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  1. Re: [WIP] Rise of the Eagles - a Napoleonic mod for MTW2

    Great work!
  2. Replies
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    Re: [SUBMOD] v3.0 Game of Thrones

    Good job!
  3. Re: Call Of Warhammer: Beginning of The End Times - Expanded Elves Edition!

    Yes, great idea! ;)
  4. A Bud Spencer Tribute 1929 - 2016 - Best movie scenes - music video

    A Bud Spencer Tribute 1929 - 2016 - Best movie scenes - music video



    https://www.youtube.com/watch?v=e2P5v5JkZ5w
  5. Replies
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    Re: [SUBMOD] v3.0 Game of Thrones

    Add the standard bearers?
  6. Replies
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    Re: [SUBMOD] v3.0 Game of Thrones

    http://www.twcenter.net/forums/showthread.php?476733-Faer%FBn-Forgotten-Realms-TW-last-update-19-06-2016-NEW-PREVIEW-OUT-NOW!-page-38-Captains-Confederation-(-quot-vikings-quot-)&p=14982623&viewfull=1...
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    Re: [SUBMOD] v3.0 Game of Thrones

    Good job!


    Units Tully and Arryn?
  8. Replies
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    292,244

    Re: [SUBMOD] v3.0 Game of Thrones

    It works! Thank you!

    Create other units of other factions?
  9. Replies
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    292,244

    Re: [SUBMOD] v3.0 Game of Thrones

    I crash when I start the customized battles or launch the campaign!


    I have the GoT version 3.0.
  10. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    Good job! Compliments!
  11. Replies
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    292,244

    Re: [SUBMOD] v3.0 Game of Thrones

    Maybe the color is too brown. Maybe use a dark purple.
  12. Replies
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    Re: [SUBMOD] v3.0 Game of Thrones

    Compliments! I like them very much!
  13. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    For Bretonnia faction I would also added units:


    Peasant Levies
    Mounted Yeomen Archers
    Foot Knights
    Damsels
  14. Replies
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    Sticky: Re: Gallipoli 1915 Mod! For Medieval II

    Congratulations Al-sadat!

    It will become a beautiful mod on the "Great War"!
  15. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    It would be nice to do a sub-submod.
    With the unified empire and make other playable factions (Estalia, Tilea, Araby etc ...).
  16. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    You can add more units?
  17. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    :thumbsup2
  18. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    Q: Why are the faction symbols missing for turn times?


    Yes.


    A: There was a bug with them, and this is a temporary solution.


    How can I fix?
  19. Re: The Empire United: An AoR submod for Call Of Warhammer

    In the future we will work on submod COW: Beginning of The End Times, to have a unique Empire faction?


    With the ability to add more playable factions as Estalia, Tilea etc ...
  20. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    I installed several times the mod.


    In 8 factions in the campaign, their icons are different.

    Tomb Kings
    Warriors of Khorne
    Minios of Tzeentch
    Children of Nurgle
    Cultists of Slaanesh
  21. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    I also have problems with faction Bretonnia.


    During the campaign load crashes.


    Message: We've failed to prevent the end times! Chaos has doomed the world!
  22. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    I have a crash in battle (Campaign) with the Tomb King faction.
  23. Re: COW: Beginning of The End Times - Patch 1.01 RELEASED

    Congratulations to the whole team! Good job! Mod very nice! :thumbsup2
  24. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Very beautiful new units!
  25. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Good job!


    Congratulations!
  26. Re: [WIP] Rise of the Eagles - a Napoleonic mod for MTW2

    Very nice!

    Congratulations Sirlion!
  27. Replies
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    Re: Convert units

    Maybe not. In Joins Milkshape of the groups are on -none- with the values 0.

    In the game unit it is so:
    http://i65.tinypic.com/2q39jeq.png


    The model does not touch the ground.
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    Re: Convert units

    I converted a model.

    In the game I see the unit with invisible parts and horizontal arms.

    I must comment on all groups or do I have to do?
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    Re: 1800 work in progress.

    Congratulations!

    Beautiful units!
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    Re: Convert units

    Thank you!

    I converted the grenadiers of the old guard from the 1800 mod.

    I was wondering where I can find the model of the weapons (muskets)?
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    Sticky: Poll: Re: German factions (votation and debate)

    Saxony and Hannover
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    Sticky: Re: New Download Link Avaliable [new link]

    Congratulations!

    I was looking for a world like this .

    It would be ideal to do two campaigns ( GNW and SYW ) .

    I hope that it will form a team .
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    Convert units

    Hello!

    It can convert the Empire units in M2TW units?
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    Re: canons on the walls

    Ok!

    Great job to get the canons on the walls.

    Yeah, I saw the ramp.
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    canons on the walls

    Hello!

    How do you put the canons on the walls of the large cities? (1648, version 2.0606)
  36. Thread: FAQ

    by Crociato78
    Replies
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    43,903

    Sticky: Re: FAQ

    Hello!

    How do you put the canons on the walls of the large cities? (1648, version 2)
  37. Re: [Submod] Age of the Five Kings - RECRUITING

    Westeros Total War 1.0 will be released? Now the years pass and you do not have more news!

    AdmiralThrawn congratulations! For sure it will be a beautiful sub-mod!
  38. Re: [Submod] Age of the Five Kings - UNIT PREVIEWS

    Very nice!
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    Re: Campaim submod By Obeseian

    You have a new updated version?
  40. Re: COW: Beginning of The End Times

    Hi!


    I upgraded shields:

    http://i64.tinypic.com/30t5k4h.png


    http://i68.tinypic.com/10xhh7d.png
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