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  1. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    This should be fixed in the next version.
  2. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Hey Pike Stance the Dev Team is more active on discord join us there your a the last guy who is missing of the dev team :DD https://discord.com/invite/eN2WKbQvXs..
  3. Sticky: Re: OFFICIAL: Corps de Conde for Russian service (unit pack)

    Simple because we dont need this pack^^.they are included in the next version.
  4. [Tutorial] Re: How to add new building slots upgrading cities - NEW

    hi guys i have a problem to convert copenhagen to 5 settlement town

    1.where do i get esfxml editor ?
    2. i did stratpos and regions changes i used the calculator for the correct building...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    The Roman starting armies in Caesar in Gaul have the wrong bodyguards they using the Polybian Generalsbodyguard instead of the Marian Bodyguard.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Is it intended that i cant upgrade my Marian Legatus Legionis Bodyguard to the Imperial Pretorian Cavalry Bodyguard ?Its the only unit i cant upgrade.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    I dont know if this is a balance issue but The Ensiferi Italici Reformati (Italic Late Swordsmen) have a armor rating of 30 but they use nealry the same equipment like the marian legionnaires.The...
  8. Re: [Submod] - restore old rectangle shields for Imperial Romans

    No only Imperials.
  9. Re: Best Singleplayer FOTS Mod To Download Now?

    Hey Krieglord you can mod the campaign map in shogun 2 https://www.patreon.com/total_izzi/overview you can download the beta 2 of fots it contains a map with japan and korea it is not playable if you...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Hello

    I found two minor bugs
    1. Rhodos is named wrong in the Macedonian Wars campaign its named Rodos in the Campaign.
    2. Rome in custom battle can recruit Camillian Hastatis,Principes,Triarii...
  11. Re: Any news on the 3rd century crisis as of yet?

    Look here http://www.twcenter.net/forums/showthread.php?762442-any-update-to-dlc-Aurelian/page5
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    Sticky: Re: Are there any mods that add the Western Powers in the fall of the samurai campaign?

    Hi here is link of the mod that adds Western factions to the campiagn amd there is custom battle beta too there you can test 4 western factions
    ...
  13. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Hi i found 2 bugs ROTR i use 1.1.9
    1.The French Republic cant recruit a General in Custombattle
    2.Grenadiers a Cheval arent recruitable in the campaign and have vanilla unitcard.
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    Re: Sigh of Empire (new English version project)

    Nice :).
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    Re: [PREVIEW] ROMA

    TBH.I think you should add them as a tech upgrade (not as a reform one) because theren are guys they miss them and the segmentata dont reallly fit for the augustan tropps.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I played a little bit the Emperor Augustus campaign

    And i found some bugs
    1.Pontos has the wrong cultur it has persian culture but should have hellenic.
    2.I think at this time period (49bc) you...
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    Re: 4.0 Alternative patch (READ THE DAMN FAQ PLEASE)

    I tested it in Vanilla it works.But not in your submod.Could it be possible that you cant build the house of kings because of Annúminas is a castle in your submod and not a city ?
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    Re: 4.0 Alternative patch (READ THE DAMN FAQ PLEASE)

    Hello,

    i have a question how can i build the House of Kings in Annúminas to form Arnor?It dont show up.
  19. Re: Getting Battle Crashes with Roman Units? Help us test a fix!

    Yes No crashes anymore.
  20. Re: Getting Battle Crashes with Roman Units? Help us test a fix!

    One crash i noticed against the Scordiski and one against the icener (before the hotfix)
  21. Re: Getting Battle Crashes with Roman Units? Help us test a fix!

    I dont know really wich auxillary units i used in the crash battles.
    Buti had only auxillarys from this provinces
    Cisalpina
    Raetia et Noricum
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    Sticky: Re: [Tech] 1.2 Bug Reports

    I have no crashes anymore thx DEI Team for the fix.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Iam playing a Roman Campaign and i have this problem in field battles.

    Army Composition

    1xLegatus Legionis
    2xVeteran Legionarii
    5xLegionarii
    1xCohors Prima
    4xAla Legionaria
    3xAntesignani
  24. [Resource] Re: Imported ETW and NTW models_naval and Sail & Rigging logic into S2.

    Awesome !
  25. Re: Third Party campaign map Preview (almost done)

    Thats great :)
  26. Re: Would anyone know how to have 30 units armies?

    Dont work for me the save game is crashing on the loading screen.
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    [WIP] Re: Endless War - campaign gameplay overhaul

    Is it possible to remove the Empier Secessionst Faction and give the settlements to the empier ?
  28. Re: Medieval Kingdoms Total War: Kingdom of Hungary

    Good Job LTD:).
  29. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Is it possiible to have more than 20 units per army ?
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    [Released] Re: Risorgimento 1859 - The Franco-Austrian War

    Oh sorry
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    [Released] Re: Risorgimento 1859 - The Franco-Austrian War

    .
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    [Beta] Re: Portuguese Faction Mod

    Great mod :).

    I found a balance issue ,the Halbediers have 10 armourpoints like the full armoured Aventureiros.

    Btw are you planing to add a new Morion Helmet for the portugese?

    Keep up the...
  33. Re: [Submod]True Legions for True Romans / Samnite Update

    Great Submod !:) Love the Marian Soildiers.

    Btw will you overwork the Imperial Romans too ?
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    [Beta] Re: Conquest: 1066 AD - Charlemagne Mod

    Thank You :).
  35. Re: Medieval Kingdoms Total War : The Ghurid Sultanate

    About your Factions

    Mogul Sultanate out of time (1526 A.D)
    Moghulistan Out of the Map
    Ferghana Out of the Map
    Chagatai Horde /Chagatai Khanate would be cool to see them.
    Timurid...
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    [Beta] Re: Conquest: 1066 AD - Charlemagne Mod

    Will the byzantines playable?They hold some citys in south italy at this time Bari for example.
  37. Re: Medieval Kingdoms Total War: February Build Release

    Iqta knights have invisible melee weapons.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Seleucids cant recruit regular Phalangitais anymore.
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    Re: Medieval Kingdoms Total War: Seljuks of Rum

    http://www.twcenter.net/forums/showthread.php?707162-Medieval-Kingdoms-Total-War-Campaign-Map-Master-Thread (Starting Factions)

    Ok sorry for that.
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    Re: Medieval Kingdoms Total War: Seljuks of Rum

    Why is Wallachia Playable it was a part of the Cuman Khanate 1212 :) ?

    Sry for my english.
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