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    Re: More agressive AI

    But i do give them time, i don't advance and attack unless someone declares war at me .In mentioned example of Macedonia, i didn't get out of Greece and Thracia for 100-150+ turns(or even later) ,...
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    Re: More agressive AI

    There is some hardcoded RNG in war declaration,as lot of wars that i see, when it comes to human player, are completely irrational, example Iceni declaring war on Macedonia (me) even though i am...
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    Re: Enemy units spotting in battle

    You couldn't , i remember having tons of fun with Lusitani in EB by setting up the ambushes all over the battlefield, and also Sweboz AI troops hiding in the forest. MTW2 was same as well rest of the...
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    Re: Any way to further help out the AI?

    Only time i have made AI more aggressive towards the player was when i have used modified version of Dresden's Hardcore mod and have increased number of armies per Imperium, starting with Imperium 3...
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    Re: Late-game-challenge discussion

    I do think that unwillingness of AI to attack Human army/settlement without having 3+ to 1 number advantage plays major role in all of this. Is there a way to get AI to reconsider that evaluation...
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    Re: Late-game-challenge discussion

    I have tried every difficulty, with or without mods, closest i got was on VH with part of your Hardcore mod (financial boost and diplomacy part),AI was very lively, but still no war declarations......
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    Re: Late-game-challenge discussion

    This is a major issue for me ,i try to role play and as a part of it i never declare war, with exception being when i want to recreate some historical wars like Punic , etc , instead i let AI to...
  8. Thread: AI hard cheating

    by Tariq
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    Re: AI hard cheating

    I am playing with Hardcore mod , and while it slows you down quite a bit (good) and limits you somewhat (good also) it still doesn't address main issue that i have, which is no one of factions that...
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    Re: Mitch Mod Manager

    Well MM doesn't work, but my solutions was to renumber (rename) the mods that i am using in load order, example

    _MyMod to 010_MyMod, 020_, etc... in way that i wanted them to load (example DEI...
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    Re: [Submod] Stop Barbarian Empires! (0.0.1)

    Easier way to do this is by using Mitch's Major Empires mod and removing Sparta from the list in Factions.txt file that you can create (just follow Mitch's instructions). Same mod gives Arverni boost...
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    Re: DEI + Better Aggresive CAI + KAM's BAI

    Open BCAI pack(one for DEI) with PFM and delete fame_level tables from it.That will leave you with DEI Imperium levels, number of armies and edicts, as i mentioned already above.

    It will not...
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    Re: DEI + Better Aggresive CAI + KAM's BAI

    I have used Pack file Manager and replaced original fame level table with importing one from DEI pack.You can do that or manually change values yourself , but takes much more time.

    Easiest way is...
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    Re: DEI + Better Aggresive CAI + KAM's BAI

    Better CAI doesn't change anything with BAi , so it won't conflict. As for Better CAI, it's not that bad, but just be aware that You got 57 edicts available from the start and number of armies per...
  14. Thread: Paying for mods?

    by Tariq
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    Poll: Re: Paying for mods?

    So what will be next? They will try to encourage modders to make mod then make extra skins that they will sell as additional DLC for their mods? Once when you open Pandora's box , you can't stop it....
  15. Thread: A passive Rome

    by Tariq
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    Re: A passive Rome

    As for water part, what if Rome starts with T1 military port in Neaples? I know it's not completely and utterly historical (since they had no clue about naval warfare till 1st Punic war) , But could...
  16. Thread: Paying for mods?

    by Tariq
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    Poll: Re: Steam now supports paid mods

    Yeah well it won't help me, because i would never put anything pirated on my PC, so i will be SOL. I can't play vanilla TW game or ES game. They are never good or complete.And i am not paying Steam...
  17. Thread: Paying for mods?

    by Tariq
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    22,156

    Poll: Re: Steam now supports paid mods

    You do know that they can make game only modded by modding tools that they provide (or sell) to you and then force you to be able only upload to the Steam workshop along with agreement that you will...
  18. Thread: Paying for mods?

    by Tariq
    Replies
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    22,156

    Poll: Re: Paying for mods?

    Unless you have a patent for it , good luck getting anything...

    Example...several companies are making Paxil (medication) and all that is different is small cosmetic change (like color of the...
  19. Thread: Paying for mods?

    by Tariq
    Replies
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    22,156

    Poll: Re: Paying for mods?

    Hmmm, sorry you are wrong , Bethesda is leader among gaming companies for number of copyright lawsuits, year , after year, and if i remember correctly they stopped several big mods from developing in...
  20. Thread: Paying for mods?

    by Tariq
    Replies
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    22,156

    Poll: Re: Paying for mods?

    Nah , Just keep copy of modded Skyrim and transfer it from one PC to another. In worse case scenario and as long they were donwloaded from Nexus (and not workshop) you can play them with Steam...
  21. Thread: Paying for mods?

    by Tariq
    Replies
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    22,156

    Poll: Re: Paying for mods?

