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  1. Sticky: Re: Silven Total Improvement Mod [Version 1.72] Updated Oct. 8th - No More Rotating Units!

    Great mod, very good work. I tried it a while ago but did switch back to Radious again. Simply because of the added units. When you come around to "complete" the unit roster, i will try your mod...
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    Re: More Levels and More Skills Mods

    Trying the more levels. More skills sounds way overpowered :)
  3. Sticky: Re: Magnar Mod v1.06 (Updated 14/9/13) - Added blood (kinda), removed dust, + more

    downloaded, testing tomorrow. Doing a few games with some new mods to check them out, then returning to my save for 1.06 :)
  4. Sticky: Re: Magnar Mod v1.05 (Updated 13/9/13) - Added Magnars Ridiculous Roman Abilities Module (optional)

    btw, this is without beta patch 2 (i refuse to beta patch a beta game... ;-) )
  5. Sticky: Re: Magnar Mod v1.05 (Updated 13/9/13) - Added Magnars Ridiculous Roman Abilities Module (optional)

    Another update on a VH egypt 2tpy 1.5size game. As others mentioned, hapiness is way off it seems.
    Having a few strange bugs with troops/agents getting to water on campaign map. game freezes for a...
  6. Sticky: Re: Magnar Mod v1.041 (Updated 12/9/13) - Fixed Pontus chariot bug with 1.04 x2

    Started a new 1.04 game yesterdaynight. Egypt VH. 2tpy 1.5 unit size. Played about 40 turns and thus far it looked great. building time is balanced, making conquest even more difficult due to having...
  7. Sticky: Re: Magnar Mod v1.04 (Updated 12/9/13) - now with 2/4 tpy versions(increased tech/build times)

    Trying new version now, i did notice btw that there is no startpos for x2 sizes. Sure you can retrain the armies but the garrisons also seem to be x1.5 too. Does this balance out or do garrisons stay...
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    Re: Roma Invicta - Vanilla fixes and Gameplay changes

    Will try this tonight. Lots of cool stuff that other mods do not (yet) have.
  9. Sticky: Re: Magnar Mod v1.03 (Updated 11/9/13) - now with Promethiusts' Realistic Heights Mod + more

    Magnar, i see you mentioned increased research time in your next version for the 2tpy one. Are you considering increased building and army recruit time x2 as well then? That would make the game...
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    Re: TOTAL WAR 29.99 Official site

    Still seeing the same prices. Pre-ordered for 39,- (with greek dlc) from Gamesync.nl
    Never buy anything from Steam directly, always just buy the steam key from a key shop...
  11. Sticky: Re: Magnar Mod v1.03 (Updated 11/9/13) - now with Promethiusts' Realistic Heights Mod + more

    Thanx Magmar, really love your mod. Although i am still not satisfied with everything (mainly fatigue) but it is a great step in the right direction. Way more fun to play now then vanilla But it's...
  12. Sticky: Re: Magnar Mod v1.03 (Updated 11/9/13) - now with Promethiusts' Realistic Heights Mod + more

    I cannot seem to download the 1.03 startpos for 2tpy with garrisons. Bad link it says? 2 tpy + starting armies/garrisons: Attachment 293790
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