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  1. Replies
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    Re: The Battle for Europe [SS 6.4 - Late Era]

    It has been a long and busy week and tomorrow morning I have a very important thing to do and I need a good sleep, I need extension until tomorrow evening. If not, well I'm too tired to care about it.
  2. Re: [HS] Ancient Conquest Grand Hotseat [----- Syria AVAILABLE -----]

    This week I'm very busy, still I sent a save to Loose to sub 36h ago and gave a last warning 12h ago. If not posted in 40 minutes turn will be skipped.

    Makakula this is at least the 2nd time you...
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    Sticky: Re: Mod Questions and Recommendations Here

    He has Steam version. Kingdoms.exe and medieval2.exe were merged on Steam. But all .bat files used to start 99% of mods out there search for kingdoms.exe . There even is an official CA post on their...
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    Sticky: Re: Mod Questions and Recommendations Here

    As the error says, kingdoms.exe is missing. Go to the main M2TW folder and make a copy of the medieval2.exe and rename the copy as kingdoms.exe
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    Re: The Battle for Europe [SS 6.4 - Late Era]

    But you subbed Denmark some of the last turns, why would it have been changed?
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    Sticky: Re: Mod Questions and Recommendations Here

    Unfortunately it's hardcoded.
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    Re: General without texture when dismounted

    There is no HR_sword/mace_primary . Another cavalry uses the mace one and all other cavalry, tens of units, use MTW2_Sword_Primary, and work just fine. But as I said above making a regular unit model...
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    Re: General without texture when dismounted

    I used Gracul's Unit Editor tool to add HR animations to an archer unit to make a mounted archer version. But when I reload the files with the tool the horse animations aren't showing in the tool....
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    Re: The Age of Heroes Hotseat CCM2HS

    Sicily http://www.mediafire.com/download/06vl9s16ncxng9w/AoH_Sicily_31.rar
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    Re: The Battle for Europe [SS 6.4 - Late Era]

    Well?
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    Re: General without texture when dismounted

    Oh I never thought of that, I assumed the captain would be associated with the faction not the unit, well good to know, I have to add it to all captains. BTW anyone knows if a regular unit model can...
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    Re: Hello Everyone i need help

    No need to back up anything, unless you want to modify the vanilla (original) game. If you install retrofit or bare geomod, they will be in main M2TW folder in /mods . You then modify the files of...
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    Re: Hello Everyone i need help

    Since saxons were supposed to exist only for the tutorial, they probably have only those units. You will have to add new units or existing units from another faction to saxons. You could use HRE...
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    Re: Hello Everyone i need help

    You need Kingdoms expansion to install Bare Geomod or Retrofit mod. If you don't have it you'll need to unpack the game.

    Retrofit is a modfoldered version of vanilla, using Kingdoms.exe and has...
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    Re: Hello Everyone i need help

    Yes, modding question belong in the Mod Workshop.

    First look through the Tools, Tutorials and Resources Index, there are tutorials on how to add a new faction, add a new unit from one faction to...
  16. Re: Version 2.0 - It exists but can it ever be released ?

    Maybe you could try speaking to Gigantus or GED to let you release the mod, giving credits to everyone you used materials from, with a note that you will remove immediately their materials as soon as...
  17. Re: [HS] Crusades Classic [-------- ANTIOCH AVAILABLE --------]

    Next week will be full, I won't have time to sub, we'll just have to wait until you come back.
  18. Re: [HS] Crusades Classic [-------- ANTIOCH AVAILABLE --------]

    Antioch subbed. Krak de Chevaliers taken. Turks up http://www.mediafire.com/download/t8xd9v5f9xzp7py/CC_Turks_21new.rar
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    Sticky: Re: Hotseat Player Advertising

    Antioch available in Crusades Classic hotseat, very good condition, allied with Byzzies against Egypt and Turks. Antioch has Baghdad, the Turks moved to Egypt.
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    Re: How to have the AI play itself?

