Great work again, Iutland! One quick question: are the ranges for ranged weapons accurate? They seem short. For example javelins aren't terribly useful as they skirmish away before throwing any. If...
Type: Posts; User: Black9; Keyword(s):
Great work again, Iutland! One quick question: are the ranges for ranged weapons accurate? They seem short. For example javelins aren't terribly useful as they skirmish away before throwing any. If...
Looks awesome! You're making great progress, keep it up.
Wow those Huns look amazing.
Very cool. I'm hoping that the faction-wide guerilla deployment will be removed and the faction balanced correctly, not like whatever CA was trying to do.
Will the nomads such as Scythia be hordes? Where are the Easterners? Will Parthia start as a horde then settle?
Tuskmod's battle mechanics won't affect any of the new units in FotE. Well, it'll affect things like weapons and armor, but as far as the health, costs, melee attack/defense, it won't. Depending on...
None of the migrations went by sea, all were by land.
I think it's possible to implement an overhand attack animation if you give spear units the javelin animation fragment. Unfortunately then the hoplites won't be able to kill anyone because an...
They're fast and agile compared to infantry. They were more like ponies though.
Well that's pretty rude.
It happens to me if I make changes then try to rename the table to make it a fragment without saving first. Something like that, anyway.
No that was the hotfix that CA dropped this week.
Absolutely gorgeous, Petellius.
It's historically inspired, not based on what looks the most badass.
Why are you even using FotE since it hasn't been updated? It's an unfinished battle mod with a few reskins right now.
Hey, I've already done a bit of work on this subject. You're more than welcome to take over for me as I'm working on some other things and don't have time to keep up on it. Just maybe drop me a...
You didn't add any new sling values in the projectiles table, did you mean to do this or forget?
I'm only about 15 turns in to an ERE campaign (RL happened, I fail) but I have a few things that I find odd.
1. At turn 11 I found myself at war with 32 factions. Granted some are from the WRE, but...
I think that with the 1hp system you could make accuracy have a big impact on missile effectiveness. Elite units are obviously more accurate since they're better trained and equipped, levies suck,...
I vote for 3, Nomadic only. Since they can't settle it makes sense for them to have the option. The others don't use it properly, where you see things like the Sassanids recapture a town that they...
Everything's looking great Ahiga. Do you have the full unit roster list for the Romans done? I'm curious what it looks like. :D
Okay good to hear. It was still early in the campaign so that makes sense. Thanks.
Junaidi-San! I played with your newest (last?) version last night for about 2 hours, and I have to say well done. The AI makes war, expands, and engages in diplomacy.
I was very impressed when as...
That's a hell of a test.
They're utilizing hordes.
So you're in a historical discussion subforum complaining about historical discussion threads?
Would you leave your hard work up if all you got was complaints?
They wouldn't read that either.
Too many complaints, so he disabled out and is reworking a lot of it.
No way.
You'd have to find out which tables ate conflicting and then delete/edit one of them to make it match. Mitchs mod manager would be a step in the right direction, but both mods use a lot of tables.
That's correct.
I'm going to chime in and say that while larger unit sizes are fun to look at, they just end up making more trouble than they're worth, in my opinion. In addition to the already mentioned computer...
The mod hasn't been updated since patch 2 dropped, so anything added in the patch/DLC will not work.
ALL link download for V 3.4 disabled until futher notice, its appear the design for V 3.4 have multiple error :)
http://s18.postimg.org/z3us918a1/downlooaddddd.png
Its appear there are gonna be...
I second everything said here. In my opinion, if a unit fought in a close order formation, IE: hoplite phalanx, just give them formation attack. There's a few exceptions such as wedge but that's...
It's my understanding that limitanei were border guard units. While garrison-only isn't the best way to represent this, it's the only way that the AI would also be able to use effectively. It will...
This all looks amazing Mr. Junaidi. Confederate is only nice if you can change the subcultures to limit it. As an example, the Saxons, Angles, and Jutes could be of an "Anglo-Saxon" subculture, but I...