Sadly, the mod is on halt since I got a job. I already have my hands full with Shougun II Total Realism and the lack of crash logs doesn't make things easier.
Type: Posts; User: Destin Faroda; Keyword(s):
Sadly, the mod is on halt since I got a job. I already have my hands full with Shougun II Total Realism and the lack of crash logs doesn't make things easier.
The mod is still work in progress.
For some strange reasons, whenever I change the Tercio Pikemen's animation to "20 M2TW_Aggressive_Pike " like in Stainless Steel, my Americas campaign crashes...
Maybe you're right. I should concentrate on applying RC2 beta to the Kingdoms campaign. That would be the fastest approach and the Kingdoms campaigns (in contrast to Warscape TWs) are actually great...
These two rosters were quite tough to come up with. Comments/advice are appreciated.
French roster:
Garde du corps - elite - light lance, rapier & buckler - 3q plate
Arbalétrier - average -...
Let's start with the new Spanish roster:
Conquistador Guarda de Corps - exceptional - light lance, rapier & buckler - 3q plate
Conquistador Alabardero - superior - halberd - 3q plate
Conquistador...
As I'm already using the latest beta version of RC2, I could give it a try. In that case, I need to think about a new rosters for the Americas campaign.
Spain:
Well-trained and disciplined...
Thanks for the links, but the graphics part has already been taken care of - by extracting everything useful from Stainless Steel. Too bad they don't have native american models (Zacatecas looked ...
Actually, the mod is not finished, as I'm still waiting for the final version of RCM2.
Besides, I still need to find out what kind of weapons and armours the units are wearing, which quality level...
Thanks for your suggestions. I'll rework the Apachean and Chichimecas in the near future.
- Should all the Mesoamerican weapons receive the negative rustic modifiers? Tomahawks, maquahuitl etc. don't seem to be very advance when you compare them to iron or steal weapons.
- I'm only able...
6 meters? That's quite a short distance for charge attacks.
In the beginning, changes will be very conservative. If everything works well, I can think about adding new content.
Actually, I've...
Where do I have to put the skeleton file? I've placed it in the data folder and the game works fine.
Apparently, it was mass-produced militia-grade steel armour, but it was sturdy steel...
I'd like to create a LibreOffice Calc table with drop-down lists and lots of IF queries. That would be very handy, but I have yet to find out how I can use IF queries on drop-down lists.
Those...
I guess I now understand the mount, wall and projectiles files. So far, I've been able to copy the new values to the Americas campaign, but the unit stats are quite difficult.
Maybe I should create...
I've done similar work for Shogun II, so that shouldn't be too difficult. However, I need to acquaintance myself with the file structure and content of Medieval II.
Obsidian clubs/swords? I...
Maybe I didn't make myself clear: I only want to add the superior battle mechanics to the Americas campaign.
Several years ago, there was a file achieving that, but neither can I find it anymore nor...
RCM 2 for Kingdoms
Introduction:
RCM2 for Kingdoms aims at implementing the newest version of this brilliant and realistic combat overhaul mod into all four Medieval II Kingdoms campaigns....