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  1. Replies
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    Sticky: Re: Rome II Total Realism Bug Thread

    That is why "sugestions" exist in 1st place!! :thumbsup2
  2. Re: Rome II Total Realism - Beta Feedback and Suggestions

    Few questions:
    Will be in game the historical Legions?
    Have you find a way to make all settlements with walls?
    A sugestion for naming Macedonian and Succesors armies:
    Use the term Taxis or...
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    Sticky: Re: Rome II Total Realism Bug Thread

    In any case all settlement upgrades must have number and quality defense units upgrades too.
    IF a village has 6 units as defenders (i use the idiotic patch 15 vanilla game as example) then the next...
  4. Re: Will cities like Rome, Constantinople, Alexandria and Ctesiphon look UNIQUE?

    Steps:
    Step 1: General builds fort (not fortified camp that should be an option for Romans and sassanids alike).
    Step 2: The wooden walls upgrade to stone ones.
    Step 3: Stone walls upgrade unlock...
  5. Poll: Re: An Interactive/Sensible Approach to Siege Escalation

    A post to the right path of thinking!
  6. Re: Will cities like Rome, Constantinople, Alexandria and Ctesiphon look UNIQUE?

    Londinium : http://www.youtube.com/watch?v=43Du_TdSd4s
    You see there were two kind of urban centers in the Roman Empire:
    1st : Those that were Urban Centers in the past like Constantinople (in this...
  7. Is it possible to add forts in this game?

    Is it posiible to add to Generals abillities the construction to build forts ussing the material of Ceasar in Gaul??
    It would be nice to have the abillity after a Legion reforms to have permanent...
  8. Re: ToonTotalWar's Rome 2 All In One Mod v3.6 for Patch 15/Emperor Edition - Updated 11/10/2014

    PMF?
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    Re: Units workflow

    Avetis you are the 1st cantidate for transporting TGC in to ROME II engine!!!;)
  10. Re: ToonTotalWar's Rome 2 All In One Mod v3.6 for Patch 15/Emperor Edition - Updated 11/10/2014

    Is there a version of the mod with OUT graphics enhancements?
    Campaign map looks too dark and the grass on the battlemaps looks 2d despite the fact that in my settings (DX11) vanilla enviroment...
  11. Re: Will cities like Rome, Constantinople, Alexandria and Ctesiphon look UNIQUE?

    They (CA) need despertly easy solutions to AVOID get stuck in AI development that they have proven that they have no solutions to fix it otherwise!
    True , not only Londinium but even the smallest...
  12. Sticky: Re: Attila - Introducing the changes (OP updated October 4th)

    Not true! I have proven more than once in Rome II reports of mine that settlements need 50% more building slots inorder AI wont get die from hanger! I am sick of geting in war with HUGE empires only...
  13. Re: The Great Conflicts main discussion thread. Please post here!

    PSFs will portay cities and not castles in the end.
    In the end even their strat_map models will be replaced with city ones!
    Every such fort will have a number of free upkeep slots!
  14. Sticky: Re: Attila - Introducing the changes (OP updated October 4th)

    Changes are not to many!
    God I hate my self when I am right!
    https://farm4.staticflickr.com/3929/15357035937_79caf73bfd.jpg

    Cities will CONTINUE to have THAT IDIOTIC low number of available...
  15. Re: Will cities like Rome, Constantinople, Alexandria and Ctesiphon look UNIQUE?

    There is no need for cities to have unique models!
    Watch the latest blog of development. Cities will continue the Rome II legacy of sizes that are other on campaign map and other on battle one!...
  16. Re: The Great Conflicts main discussion thread. Please post here!

    THe map includes ONLY much of germany and steppes to a line near to Damascus (that is not in game).
    Half of Egypt (close to sudan) is included.
    Chaliphate was the "ultimate" administration in the...
  17. Re: Mods for Rome-2 with BullGod Icon Style (now - TWH & AUM)

    https://dl.dropboxusercontent.com/u/...llGodStyle.zip
    Download this.
    Unzip it
    Coppy the extracted file to you Rome II data (located in where steam is , example in my case is...
  18. Re: ToonTotalWar's Rome 2 All In One Mod v3.6 for Patch 15/Emperor Edition - Updated 11/10/2014

    Someone did add all the missing UI unit cards of BullGod's style here: LINK
    Are they incuded in the last version?
    Can we have them?
  19. Re: Offer a Discount for existing Rome 2 users?.

    True ! +rep
  20. Re: The Great Conflicts main discussion thread. Please post here!

