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  1. Re: Bran Mac Born's NTW 3 Single Player Campaign AI Settings

    Thank you for the response gentlemen.Indeed I am using the expanded deployment zone mod,figuring that may have had something to do with it due to the large number of units present,but it seems to be...
  2. Re: Bran Mac Born's NTW 3 Single Player Campaign AI Settings

    Thus far the changes that have been made to the overall campaign have been great,with the AI unafraid to expand and develop large and well balanced armies,not to mention taking the fight to the front...
  3. Sticky: Re: Imperial Destroyer project v4.1 (Added New regions!)

    First off,absolutely fantastic world on all ends with what is rapidly shaping up to be the finest era specific representation available for Empire Total War,magnificent on multiple angles,from the...
  4. Re: What other female units would you like in the game?

    I think female animal handlers,like a hunting unit,would be a good addition for the Barbarian factions as well.
  5. Re: In what other ways would you want the new women warriors to be used?

    You do realize that the reason female fighting unit are generally depicted as elite is because in order to stand out and successfully perform on a male dominated battlefield they would have to be not...
  6. Re: What other female units would you like in the game?

    We should not mistake historically accurate with historically plausible. There are many elements present in the Total war series that are not "accurate" meaning they were not commonly used or were...
  7. Re: What other female units would you like in the game?

    I was thinking she could be the "captain" of an elite or perhaps specialist unit similar to the "Night Hunters" with stealth capability and good melee ,as well as "curse" and perhaps head hunt ,but...
  8. Re: What other female units would you like in the game?

    In respect to your wishes as the OP as well as your limitless positive contributions to the Rome 2 modding circuit,I will,for my part,cease the historical banter and instead focus on the task at...
  9. Re: What other female units would you like in the game?

    Please see this post from the main discussion concerning the DLC in order to better understand I am not the kid you want me to be....

    We must be careful when considering something fact or fiction...
  10. Re: ROME II Free- LC & Daughters of Mars DLC- OUT NOW

    We must be careful when considering something fact or fiction on the sole dependence of the character,unit or personality in question being present in primary source text,as remember,the majority of...
  11. Re: What other female units would you like in the game?

    This has absolutely nothing to do with any manner of sexual stimulation in the slightest,and to be honest I am fully aware of several women involved in antiquity/late antiquity battle re enactment...
  12. Re: What other female units would you like in the game?

    Haha no quite a whole unit of her,but one at the very least inspired by her look and character,which,despite her brutality,seemed to be shared by the other women that were represented in her "group"...
  13. Re: What other female units would you like in the game?

    http://i1101.photobucket.com/albums/g433/Chevalier_IX/Centurion_7780_10_zpsd0b72497.jpgTo the topic,a unit modelled after "Etain" from the movie Centurion would be a welcome addition to the...
  14. Re: What other female units would you like in the game?

    The fact is, the participation of female combats on the classical fields,while being up for debate from a historical standpoint,is still completely within the realms of reality.These are not fire...
  15. Re: In what other ways would you want the new women warriors to be used?

    I for one would like to see what could be called "Woad women" or "Women of the Heather",lightly armoured and painted with woad,with a frenzy ability,head hunting,good melee and a bonus on the...
  16. As the OP stated,no one is attempting to make a...

    As the OP stated,no one is attempting to make a case for predominantly female armies appearing on the ancient battlefields,nor even that they were necessarily battle winners in their own right in any...
  17. Re: In what other ways would you want the new women warriors to be used?

    On that note,I would also appreciate seeing the assets used to create some highly stylized "rare" units inspired by some of the heroic women/Goddesses of the classical and even Homeric age,such as...
  18. Re: In what other ways would you want the new women warriors to be used?

    As there are most certainly quite reputable primary as well as contemporary sources that vouch for the presence of the female fighter side by side with their men folk on the battle field across...
  19. Thread: Darthmod?

    by Chevalier IX
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    Re: Darthmod?

    Hello and welcome to the forums.One of the common errors when running Darthmod is that you need to make sure Steam is open before you run the Darthmod Launcher,and then,be sure to leave the Darthmod...
  20. Re: First Impressions: Ultimate General: Gettysburg

    Excellent write up and overview of a stunning first release by one of TWC's undisputed brightest sons. Finally,through this project,we are able to experience battle the way Darth always intended...
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    Sticky: Re: {DIK} Sreenshots

    Excellent screenshots and brilliant new units. Are the smoke effects on display here being introduced in version 4.0 as well? They are significantly superior to the current stock effects,and seem to...
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    Re: Pike and shot era games?