    Nexus Owner's statemnt about the issue and modders removing their mods already:

    http://www.nexusmods.com/games/news/12454/?

    It' s a sad day, when greedy people and companies are winning...

    I...
  22. Thread: Paying for mods?

    by Tariq
    Replies
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    22,156

    Poll: Re: Paying for mods?

    No the biggest issue , at least for me, is that people are "stealing", well downloading from Nexus, other people's mods and they posting them as their paid mod already. And there is almost no way to ...
  23. Thread: Paying for mods?

    by Tariq
    Replies
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    22,156

    Poll: Re: Steam now supports paid mods

    If you look around the Steam , you will find tons of bad and incomplete amateurishly made games since they opened up their policy for everyone to place the game there. That attracted bunch of people...
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    Re: How to get AI to declare war on human?

    I don't think we are talking about same things:

    - DEI scripts(at least diplomacy ones) don't kick in until second turn , if you check on turn 1 and then turn 2 you will see huge difference in...
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    Re: How to get AI to declare war on human?

    No one is questioning your mod being better than Vanilla , it is by far...as for design errors , i don't bother , all i need is from AI not to starve or go bankrupt and attack me in most opportune...
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    Re: How to get AI to declare war on human?

    Well they didn't attack me , could be because i recruited troops in turn 1 .They did cancel agreement with me , so i did attacked at turn 2.again that was the campaign where i have started under...
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    Re: How to get AI to declare war on human?

    If you don't mind it, try running it with DEI default Imperium levels. No offense , but i really don't agree with having 57 edicts from the start, and 24 armies at Imperium 3 .

    It kills immersion...
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    Re: How to get AI to declare war on human?

    It's not your mod, you are doing good progress. I know that modding AI is lengthy and tricky process with lots and lots of testing, hence that's why i can't bring myself to work much on it...if you...
  29. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) Grand Closing Edition

    I have to say that 2 things really shine, playing with DEI BAI is much better, as they don't just bunch up in the middle, but tries to outflank you. Second thing would be that if AI feels threatened...
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    Re: How to get AI to declare war on human?

    Well i did play Hayasdan on VH with same mod (as i listed in the 1st post) and didn't have any wars, other then ones that i have started...

    As for the Macedons, i have played them on Hard (also...
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    How to get AI to declare war on human?

    I have played 3 campaigns with 1.04a (latest one):

    - Macedons Hard with no other mods then DEI
    - Rome VH no other mods then DEI
    - Hayasdan VH DEI + Better Agressive CAI

    In...
  32. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) Grand Closing Edition

    Playing with DEI and normal CAI 2.7 for DEI, H difficulty far :

    - everyone is warlike/unrelialable (err why?)
    - i can have 24 armies and 40 something edicts on Imperium lvl 3? what gives
    - one...
  33. Thread: DeI difficulty

    by Tariq
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    Re: DeI difficulty

    I had a similar problem with Darthmod in Shogun 2, and what i did was i have found mod for more balanced AI build and recruitment. I'll probably do same as temporary solution here. I just don't have...
  34. Thread: DeI difficulty

    by Tariq
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    7,956

    Re: DeI difficulty

    I understand, if i have time, i'll dabble with those tables myself , no big deal.It was very disturbing to see Seleucids fielding only 2-3 armies and 1/2 fleet with teritory that they had, that's...
  35. Thread: DeI difficulty

    by Tariq
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    Re: DeI difficulty

    Dresden , here is the problem with Hard (and Normal) campaigns. AI appears to be filling towns and capitals with predominantly military buildings(baracks, temples with military boost, workshops,...
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    Re: Diplomacy kinda is anti-player?

    Diplomacy is rock, paper, scissors type..if you have balance of power on your side, they will accept it on any difficulty...upping the difficulty just for diplomacy only creates small delay in that ,...
  37. Re: Carthaginians having endless amounts of armies and no money problems?

    My understanding is that Carthage has quite bit of discount on Mercenaries (due to that being historical ) and that they are probably boosted to helped them survive those little African tribes from...
  38. Thread: DeI difficulty

    by Tariq
    Replies
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    7,956

    Re: DeI difficulty

    Don't know on which difficulty you are playing , but i had to redo my Macedonian campaign on VH, since on Hard Seleucids who had hold whole Asia Minor and territories all the way to Hecamptopylos...
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    Oda-Tokugawa allies mod ?

    Is it still part of DMS?

    I can't find it on the launcher anymore and Darth's update notes don't mentioning any removal of it.
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    Re: Something Seriously Wrong with Performance on DeI

    Considering that they put lot of effort into the texture details and improved quality of them, it could be it.

    Have you tried lowering resolution for one notch? I didn't see much of the...
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