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    Re: I assassinated the President of Haiti

    As a Texan I must correct this misconeption; it's if you're drunk OR you say it was a fair fight.
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    Re: I assassinated the President of Haiti

    Well, that was rude.
  3. Re: Distortioned units after editing with MS3D

    Double check your rigging. I've had this issue myself before and it was caused by the faces being rigged to the wrong joints or not rigged to the skeleton at all. Usually occurs during the conversion...
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    Sticky: Re: Bug Reports

    Not sure where to post this since I'm not sure if it's a bug or not but the new overhauled factions still have vanilla unit cards for the new units.(Sorry if it's WAD I just couldn't find anything...
  5. Re: [Teaser Preview] Divide et Impera: Alexander

    Wow Dres you guys just don't quit! Looking foreword to this one for sure! Always wanted to play a decent Alexander campaign in TW.
    BTW will this submod require RoTR for the early Italian and...
  6. Re: [Small Preview] 1.2.3 Campaign & Building Changes

    Yeah this'll be great for factions that start out with sub-par capitals but can conquer walled,(and for RPers, more historically prestigious) cities like the Averni/Bibracte, Pontos/Ankara,...
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    [Proposal] Re: Dark Elf lord Carnosaur mount!

    There was a similar mod for WH1 that gave some legendary lords mounts. I'm sure once the creation kit is updated for WH2 this should be possible. :)
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    Re: [submod] Slower AI Expansion

    Just wondering is it possible to start a campaign with this mod active, then turn it off later when I feel I'm ready for the AI to expand?
  9. Thread: Anno 1800

    by Slaxx Hatmen
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    Re: Anno 1800

    I'm just glad they're going back to an historical setting with this one. The last two set in the future just didn't feel like Anno to me.
  10. Thread: Far Cry 5

    by Slaxx Hatmen
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    Re: Far Cry 5

    I'm having a very hard time trying to tell if those comments are trolls or not. :P
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    Re: Skaven moving underground....

    Ah yes "Skaven" a race of perfidious rat-men dwelling underground secretly plotting to strike plague and pestilence across the entire known world.


    ...we've dismissed that claim.
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    Re: Total War: Warhammer II announced

    So is everybody just gonna gloss over the fact that CA, for the very first time in the TW franchise, are expanding the campaign map for base game with an expansion? I've been wanting them to do this...
  13. Re: [Preview] Hellenic Overhaul - Infantry of Macedon & Epirus

    Cool beans, looking forward to it!
  14. Re: [Preview] Hellenic Overhaul - Infantry of Macedon & Epirus

    Will Pontos be getting any love in this overhaul? Their roster still seems kinda vanilla-ish compared to everybody around them atm.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Okay I might have triggered the 'select too many factions on the menu' crash cuse it worked the second time I tried. Got an end turn CTD after playing awhile though.(I wanna say turn 15-20ish but I...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Tried to start a campaign as Scordisci and crashed while loading. :( (No other mods enabled)
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    Sticky: Re: Bug Reports

    Err no not quite, only The Last Roman is technically unplayable with FOTE installed. Age of Charlemagne should be fine if you have no other mods installed that effect that campaign. The only thing...
  18. Re: Ever consider expanding upon the Caesar Augusta campaign?

    So will this new GC replace the IA campaign or can we still play that wit DEI installed?
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    Sticky: Re: Bug Reports

    Hey Dresden and co I'm back with another report. :P I'm playing as the White Huns and wanted to settle down after sacking and pillaging. Problem is I get a CTD after I assign a Governor to the town I...
  20. Re: You know what? Mediveal has the best music of all TW games

    Which one? Medieval one or two? Both were composed by Jeff van Dyke and both had stellar soundtracks.

    And to answer your question the composer for Warhammer is Richard Beddow, the same as Rome2...
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    Sticky: Re: Bug Reports

    Sure thing, also it seems I was wrong about ERE settlements they also get huge garrisons it just seems that they take a turn to spawn.

    Western Empire:...
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    Sticky: Re: Bug Reports

    Hey guys, not sure if this is WAD but the garrisons for the Romans seem off. The WRE has insanely large garrisons for almost all of it's settlements whereas the East's garrisons seem all over the...
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    Sticky: Re: Bug Reports

    That's just famous Eastern Roman general Josephus Strummerinus doing a rendition of "Londinium calling". :cool:
  24. Re: Are the CA forums known for closing threads criticizing the game?

    Yup. This goes all the way back to the first few weeks after Rome Total War's release, when people complaining about the multiplayer not working and the crappy AI(My how things have changed...oh...
  25. Re: Are the CA forums known for closing threads criticizing the game?

    Yup. This goes all the way back to the first few weeks after Rome Total War's release, when people complaining about the multiplayer not working and the crappy AI(My how things have changed...oh...
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    Sticky: Re: Bug Reports

    Well, first report of the new version is of an old bug oddly enough. Gaelic/Celtic units are once again missing body parts.

    http://s23.postimg.org/a7020qodn/20160321220829_1.jpg...
  27. Re: Fall of the Eagles 5.0 Released! (Sassanids and White Huns!)

    W00t w00t! Been waiting for this one! Thanks for all the hard work guys. You guys make Atilla worth playing past the expiration date.
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    Sticky: Re: Bug Reports

    Here some things I've noticed with the latest update so far:

    -Danish Bodyguards do not have shields (I reported this in the missing textures thread but wanted to reiterate)

    -Westphalian sword...
  29. Sticky: Re: Missing Textures/Models Report Thread (Weapons, Armor, Skin, etc.)

    In the AOC update, Viking Warlord companions do not have shields.
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    Re: Places Outside The Playable Map

    Those are actually left over from the regions in Rome2. CA used the same exact map, just switched the regions/provinces around.
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    Re: New Campaign?

    That's the prologue campaign with the Visigoths. ;)
  32. Re: Texas National Guard deployed to prevent OBAMA from instituting military law

    Actually Condottiere, the sad truth is we haven't had any real 'cowboys' down here in a hundred years. Just country boys who like to dress up like them.(I call them 'Anti-Hipsters')
  33. Re: Texas National Guard deployed to prevent OBAMA from instituting military law

    (As a Texan)Wait....we have a National Guard?

    (Separate from the US obviously)
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    Re: Blue Lotus Total War: MODFOLDERED!

    Awesome work Allevander. Blue Lotus was one of my fav RTW mods and I always felt that it was underrated by the community.(Might be because hoggy disappeared before really 'finishing' it.) This just...
  35. Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Cool beans. Hope making unit cards isn't too much trouble. I always wondered if the cards were taken from in-game screenshots or done in variant editor or something.
  36. Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Actually Avetis, this might sound like an odd request but, can you possibly make a version with oval shields disabled?(Non-Romans obviously) Or barring that, give me a step-by-step on how to...
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    Sticky: Re: Fall of the Eagles (Updated for Longbeards Patch Mar 4)

    Yes! My Franks will look like Franks now! Thank you Ahiga!
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    Re: [WIP] Picts & Gaels

    Looks good so far jorfik! If it helps any I thought I'd let you know that I looked at the unpacked the varient_mesh assets in Attila and I found CA left in the square/rectangular Germanic shields...
  39. Re: Your Top 3 Requests for TW Attila's Patch 2

    I've just got this one:
    Make post-battle fight choreographs on the campaign map skippable
  40. Re: Attila: Flags of factions (emblem mod) - Huns are looting!

    Now that is sexy.
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