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  1. Re: RTW disc version requiring administrator privileges with Win 7

    Whatever works! I just happened to stumble across a fix that involved removing the update first so went with that. It's all good :)
  2. RTW disc version requiring administrator privileges with Win 7

    For anyone having this problem, looks like MS duped us Win 7 users with a sly update on Tuesday to bring us in to line with the unfortunate Win 10 souls who can't play RTW from disc.

    I won't go in...
  3. Re: Wrong weapon type appearing in unit's hands

    I think that's beyond my meagre abilities at the moment, but thanks for the reply anyway Lusted!
  4. Re: Wrong weapon type appearing in unit's hands

    Ok, so here is the scenario as it currently stands. I've added a spear-armed model (plus texture) from darthmod (hypaspist2) to RTR. However I wanted to have this spear-armed unit throw a javelin...
  5. A question regarding unit statistics

    Having looked at several mods including EB, SPQR, darthmod etc I've noticed that quite often the defence stat has been raised by a huge amount (obviously with the intention of making battles last...
  6. Re: Wrong weapon type appearing in unit's hands

    Ok, well I know now that the problem is definitely something to do with the precursor (ie thrown) weapon, because if I remove this and just have a spear primary weapon with a spearman skeleton the...
  7. Wrong weapon type appearing in unit's hands

    Hi,

    I've changed some of the models and textures for a spear-armed hypaspist unit while keeping the EDU entry virtually identical (obviously I changed the 'soldier' line), yet when I attempt a...
  8. Unused Thracian/Seluecid hoplite/phalangite skin in vanilla

    I was trawling through some posts last night looking to see if I could find anything about a skin I'd seen in some pre-release screenshots which I guess was for Seluecid levy pikemen. I didn't find...
  9. Re: besides all the ridiculus complaints about thi

    You may well be right, certainly I am a lot more cynical with regards to games than I was back in the days of paradroid, battlehawks 1942, dungeon master, shogun TW et al. There are only really 2...
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    Poll: Re: Tired of the expansions?

    VI was the pick of the bunch for me. I specifically liked the 'historic achievements' victory conditions which were added to the main campaign, and in fact never even played the mini-campaign add...
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    Re: Trebuchet

    I don't have a problem with the trebuchets as such, but I do find it a little odd that all siege weaponry can target relatively small targets (towers spring to mind) with amazing accuracy, yet can't...
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    Re: English infantry bugged?

    Unfortunately the English don't get armoured sergeants in the campaign for some reason. The English have no better spear unit than levy spearmen.
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    Re: Wrong Stats?

    I completely agree that the bare stats don't give the whole picture.

    A friend of mine insists that Janissary heavies butcher virtually every other infantry type, yet statistics alone don't...
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    Re: Great Moments in M2TW

    My first heroic victory (and also the first for which I noticed a famous battle site in this game). My 'new model' Milanese army (H/H, btw) atop a hill outside Zagreb fighting off first one, then a...
  15. Re: Troop Type + Distance = Different Fatigue

    PS Of course this is only really viable if you have the battle timer off I guess.

    Apologies for the quote reply, meant to edit my original post.
  16. Re: Troop Type + Distance = Different Fatigue

    It's also why its worth resting after a strenuous march, just up the timer, sit tight and wait for them to regain some stamina - although with militia spearmen you could be in for a particularly long...
  17. Re: Does this seem even remotely realistic to anyone?

    Probably a combination of factors, such as the norse clerics having the 'effective against armour' ability, and the Knights not having a 'good against cavalry' ability despite their weapons.

    There...
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    Re: Guild question!

    Castles can have some types of guilds - swordsmith's, woodsmen's, etc but a single settlement can only support one guild.

    I've had missions from the merchant's guild before, normally to establish...
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    Re: List of Units

    Although custom battle may not be a 100% accurate reflection of the units available to a faction. For example, armoured sergeants are listed in the English roster.
  20. Re: I really think MTW was better. A lot better.

    While the Rome map was always better looking and (theoretically, at least)provided scope for more tactical maneuvering it is far less likely that you will fight a battle with more than simply two...
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    Re: pope on dope?

    Weird....that is definitely a strange one.
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    Re: pope on dope?

    It would make more sense if the council of nobles had asked you to blockade the port rather than the pope. Are you sure this wasn't the case? Blockading sounds much more like a council mission and...
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    Re: Attracting guilds?

    It adds +1 valour to recruited missile units at the lowest level, through to a +2 global bonus at the highest - although this in itself does not improve their missile attack, only melee, according to...
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    Re: Attracting guilds?

    True, but if you already have a higher level guild of the same type in one of your existing settlements there's nothing wrong with destroying it. After all, there doesn't seem to be much point in...
  25. Re: Perhaps i found a solution for a bug

    Nice find, Wurfspiess. I will have to give this a try.
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    Re: English infantry - early game

    Is this definitely still the case? I'd experienced several odd things in my campaign but the majority of posts I've seen seemed to be of the opinion that the difficulty level was now reflected by a...
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    Re: English infantry - early game

    I disagree. The English don't have any type of sergeant spearmen while virtually every other Catholic faction (if not all of them) does. I think this could be a mistake, hell the 'Italian' factions...
  28. Re: experienced units not getting better stats bug or feature?

    I remember noticing a similar thing when playing the Agincourt demo. The English knights had massive experience compared to the French, but were statistically no better!

    I couldn't help but...
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    Re: Bloody Inquisitors

    I started a fresh English game and also now have been on the receiving end of the inquisition - 4 family members (including one prodigal son who was near Milan leading a mighty crusade to Jerusalem)...
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    Re: The pope is broken.

    Killmore, I assume this reply was meant for me so perhaps I should have explained the situation more clearly.

    All of the things I described happened within the first 10 turns of the game. I was...
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    Re: The pope is broken.

    In my case beating the AI when it sieged me wasn't an option.

    Initially the Venetians attacked my town with their faction leader only. I drove him away with my main army (but did not encroach...
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    Re: The pope is broken.

    I too have been threatened with excommunication for defending my own settlements. Scenario as follows :-

    As the Sicilians I took a rebel town which promptly (maybe 3 turns later) got attacked by...
  33. Siege engines - a few observations

    Has anyone else noticed the utter futility of attacking siege engine crews?

    From my experience there is absolutely no penalty to siege engines whatsoever regardless of how many men in the crew you...
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    Re: Guild criteria

    The description of the lowest level explorer's guild seems to suggest that it aids movement for units (possibly like a general with that trait that gives a 15% movement bonus, but perhaps it only...
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    Re: Patriotism

    Problem for me is that my heart just isn't in it when playing as any of the factions other than England. I find when playing as the English I'm capable of giving an extra 10% in the battles and am a...
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    Re: Guild criteria

    I do actually have a woodsman's guild (second level) in Caen, which is nice as I can build Sherwood Foresters there.

    The one guild to a city idea would make sense. I will have to be more choosy...
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    Guild criteria

    Yes I've read the manual, which simply states (p31) you're more likely to get an offer from a guild if you 'support their cause', but in a few of the cases I'm not exactly sure on what constitutes...
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    Re: English infantry - early game

    Yeomans/Retinue Longbows do make up the bulk of my armies. With the ridiculously low upkeep of the longbows and the armoured swordsmed (150 fl) it's possible to be able to afford to maintain several...
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    English infantry - early game

    I noticed when starting my English campaign that the strengths of the English were supposedly 'good infantry' "Excellent" I though to myself, with the French weakness of 'poor infantry in the early...
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    Re: Odd CTD

    Initial playtests look promising, that seems to have made a difference Publius. Thanks very much! :D
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