    If you are interested in delving into AOE style empire building and warfare,though set in and around the era described(approximately early modern) I would suggest giving the "Cossacks" strategy game...
  23. Re: Hellas Resurgent - The "Classical Greek" Unit Pack

    Iam not sure if it is just an issue with me,but have the Spartan Hoplite and Royal Spartan unit table entries been changed since previous patch's? I ask this because for some reason or another,no...
  24. Sticky: Re: The Great War 5.1 | General Suggestions and Questions Thread

    I would say,fully understanding that some favourable elements are not currently being implemented due to engine limitations,that the only suggestion for implementation I could make is to see the...
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    Re: Released: Gods & Fighting Men - Total War

    thank you for taking the time to re upload the installer that everyone might take part in and enjoy it.Very much appreciated :)
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    Re: Released: Gods & Fighting Men - Total War

    It would appear that the new links are dead now as well.Any chance of a re upload?
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    Sticky: Re: Aristeia Soundtrack

    Absolutely brilliant soundtrack that fully succeeds in capturing the epic nature of the era and tales of Gods and Heroes as they play out in tragedy and triumph alike upon the fields of glory. I know...
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    Re: Next DLC: Conquest of Britain?

    I believe again my friend you are missing the entire point,that being I am in no way,shape or form attempting to argue for the presence and inclusion of entire legions of women on the battlefield,but...
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    Re: Next DLC: Conquest of Britain?

    I think perhaps there are those here that were misreading my intentions or interests when I stated that the appearance of females on the pre christian battlefields of the ancient world amongst the...
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    Re: Next DLC: Conquest of Britain?

    there is some rather convincing new archaeology which would suggest that the presence and participation of female combatants on the ancient battlefield amongst the steppe tribes,celts and germanics...
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    Re: Next DLC: Conquest of Britain?

    If this is in fact the case I could see this as the DLC that adds not only a model for Bouddica but also female models for other factions as well,such as the Shield Maidens etc.
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    Re: CloseCombat BAI v11 / Submod [naval battle]v2 (Updated 05.04.2014)

    Thank you for the quick reply as usual my friend. I will try disabling AIO and running CC alone and report back on the differences experienced between the two. :)
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    Re: CloseCombat BAI v11 / Submod [naval battle]v2 (Updated 05.04.2014)

    I am not sure if this is an isolated experience,but I notice that while using the mod the battle dynamic has changed in the effect that there seems to be instances where the units do not attack,but...
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    Re: CloseCombat BAI v11 (Updated 27.03.2014)

    Thanks for the new update Luntik,your mod truly makes a difference to the entire experience. A question though for later consideration perhaps.Do you suppose anything can be done on the CAI level as...
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    Re: CloseCombat BAI v11 (Updated 27.03.2014)

    Finally had an opportunity to experience this mod in all of its cinematic brilliance,and I must say that without a doubt it lends itself to the combat in a manner not yet seen from any mod yet...
  36. Re: Total War: ROME II - Hannibal at the Gates Campaign Pack

    This may be wholly unrelated,but has anyone else noticed that their blood and gore dlc content is no longer working correctly after the install of Hannibal at the Gates,as in there is no longer blood...
  37. [Released] Re: New Units! New Units Parts! Unit Rebalance! Campaing Rebalance!

    Amazing! Excellent work friend,I have been waiting for such a Shinsengumi model since the game debuted!Bravo!
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    Re: Performance issue?

    Interesting,if you got results after disabling sli,do you suppose the recently added optimization for AMD crossfire may have possibly affected other dual gpu setups?All around there seems to have...
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    Re: Patch 10 Live

    I am most certainly looking to put the new units,especially the Wolf Warriors to the test on the field,shield to shield with the Roman invaders. Out of curiosity,is this update to Beasts of War the...
  40. Re: How will Cannae Work? Hannibal at the Gates!

    I would imagine that the battle will include scripted elements in order to simulate it to the best of their ability while not making the entire enterprise a foregone conclusion from the start,as...
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