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  1. Re: The Viking Age in Britain (VAB) an extensive overhaul of ToB, version 1.0 released 2019-06-01

    Sound is not modified in this mod, so it seems strange to me. Could you please eloborate on your observation?
  2. Re: The Viking Age in Britain (VAB) an extensive overhaul of ToB, version 1.0 released 2019-06-01

    The battle pace should be somewhat slower than vanilla (and more realistic IMHO), and you will have time to deploy tactics.
  3. Re: The Viking Age in Britain (VAB) an extensive overhaul of ToB, version 1.0 released 2019-06-01

    Thank you, Van Zandt :)

    Yes that would be very good.

    Best regards
    iutland
  4. The Viking Age in Britain (VAB) an extensive overhaul of ToB, version 1.0 released 2019-06-01

    https://hostr.co/file/rEYGHl7p5vKh/raven_icon.png


    The Viking Age in Britain Is A modification of Total war saga, thrones of Britannia, brought to you by iutland. The mod is primarily made for my...
  5. Sticky: Re: CAC version 1.3 Download and Installation. Updated 2018-12-21

    Thanks for the feedback and it is good to read that we have at least one fan of CAC :)

    Thank you for the info in relation to Praetorian Guard and naval units, I will see what can be done as part...
  6. Sticky: Re: LME4 Download and Installation. Cumulative Patch 4.2 with Add-on released 11th March 2015

    Iutlandmods.com is taken down (recurring costs were too high anyway;)), sorry for the problems it caused. My NTW mod files are transferred to here including the user script installer:...
  7. Sticky: Re: CAC version 1.2.2 Download and Installation. Updated 2017-12-04

    Good day Alexander

    The mod is now updated (playable again) along with UPC files. Enjoy :-)
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    Re: [2016 Modding Awards] Discussion Thread

    Patience is a virtue..... ;-)
  9. [Released] Re: Realistic Artillery, a complete artillery overhaul mod for ETW - 2016-12-27

    I have no idea. My advice would be to give it a try and let us know if it is compatible or not?
  10. [Released] Re: Age of Enlightenment and Revolutions, a gameplay overhaul mod for ETW - 2017-05-04

    AER is updated to version 1.1 with the following changes:

    Eight factions made playable in the Grand Campaign as amjor factions with full diplomacy etc.: Denmark, Portugal, Mughal Empire,...
  11. Re: Any luck playing the Gepides? Can't get past turn 20.

    Thanks:)

    I would suggest to start a migration from turn one and find a more quiet place to settle (the Iberian peninsula or North Africa could be an option and the Western Romans can't defend...
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    Re: Compatible with this mod?

    This mod is heavily modified on the startpos including its own AoR as you can see in the attachment. Other mods that uses AoR features will probably not work.
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    Re: Cannot build siege machines when besiege!

    I have updated the mod to version 1.1.1 and included this fix (value 30). Thanks for finding the bug and fixing it Alex:) +Rep:thumbsup2
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    Re: onagers not moving

    Thanks :-)

    The are not moving because ancient siege engines were static ones and not equipped with wheels. If you want to make them movable you will need to find the battlefield_engines table. The...
  15. [Released] Re: Age of Enlightenment and Revolutions, a gameplay overhaul mod for ETW - 2016-12-30

    Hi Rick. No not just yet. I will put it on the to-do list ;-)



    Thanks Sulpicius :-) I will start working on an update of this mod and see where it ends.



    Thanks for the feedback Gustav...
  16. Sticky: Re: CAC Campaign Pack, providing additional campaigns to the game. Version 1.2.1 Released 2017-03-03

    Updated to version 1.2.1 to make it current with CAC mod pack version 1.2.1.
  17. Sticky: Re: CAC version 1.2.1 Download and Installation. Updated 2017-03-03

    CAC is now updated to version 1.2.1, which is a bug fix version with the following installed changes:


    Fixed missing tech research in Emperor Campaign for Romans and Ptolemaic
    Equites...
  18. [Released] Re: Age of Enlightenment and Revolutions, a gameplay overhaul mod for ETW - 2016-12-30

    Thank you:)
  19. [Released] Re: Naval Supremacy of Empires, a complete naval overhaul mod for ETW - 2016-12-27

    Hi

    You probably have a conflicting UPC text pack in your data folder? The game can only use one at a time.