    Yes, you start a hotseat, for example select just england and start the game, then open the console and use this command: control england

    The AI will play by itself now. You can press O to open...
  21. Re: [HS] Crusades Classic

    What exactly is the problem? You just have to put spies to defend your settlements. Are they too easy to assassinate? We could change the spy/assassin rules to find a better balance.
  22. Re: [HS] Britannia Classic

    Alright, Ireland is now available for anyone who wants to take over.
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    Re: The Age of Heroes Hotseat CCM2HS

    Sicily up http://www.mediafire.com/download/pinsp9mx28on5zv/AoH_Sicily_30.rar
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    Sticky: Re: Mod Questions and Recommendations Here

    Chivalry 2: Sicilian Vespers in the renaissance campaign. And I heard about another mod, possibly Clouds Across Europe, but I think it's for vanilla not Kingdoms and it has CTD problems.
  25. Re: [HS] Ancient Conquest Grand Hotseat [----- Syria AVAILABLE -----]

    :doh: I totally forgot... People, again, do not hesitate to send me messages until I do something, I do not mind if anyone sends me messages. I'll sub in a few hours.
  26. Thread: some script

    by Vipman
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    Re: some script

    From what I remember it's better to use "not IsFactionAIControlled" instead of the "FactionIsLocal" one in scripts because the latter doesn't work properly in hotseats where you can change faction...
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    Re: You can't Fight Fate ( SS 6.4 Baltic Blitz! )

    Bye bye danish armies. http://www.mediafire.com/download/py1fv55y4rs7d16/YCFF_Denmark_18.rar
    http://i57.tinypic.com/27yr9mp.jpg
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    Re: The Age of Heroes Hotseat CCM2HS

    Defeated armies can't be moved 1 turn, this rule is for everyone.
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    Re: The Age of Heroes Hotseat CCM2HS

    "Turn of respect" rule isn't used in any hotseat anymore, for a few years already. Just the "defeated armies can't move 1 turn" with the purpose to make all players equal because game mechanics...
  30. Re: [HS] Crusades Classic

    @Silenced Ape, spies that are inside a settlement/fort must be taken out, then take screenshots of their % to infiltrate again. I never realized this part was missing from the rule and I take all the...
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    Re: [HS] Teutonic Classic

    Tip: after you autoresolve, if the battle result covers the armies, first use arrow keys (usually press Left a bit) to be able to see the armies, then take the screenshot.
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    Re: THE IRONMAN CHALLENGE

    And I'm telling you it's SUPER EASY for anyone to cheat and just don't do them first on turn :doh: If I will admin then I'm not going to leave this possibility, so either rule goes, or I go. I'm...
  33. Sticky: [Tool] Re: M2TW Modeler's Toolbox - Version 0.5 Beta Released On 10/02/2015

    I have to agree with this, it's the only thing I don't like about this tool, if it would also build the skeleton like GOAT it would be perfect.
    Very few people know how to work with...
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    Re: THE IRONMAN CHALLENGE

    @Loose I'm sorry I don't agree with you. With no minimum % and assassinations first thing to do in the turn I would have to check almost every assassination or anyone can do a few moves first then...
  35. Sticky: [Tool] Re: M2TW Modeler's Toolbox - Version 0.5 Beta Released On 10/02/2015

    I checked the OP after I posted and saw you wrote about it, I tried to edit the post above but because of internet problems I couldn't save it until now... Thank you for your answer!

    It seems...
  36. Sticky: [Tool] Re: M2TW Modeler's Toolbox - Version 0.5 Beta Released On 10/02/2015

    Edit: Ok, I found most answers in the OP now. So how does it work, when converting from .ms3d to .mesh your tool will apply the correct bounding sphere values?
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    Re: THE IRONMAN CHALLENGE

    Eww no. And you're using that word wrong. YOU posted in this thread, I'm following this thread, not what you are doing, so if you want me to stop talking about you then stop posting here unless you...
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    Re: THE IRONMAN CHALLENGE

    I'm sorry if I sounded as if I treated you like you were stupid, I didn't mean that in any way, I just wanted to make sure you know all you should know before joining this, I prefer to be the Captain...
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    Re: You can't Fight Fate ( SS 6.4 Baltic Blitz! )

    Y what m8?

    Defeated armies that retreat in settlement/fort aren't able to move if you're later in turn order so this shouldn't be an exception, I'm pretty sure of this one.
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    Re: You can't Fight Fate ( SS 6.4 Baltic Blitz! )

    Denmark http://www.mediafire.com/download/9ofhm89saxxm73u/YCFF_Denmark_17.rar
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