No one on these forums is involved in any multiplayer for NTW3? Ive been watching Pixelated Apollo videos of the multiplayer battles and wanted to get involved. Apparently the scene is dead :(
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No one on these forums is involved in any multiplayer for NTW3? Ive been watching Pixelated Apollo videos of the multiplayer battles and wanted to get involved. Apparently the scene is dead :(
Would love to get into some multiplayer battles with this mod..... all the videos I see on Youtube are a couple years old, is there still a large enough number of players to get multiplayer battles...
Just about to fire up TATW+MOS for the first time in probably about 4 years.
The last time I tried it was the first time I had ever played TATW (or MOS) and it was probably one of the best...
When I attempt to open the projectiles_tables file in the PFM with DMN I am getting an error.
"failed to open Darth_projectiles2: system.nullReferenceException: Object reference not set to an...
I'm attempting to open this file (projectiles_tables) with the PFM and get a "System.NullReferenceException:"
Is there any way to get this table opened or some kind of workaround? Should I be...
So from testing I figured out that a unit has a "base" attack and defense number set in "unit stats land tables", which are then effected by other variables.
Defense is the base number+ the units...
So I decided to tweak/revamp the melee and defense stats of all infantry in the game.
The thing I cannot figure out is that the base stats for melee and defense skill you assign a unit seem to...
I just experienced the same thing in my campaign.
I'm playing as Carthage, I wasn't at war with a single faction after about 200-250 turns, focusing on a booming economy, I was super rich. Rome...
1. Ancillaries....... So it seems like they simply "spawn" randomly for a random character, as in there is a % chance of gaining one each turn? You get that message "household expands" but what...
Just a report back, after 350 turns with my Carthage campaign I really like the feel of the mod. Good work.
What an F'ing legend @ Dresden :towar:
Ok, thanks for the clarification. I figured if this was an oversight it would have obviously been noticed a long time ago, but just wanted to check.
Are "Libyan Phoenician-Thureos Infantry" and "Libyan-Phoenician Thureos Spearmen" intended to not become recruitable until the Thorax Reforms?
I checked in the scripts and this is how it is setup....
According the the script the two units I mentioned ("Libyan Phoenician Theuros Infantry" and "Libyan Phoenician Theuros spears") are actually not listed as becoming available until the Thorax reforms...
I will try that. Additionally I was trying (and failing) to find and look at the entry that designates which units are made available per reforms to see if it is somehow disabled. I spent an hour...
So I am playing with Carthage and I hit the Theuros reforms. I have all the military buildings and technologies required, but "Libyan Phoenician Theuros Infantry" and "Libyan Phoenician Theuros...
I did not mean for that to come off as snarky at all. Please forgive me if it sounds that way.
I was just explaining the reasoning behind why I prefer it the older way.
Yeah I'm just going to stick with 1.2.4 and change a few of the things that bother me. I also really want to test out your TESTUDO mod, as I think the style you are going for is also the way I like...
Thank You again Kam
I guess IMO standing on a flat surface in daylight and not being able to spot groups of 100's/1000's of men at a couple hundred meters is not realism.... but that's the...
I know there are changes mentioned in the official change logs about view distance in battles, and I fully understand that there are likely reasons behind the changes.
358252 1.1
358253 1.2.4...
Under the older versions, whats with the "Standalone Patch 19/18/17"?
If I want to play version 1.1 on a fresh install of ROME 2 do I need any of those patches?
Will any of TESTUDO or the Turtle Parts work with DEI 1.1?
Specifically the AI army limit?
Oh so you need the actual expansion to play with those factions..... I see. Does it mess up DEI if you don't own that DLC?
So since I don't have that DLC, it's normal for Pergamon to not show up...
@Jake Armitage
I was reading your post just above, and thought I would try a Pergamon campaign...... I cannot find Pergamon as a playable faction under grand campaign, I tried removing all my...
Interesting, thanks for the heads up.
I didn't intend to remove javelins from the game entirely, just wanted to remove them from some of the "Low" tier units across the board. I wanted to make...
Hey guys thanks in advance for being a great community and helping with my modding questions.
I was wondering if any experienced modders could outline the steps I would need to follow to remove...
Oh OK that was easy to change. Thanks.
I haven't played DEI for a year or two and just started with the latest version.... I know there have been a lot of changes but something that is bothering me is the depth limit for a units rank and...
I'm sorry I've read the instructions a few times and I am not understanding the installation.
If I pick one of the TESTUDO packs (tiny/small/medium/ect) then this includes all the turtle...
Oh wow I think your Testudo mod is right up my alley.... I might just play with that instead. I think the way you describe the mod is exactly how I like to make tweaks for my own personal experience...
Sorry if this is in the wrong section of the forum and should be under submods? I just need help with a modding question.
I like to edit the number of generals/fleets/spys ect and I have done so...
At the end of the day, the horrible AI is, and always has been, the main limitation of every Total War game.
Modders do what they can with what's available to make for the best possible...
So have these changes already been implemented in current patches? Or will the main body of these fixes be included in the upcoming major updates with the Rome/Carthage changes?
I know I have...
Can you touch on the part about don_Diego and the fixing of the engines problematic animations? What was fixed and what effect does it have on the game?
I didn't want to be rude but you still never answered the original question LOL :whistling
Like specifically which plugins are you mainly using for Reshades AA? FXAA and SMAA are the only plugins I have directly related, so there may be ones I'm missing..... so was looking for the...
I also use reshade for Rome 2/DEI, with settings I have personally spent awhile tweaking for my own preferences.
There are a couple AA plugins for Reshade and I personally just don't enable...
Sounds to me like he doesn't want to switch them, but make the Polybian era last longer (historically accurate dates), which is very simple to do.
You can simply use PFM to change the reform...
Keep the balance of the different parties influence. There is a graph that shows the percentages of each parties influence. Characters gain influence by becoming powerful governors and generals.
...
I have that massive snowball effect mentioned above going on in my current campaign, I'm at war with every known faction, if I encounter a new faction they instantly declare war on me the next turn. ...