Not really. I do not even have the game and real life errants keep me busy. As a guess I would say somewhere in later June.
Type: Posts; User: RoninX2807; Keyword(s):
Not really. I do not even have the game and real life errants keep me busy. As a guess I would say somewhere in later June.
Hm, i got that free DLC. I thought I got everything implemented.... seems not.
Can you provide me your savegame and tell me which char has this problem?
Version 1.40.0.0 "Benjamin" released.
"The Prophet & The Warlock" content
"Invalid type code" fixed
new master_schema.xml
This release is brought to you by generous sponsor Benjamin.
NP :)
(What do you think, can FCB make it, the Double?)
Asking because you are from Bavaria. I know there more clubs than only them)
I am still there, but as soon I return home, I will fix SaveParser.
Well, it's not really "not allowing", it's more not being able, because of ESF structure.
Please notice my "Edit" in my former post.
Yes, this a bug! I think you are the first one who used this feature, and maybe the 3rd using SaveViewer. :)
I try to fix it next week.
EDIT: the bug: for FamilyTree elements the path (as text)...
Could you rephrase this sentence please. Sorry, I could not understand it.
Fine that you were abled to use EditSF, because extending it to 40 traits is not complicated but time intensive... because I implemented it in an unflexible way.
Confirmed. Please notice, that the relevant combox is NOT a listbox -> free number input possible.
yes because it doesnt not work (will not accepted by the game, was written in the ReadMe.txt)
nope, other works.
Vortex map... I havent updated it... They use the same map but just rename it. Will fix it with the next release.
which game?
what about using SaveParser, there is a function for unit scaling in Rome2...
Reinstalling should be the last option...
The program cannot find the Rome2.exe in D:\Games\Total War Rome II
and D:\Games\Total War Rome II itself neither...
Did you get Rome2 by Steam? Please...
That is what I needed.
As you can see in the Rome2 section: "Checking coonfiguration for Rome2"
game path set correctly in SaveParser.ini: false
game exe exists: false
Either the patch is not...
In the SaveParser.ini is a line logFile.enabled, set it to true. and the start the proogram againn. content of file please paste here.
No problem!
Setting movement points for AI would not help...
Could you start SaveParser with the parameter debug and paste the content of the debug box here?
new download is ready
Upload it somewhere.. e.g. Google or something like that. No other requirements.
Decades. Decades. Next week. Monday.
I need a p savegame for that. Can you provide me one?
First of all, an EXEMPLARY bug report!
Sorry to disappoint for you, nope, it doesnt work for S2-mp.
But I will implement it within the next release.
Not with this tool.
But you can try following with this tools:
Load your savegame and parse for factions and right-click the row of you faction and click "open in EditSF" and navigate to...
Version 1.39.1.0 released.
W2: resource limit 5000
N: multiplayer savegame
If you can provide me your mulitplayer savegame I can enhance SaveParser for that
Version 1.39.0.0 released
W2: Vampire Coast
ToB: multiplayer savegame
new master_schema.xml
Ah ok, hm. do you have normal EditSF? Use that for this purpose.
You are welcome. No no, all cool & fine. And thank you for your kind words.
Yes update will be soon. But I have to buy DLC first.
Yes, there is a way to update it by yourself but thats kinda...
create a shortcut of SaveParser.exe and right-click, then "Properties" and edit "Target" field:
"D:\xxxxxxxxxxSaveParser.exe" to
"D:\xxxxxxxxxxSaveParser.exe" debug
SaveParser's internal 'debugger':
start:
SaveParser.exe debug
Yes then the SaveParser.ini might be wrongly set up. Can you start the SaveParser with debug mode (parameter: debug) -> SaveParser.exew debug and copypaste the content of the debug window here?
I need to update them, but it takes some time.
Got to "Edit" - panel, enter faction number (0 = player) press "Complete recruitment". That's all
[CTRL] - [Z]
Thanks fot the infos. I need your savegame, can you provide it me somwhere (GoogleDrive) ? ..... Language German.... hm shouldnt be a problem anymore.
Version 1.38.1.0 released.
R2: RofR: Map feature
Version 1.38.0.1 released.
Deployment error.
Is changing the ancillary that represents your spouse ("cruel wife", "wealthy husband",...) even supposed to work currently? - Yes
Hm looks all fine. Important is only pack file. Where is the your mod file? in the data folder?
Version 1.38.0.0 released.
R2: "Rise of the Republic"
R2: RofR Map: not yet
This is just an INFO flag, you cannot change that - game does not allow that (buildings aso.)