Search:

Type: Posts; User: Poach; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.25 seconds.

  1. Replies
    58
    Views
    784

    Re: Hitchhiker's Galactic Coffee House (OOC)

    Anything that would breach the forum rules you can't write. If in doubt PM your writing to a Moderator and ask about the sections you're unsure of.
  2. Replies
    58
    Views
    784

    Re: Hitchhiker's Galactic Coffee House (OOC)

    Probably best if we let people start with a clean-ish slate. We've already got a vassal structure that has some player Lords tied into loyalty to others at game start (eg I've got 2 or 3 players in...
  3. Replies
    58
    Views
    784

    Re: Hitchhiker's Galactic Coffee House (OOC)

    I suppose so, yes. Until you have 25 posts and have been a member for long enough (2 weeks I think? You're past that already) you're classed as a new member and have restricted abilities. It's an...
  4. Replies
    58
    Views
    784

    Re: Hitchhiker's Galactic Coffee House (OOC)

    You're not a full member yet, you need to have 25 posts.
  5. Replies
    49
    Views
    689

    Re: Planetary Roll Thread

    You're not required to request a re-roll if you're happy with what you've got on the first round.
  6. Delpha, Capital System of the Duchy of Delpha

    http://fc05.deviantart.net/fs71/i/2012/165/8/5/ocean_city_by_gugo78-d53hb0p.jpg

    Delpha



    The planet of Delpha, after which both the surrounding system and the sector take their name, is a...
  7. Replies
    49
    Views
    689

    Re: Planetary Roll Thread

    I'll roll for you Trot, but whatever the roll comes out as will be the planet type you get even if you change off of Aquilae. We can't have players shopping around and rolling multiple planets until...
  8. Replies
    49
    Views
    689

    Re: Planetary Roll Thread

    A roll for Delpha when the fixes have been made, please! Already stated characteristics are Capital, Marcher, Fuel Rich Nebula, and Fuel resource, if that has any impacts.
  9. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    Signup thread is already published, go go go.
  10. Replies
    14
    Views
    479

    Re: Mare Umbrae Sign-Up Thread (Restart 2)

    House Graf of Delpha


    The Grafs, Lords of Delpha and Dukes of the associated Delpha Sector (encompassing the systems of Bastion, Dabot, Krak and Aquilae), are a militaristic family family by...
  11. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    Scotland, session 2:

    - Scotland cemented its position as the main north sea trade power by launching a campaign across the sea to seize the Norwegian coastline. Begenshus and the surrounding...
  12. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    That does still follow the "fix AI mistakes" idea and not "free compensation for having the AI babysit your country". Puts you back to square 1 rather than giving you a leg up. You were asking for...
  13. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    Re: wills.

    24 hours for anything not going to the next in line seems more sensible. After 24 hours it all defaults to your eldest son?
  14. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    There was never a 24 hour requirement in GoT: everything went to the eldest son by default, as per feudal rules. If there's "24 hours" written down, it was universally ignored. We had characters die...
  15. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    We've been doing these EU4 (previously EU3) games for many years now and we've developed a general model for dealing with players picking up from the AI. We'll cancel loans, change ideas and delete...
  16. Replies
    44
    Views
    1,433

    Re: Renewables in the UK and lessons for the world

    Interesting debate happening, with both of you making some interesting points. I'd like to weigh in based on my own experience as someone who works for a company that operates coal and gas-fired...
  17. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    Once again Petrucci overshoots the "fixing AI mistakes" by ludicrous amounts. Fix, Petrucci, not give freebies. We wouldn't give you your shopping list of freebies, we're not giving it to other...
  18. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    Certain "Pandora's Box" items could be achievable (max level techs?) with grave consequences, but would result in serious repercussions if used. For example, nuclear weaponry for your fleets will...
  19. Replies
    7
    Views
    213

    Poll: [PASSED: IMPLEMENTED] Re: [Award] elfdude for Phalera

    All the voted.
  20. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    I'm working on a Feudal character that will be very a militaristic, stiff upper lip, Royalist type. Planned enemies include anyone in the Landsraad that leans more Parliamentarian than Royalist and...
  21. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    Idea hashed out by LM on Skype, but he can't post it himself due to being at work.

    Imperial Diet (name tbc)

    - All Sector Lords/Leaders/Whatever are part of it.

    Diet powers/responsibilities:...
  22. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    Don't ditch the rebellion idea, make it a positive/negative thing with prestige and make it optional.
  23. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    Next game, if the expansion is out by then, we need to do an all-custom nation start.
  24. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    9 minutes after you posted. :(
  25. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    Mix the rebellion and prestige system together (negative prestige = rebellions kick in?) to make it optional. If you want the extra work, you can reap the risks and rewards. If you don't want the...
  26. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    Morocco gets good Naval/Trade National Ideas (-10% ship cost, +25% forcelimit, +10% trade income, +10% cavalry combat, +20% galley combat, +10% global trade power) , Persia gets good Land National...
  27. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    The stability system was very unpopular in GoT and this sounds more complex than Stability.
  28. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    My suggestions:

    - Mamluks
    - Morocco
    - Persia

    Europe is, as Petrucci said, quite crowded. There's spaces you can jump into if outside Europe really isn't for you. There's no set rule about it...
  29. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    Considering IZob's record in previous EU MP games, I'm not rushing to take his advice. :P
  30. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    No, I mean when has the UK ever shown solidarity with Europe? Every treaty, proposal and idea has seen Britain object to it in some form or another.
  31. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    He's British, where is our European solidarity in the first place?
  32. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    Session 1, Scotland:

    - Scottish troops assisted the English in their war against France. Scottish troops were present for multiple important battles, as well as being responsible for the seizure...
  33. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    I'm confused as to why we're using a hex map and movement along lanes. It's one or the other, surely?

    GR: Can you add some graphical representation of which red planets are tied to the green ones?...
  34. Sticky: Re: The Honorable Club of Role Playing Gentlemen and Ladies of the Center Total war

    Read less articles on IS, would be my suggestion. :P
  35. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    I'm more in favour of a system map than a hex map, most space-faring games use it. A hex map will be very difficult to police because it's empty hexes devoid of geography.
  36. Sticky: Re: The Honorable Club of Role Playing Gentlemen and Ladies of the Center Total war

    GoT stopped over the Christmas/New Year as people were too busy to post and it didn't pick up again afterwards.
  37. Replies
    300
    Views
    5,564

    Re: "Mare Umbrae" Revisited

    I'd like to echo LMs statements about simplicity, especially in managing your own territories and incomes. One of the major switch-offs for a lot of people in GoT was income day, and that was even...
  38. Thread: Forum Closed

    by Poach
    Replies
    157
    Views
    9,941

    Re: Forum Closed

    Ferrets was a regular on the oldest of the TWC community servers, back when we had the spawn city that everyone was allowed to build in. He dug out a big room under the town hall and made a smaller...
  39. Replies
    171
    Views
    3,150

    Re: EUIV Multiplayer VI

    I actually change my vote and no longer care who plays what. I'd like if people picked balanced choices and not ferret themselves away in a corner to blob up in safety, but there's little point...
  40. Replies
    19
    Views
    543

    Re: Japan Approves Record Defense Spending Bill

    Are they not doing this because the United States asked them (alongside South Korea) to shoulder more of the burden?
Results 1 to 40 of 500
Page 1 of 13 1 2 3 4