    Cheers
    iutland
  20. [Released] Age of Enlightenment and Revolutions, a gameplay overhaul mod for ETW - 2017-05-04


    Age of Enlightenment and Revolutions (AER)



    https://upload.wikimedia.org/wikipedia/commons/thumb/1/15/Declaration_independence.jpg/1280px-Declaration_independence.jpg


    The AER mod is an...
  21. [Released] Re: Realistic Artillery mod for ETW - 2016-12-27

    Unfortunately not included in the mod. I don't have the right skills to make the models;)
  22. [Released] Realistic Artillery, a complete artillery overhaul mod for ETW - 2016-12-27

    Realistic Artillery mod for ETW


    https://hostr.co/file/flXqWFKvqNGo/presentation.jpg


    The purpose of this mod is to give a more realistic and historical experience regarding land artillery...
  23. [Released] Naval Supremacy of Empires, a complete naval overhaul mod for ETW - 2016-12-27

    Naval Supremacy of Empires, a naval overhaul mod for ETW


    https://hostr.co/file/i83Vb2sXXRwC/presentation.jpg

    The purpose of this mod is to give a more historical experience regarding naval...
  24. Sticky: Re: CAC v1.2 Download and Installation. Updated 2016-03-27

    Magnifique merci beaucoup Neldiun:thumbsup2+Rep

    Merry Christmas:christmastree:
    iutland
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    Sticky: Re: IMPERIA ET BARBARI presentation and feedback

    Thanks bobbyr:)
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    Sticky: Re: IMPERIA ET BARBARI presentation and feedback

    IEB version 1.1 is now released.

    The major highlights of this version are:
    Completely rebuild main campaign startpos file only using Tweak (Assembly Kit) with revised victory conditions for the...
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    Sticky: IEB Record of Changes

    Imperia et Barbari production release notes listed below.

    Version 1.1.1 (Production Release) update includes:
    Increased number of agents and governers available as imperium building progresses
    ...
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    Re: [2015] ROME 2 - Nominations Thread

    Most Popular Hosted Mod and Compilation/Overhaul Mod: Conflictus Antiquarum Culturarum (CAC) v.1.1
    Most Popular Submod: Battle Overhaul Submod for CAC; CAC Campaign Pack v.1.1
    Most Popular Modder:...
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    Sticky: Re: IMPERIA ET BARBARI presentation and feedback

    Thanks for your concern;)

    No, the mod is not dead or finished. I'm just working at a slower pace during summer season, thus allowing time for other pleasures such as time with my family and...
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    Re: [2014] NAPOLEON - Nominations Thread

    Most Popular Hosted Mod and Compilation/Overhaul:
    Most Popular Mod and Sub-Mod: La Montée de l'Empire: Realism core; Additional Units Mod
    Most Popular Modder: Steph; Sirlion; Bran Mac Born
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    Re: [2014] ROME 2 - Nominations Thread

    Haven't had the time to try 99,9% of the mods, which is reflected in my nomination;)

    Most Popular Hosted Mod and Compilation/Overhaul Mod: Conflictus Antiquarum Culturarum (CAC); KLAssurbanipal's...
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    Sticky: Re: IMPERIA ET BARBARI presentation and feedback

    Thanks Szabtom:thumbsup2+Rep

    I assume it is a general mis-spelling of the Hungarian name, in Attila TW, which I can correct?

    /iutland
  33. Sticky: Re: CAC Campaign Pack, providing additional campaigns to the game. Version 1.2 Released 2016-03-27

    Thanks:)

    No, Sparta is not playable for the player.
  34. Sticky: Re: 1 Turns-per-year (TPY) Submod for CAC version 1.x (Grand Campaign 272 B.C. only)

    Yes, the campaign script is updated as well with ^2 to all dates (turns).
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    Re: Installing this mod

    Precisely. Or subscribe to the mod on Steam and you are good to go:)
  36. Sticky: Re: CAC v1.2 Download and Installation. Updated 2016-03-27

    Thanks for the heads-up Magnar:thumbsup2+Rep. I regard it as permission granted to make it compatible, if we decide to go down that path. Otherwise let me know?

    Cheers:)
    iutland
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    Sticky: Re: IMPERIA ET BARBARI presentation and feedback

    Yes it is intentional, but is likely be re-thinked in preparation for the next update.
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    Re: This mod seems very promising

    You probably found out already ;) Yes the Custom Battle units more or less resemble the campaign units, and yes all fantasy ship units were removed. I will probably make the crews more diverse in the...
  39. Thread: Request.

    by Iutland
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    Re: Request.

    Thanks Blaksmiff:)

    I left out the Roman units for Ostrogoths for the time being, but in IEB 1.1 it is my intention to re-think some of the unit availability for certain factions and expand the AoR...
  40. Sticky: Re: [Full Tutorial + Pack-/Toolbundle] 20+ Units per Army in LME [WiP]

    Very good tutorial:thumbsup2+Rep

    I will make this thread a sticky one
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