...
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    Re: Town walls

    I would love to have the time to edit the walls but life is not ideal. The realistic options probably are:

    1. Redesignate some towns as cities
    2. Give towns the models of cities
    3. Give towns...
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    Re: Win conditions

    Both answers are interesting. Thank you to both. However, it might not be clear to the player when starting a campaign that there are additional victory conditions (those in the campaign script).
    ...
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    Win conditions

    descr_win_conditions has entries such as
    hold_regions
    take_regions
    outlive

    Would anyone know if it would be possible to have conditions such as

    and England or France or HRE or Venice or...
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    Sticky: Re: Stainless Steel Video Corner

    Byzantine campaign youtube playlist


    Some battles from a late Byzantine campaign on very hard with Gracul AI. These are only those battles that were not micromanaged, so mostly defending in...
  23. Re: Recommendations on OS and antivirus software for M2TW?

    Thanks for your advice. I have full access to C, all files, read and write permissions, yes, though I had occasional problems - sometimes I lost files, like the string.txt files, from a mod for no...
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    Re: Mongolian armor

    The Mongol models are from Rusichi TW and their models for other nations were similarly "baggy". It is probably a reflection of the Russian aesthetic, rather than anything specific about the armour.
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    Re: Town walls

    Under developed is an understatement.
  26. Re: Playing my first campaign

    It is not so simple since there is a German and an English version. Somehow, in the way you installed the files, the two versions may have been mixed up. You may have to reinstall. Follow the...
  27. Recommendations on OS and antivirus software for M2TW?

    I have had Windows 8 for a year, it is faster on boot up and loads games faster but I had constant problems with Windows 8 updates being incompatible with the game. I have not upgraded to 8.1 for...
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    Town walls

    Durazzo (Durres/Dyrrhachium) had enormous stone walls since Roman times, e.g. http://i1.ytimg.com/vi/KCsHWaZuYYs/0.jpg. In the past, from the distance they looked more like this.

    Its M2TW...
  29. Re: Make the Mongols playable

    I am not sure that would be enough, the campaign script would need to be massively re-written. If the Mongols were not scripted, they would be as lame as any other faction.

    Besides, when they come...
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    Re: Installation help

    You mean the coats of arms on the faction selection screen, when you choose a campaign? How are they wrong?

    The list of coats of arms is here.
  31. Re: Playing my first campaign

    There are English text files for all units, buildings, events and everything else. What is it that you cannot see?
  32. Replies
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    Re: Cannot install

    I have tested the download and extraction started normally with 7zip. As you also do not have the option to extract with 7zip in the way Gigantus suggested, one possibility is that you have...
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    Re: Cannot install

    What happens when you open the 7zip program, does it open at all? You should get a panel with various options, and on the tab list at the top there is an option called extract. Can you get as far as...
  34. Re: CTD when attacking settlement

    The reporting procedure is here: Error Reporting ReadMe

    When you say you click assault, is that when you expect the loading screen to come on, while the battle is loading? This seems related to...
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    Re: Cannot install

    If it helps, I had test-downloaded and extracted one copy of patch 5 when you put it up without problems at that time.
  36. Re: The "New" Frontier of M2TW Modding: Memory Editing

    I meant CTDs that may be due to memory limitations (e.g. loading large saves), rather than due to faulty programming.
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    Re: Help with weird crashes

    In my experience, loading screen crashes are not specific to 1648. I have assumed that the problem is not the loading screens. Every time there is a loading screen, the engine is loading something....
  38. Re: What is the AI diplomats bowing to the cities during AI turn all about?

    I see your point, it makes sense. When someone manages to shorten the animation we will know for sure. It was just a suggestion for caution.
  39. Re: What is the AI diplomats bowing to the cities during AI turn all about?

    It is not necessarily bribing attempts. Presumably the bowing allows the engine time to go over the potential diplomatic missions and make the necessary calculations. Nothing takes 0 time. The bowing...
  40. Re: The "New" Frontier of M2TW Modding: Memory Editing

    In my opinion, the most useful aspect of memory editing would be improving performance with a single core, e.g. improve turn times, minimise CTDs and avoid data loss in saves. One question is how the...
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