    Yes it is! The map size is 50% biger that the one SS has. In the other side TGC map includes less geografical areas!
    Crete had to have all these regions to :
    1: Make Crete a faction that will have...
  21. Re: The Great Conflicts main discussion thread. Please post here!

    YEAAAAAAAAAAA!!!!!!!!!!!!!
  22. Re: H.E.L.P.-Project - Main Discussion

    Finlander could you help Tartaros to finish TGC map earlier???? I promise that when TGC will be released much of its material will be part of this project as well to help more modding attempts!
  23. Sticky: Re: Official complaint thread for Total War : Attila

    When you defend CA again learn to do it in our entire posts!
    Jack Lusted was not a modeler or a texturer you know , mr wise guy! He was a modder that CLAIMED that HE made RTW 1 AI better!!!!!!!!!...
  24. Re: Religions in TW ATTILA - Catholic and Orthodox Christians in AD 4-5 cc.????

    True...But ONLY when they were united under the Frankish Empire!
    We do not deny that [see article]. But they were NOT disciplined BEFORE!

    Armenians consider among the oldest Christians world...
  25. Sticky: Re: Get rid of the campaign map cliffs!

    I would add:

    1: Lusted's Terae Expugnandae ( Jack Lusted by "improving AI in Rome I gained a place in CA)
    2: XAI/BAI one of the most extensive AI behaviur in M2TW, transformer that is also one of...
  26. Sticky: Re: CA Business Practice Complaint and Discussion Thread

    Thousands of players have diferent opinion than yours! Either you are right or the are fools!
    Let's suppose you are the wise guy and you are right...
    Look your face on the mirror and as a wise guys...
  27. Sticky: Poll: Re: KLAssurbanipal's UNIT PACKS - general discussion

    KLA can we have this "bodyguard" (unit was named Somatophylakes) or simply Hypaspistes (later name) in Phillip II's era and later on!...
  28. Sticky: Re: CA Business Practice Complaint and Discussion Thread

    True...Simply compare "vanilla" AI of ETW,NTW,Shogun II TW with the ones of Darth's for the SAME GAMES!!!
    I play Shogun II again but now with Darth's mod and for the 1st time i see armies re-locate...
  29. Sticky: Re: Official complaint thread for Total War : Attila

    Good post.
    I would add:
    Atrition of besiegers only after 2nd year of siege!
    Attackers have the free move to plunder the country side while on siege.
    So if the game will have 1 turn per year...
  30. Sticky: Re: CA Business Practice Complaint and Discussion Thread

    They had ONE chance and they missed it!!
    The results are more than CLEAR to us all!
  31. Sticky: Re: Official complaint thread for Total War : Attila

    Strange! In the entire HISTORY walls fallen only under attacks that defenders repel but they are unable to restore them!
    Without any ATTACK I see NO REASON why a wall should fall appart in ONLY one...
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    Re: Instant transports are back!

    Why supriced! I have told this a numerus of times! CA will sell us the same crappy Rome II with new "cover"!!!!!!!!
  33. Re: Mods for Rome-2 with BullGod Icon Style (now - TWH & AUM)

    Yes
  34. Re: The Great Conflicts main discussion thread. Please post here!

    BRAVO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  35. Sticky: Re: Get rid of the campaign map cliffs!

    I suspect you are right!
    In Rome II AI coding is Hardcoded feature. Rome II was the 1st TW game with AI as hardcoded!
    Remember the HUGE DISPUTE that broke up when Darth Vader claimed that he fixed...
  36. Sticky: CA continues the same old FAILED Rome II features??

    I watched carefully the videos that have been released so far.
    CA seems that does NOT listen!
    So far i have notticed:
    The same HUGE UI cards size that hides 1/3 of the screen when player uses many...
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    Sticky: Re: [RELEASED] New Roman Roster Overhaul

    I second that!!!! Guys take your time with this mod! It will be much better than Atilla!!!!:yes:
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    Sticky: Poll: Re: Official TW: Rome II Complaint Thread

    Both shield positions are wrong by the way! It has to "follow" the 1st picture position but being alot away from the wrist/palm of the warrior!
    The angle of the shield must be slightly turned but...
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    Re: Is a Britannia Campaign DLC possible??

    I am afraid that CA abandoned Rome II once and for all under the excuse of Attila!
  40. Re: Mods for Rome-2 with BullGod Icon Style (now - TWH & AUM)

    If you make a version for Vanilla remember the BullGod's mistake for Bactrian horsearchers [link]
    Those horsearchers need hellenic/bactrian armor!
    EDIT: Can someone PLEASE make a step by step...
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