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  1. Replies
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    Sticky: Re: RodG 1.6 - Easy and painfree Installation

    Just wanted to bring something up about playing as Chaos, Khorne Warriors to be precise. Haven't tested as the other three at the moment. The Chaos invasion doesn't trigger when you kill off the...
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    Sticky: Re: RodG 1.6 - Easy and painfree Installation

    Something so helpful sounding, yet causes so many problems.
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    Re: Chaos Invasion Total Destruction

    And to add to this, now generals are going traitor while INSIDE the settlements, leaving behind question mark unit cards that are unclickable, very strange.
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    Re: Chaos Invasion Total Destruction

    OK, now this is just ridiculous, I took out all the other chaos factions, took over all the northern wastes and Undivided STILL attacks me, and I STILL lose all my armies save for beastmen units,...
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    Sticky: Re: RodG 1.6 - Easy and painfree Installation

    Must say, very big kudos to you Gigantus for this amazing work! Save for the many crashes here and there, been a lot of fun. Should be noted that I found that disabling auto save REALLY helps...
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    Re: Chaos Invasion Total Destruction

    I switched down to hard/hard and started going full aggressive expansion to the west, leaving the Troll lands to the elves. So far I've taken the Citadel of Change and much if Nurgle's lands, my...
  7. Re: Is there going to be anyway to turn off scripts?

    Must have missed that, awesome to hear!
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    Re: Chaos Invasion Total Destruction

    Ah, thank ya. Man, that's brutal, the gods saw me poorly. I was playing VH/VH so I had massive enemy armies to deal with, so I was forced to take my time and build up, would lowering the...
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    Chaos Invasion Total Destruction

    So, playing as Khorne Warriors I was on my way into the larger Slaanesh controlled lands, come turn 80 and Undivided comes out from the north and start sieging my cities as well as all of Slaanesh...
  10. Re: Is there going to be anyway to turn off scripts?

    I, too, would like to see this, the pure sandbox in this setting would be epic, even seeing the empire factions going to war in some bloody civil conflict would be an epic sight.
  11. Re: Battle Editor Starting Positions For Custom Battle Maps

    Ah, shoot, doesn't seem like its possible. I've placed down deployment areas but the custom battles reset to standard positions...which were completely wrong where the map needed them
  12. Re: Battle Editor Starting Positions For Custom Battle Maps

    Oh? I can try that, thanks!~
  13. Re: Battle Editor Starting Positions For Custom Battle Maps

    The map I worked on does have that script yes, though it doesn't say much...since I don't know what to look for in it. Searching the froums is a bust as well sadly.

    Another issue was that after...
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    Sticky: Re: COW: Beginning of The End Times

    Call of Warhammer has been one of the best mod's I've ever played...except the constant crashing, this has got to be the most crash happy mod I've ever played and I can only assume its from the...
  15. Battle Editor Starting Positions For Custom Battle Maps

    Hello all, I've just started dabbling in the Battle Editor and so far its pretty awesome, but my issue is that I have to account for the starting positions of the armies, editing around where they...
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    Re: Crash on trun 15

    Good news! After totally removing every trace of the term 'River Zora' from the campaign script I managed to get past turn 15, now though small armies of River Zora still spawn and attack there...
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    Re: Crash on trun 15

    For these crashes I did not use the zola fix posted by tedster1995 but instead a fresh campaign_script file with the Zola removed, though I did not delete 'River Zora Tele' from the file it seems. ...
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    Re: Crash on trun 15

    @Teknokraatti
    Alrighty, though it has to be downloaded since every time I try to copy and paste it it crashes my browser.

    hxxp://www.mediafire.com/download/71z640fc7cdzi6c/M2TW.system.log.txt
    ...
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    Re: Crash on trun 15

    And now its crashing yet again on turn 15. Heres the tail end of the log that shows the problem it seems.

    23:26:04.346 [system.io] [info] exists: missing...
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    Poll: Re: [Poll] Favorite Factions

    Darknut all the way, cant beat hulking dog men with huge swords.

    Labrynna comes a close second because if steampunk and guns.
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    Re: Crash on trun 15

    Whelp found the solution, had to delete to whole River Zora army spawn script combined with tedster1995'sown fix, the only thing they got now is roaming generals that get whipped out easily, but hey,...
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    Re: Crash on trun 15

    Drat, well thanks for the reply. Good thing is that the fix works with the Darknuts so that's all good.
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    Crash on trun 15

    Hello, first off I want to say this is an amazing mod, full stop the best one I've ever played.

    Now as for the issue is that I constantly crash on turn 15 as Labrynna. The crash happens the...
  24. Re: consistent freezing after last High Elf settlement taken.

    Ok it seems I solved the problem, I started a new campaign and at the start I used the 'surrender regions' command and , though it slowed to a crawl, did not permanently freeze like last time. I...
  25. consistent freezing after last High Elf settlement taken.

    As the title says the game constantly freezes after the last High Elf city is taken, Birka to be exact. It only dose so on the world map right after an occupy option is chosen and the city becomes...
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