I posted this to Reddit and it's not going well, so I thought I'd try here, too. Detailed specs below, but basically I'm looking for a 1080p matte screen 17" laptop on which I can run Scrivener...
Type: Posts; User: Quinn Inuit; Keyword(s):
I posted this to Reddit and it's not going well, so I thought I'd try here, too. Detailed specs below, but basically I'm looking for a 1080p matte screen 17" laptop on which I can run Scrivener...
You're welcome! I'm glad you're enjoying it.
That's a great army. Very historically accurate. Don't forget to conquer the Cimmerian Bosporus and head a little westward from there, though. It's...
Thanks! Yeah, we're not quite dead yet. :)
We've made enough changes by now that a patch is probably inappropriate, so there's a new full beta on the download page: ...
Thanks for all of the info! That's extremely useful. I've pushed up everyone's lethality by 50% (and improved the code so large-scale changes will be easier to make in the future). I also...
Thank you for the response.
This particular incident happened in a city, so I think the terrain bonus was nil. I've done some more research in custom battles, though, and I think I may see what...
I'm having a lot of trouble finding this written down anywhere, and if I knew it at one point, I've forgotten it. Do mounted units get a hard-coded bonus fighting infantry? My mounted units do much...
Aye.
That's one solution, but I'd like to make it possible for users to keep cavalry as historical percentages of their armies if they're so inclined.
It's cool. I think I need to...
Thanks! I'll keep posting stuff as I get it published.
Svetz stories? I'll have to look those up. I've read a lot of Niven, too, so I'm surprised I missed them.
Thanks! That's exactly what I was going for.
That's what I was hoping to play with, or inspire the reader to play with. I was also hoping to show the value of the quirkiness of those minds,...
No argument here. What's bugging me is that I can frontally charge HC into elite spearmen (or LC into twice their number of light infantry) and have them smash their opponents. That just ain't...
Hi, all! If anyone is interested in humorous science fiction, I've just had my first short story professionally published at Stupefying Stories: http://stupefyingstoriesshowcase.com/?p=763
I...
I wanted our cavalry to be strong (link to old discussion), but as I play through the game, I think we've overdone it. Even a frontal charge into a group of spearmen usually results in the cavalry...
Sorry, I haven't really been advertising. I'll do a PR push once we get a final version ready.
Nice short stories, BTW! That's what I do when I'm not modding, too. :)
Thank you for the offer, but I'm reasonably happy with the way heat and fatigue work at the moment in the ExRM, and it took me forever to get the climates the way that I like them. I think you have...
Thanks for uploading that. It's definitely your family member, and right-clicking him or doing anything that brings up his character scroll (which bringing up the recruitment screen of a city he's...
That stinks. You probably got an incomplete download. Try again, or try the torrent.
Almost certainly. Would you mind emptying out the garrison and trying it? I'd like to see if it's a unit stationed there or a unit recruitable there.
Update: I forgot to mention that I tested...
Thanks, everyone!
I've updated the documentation with more Beta 5 detail. Just search the thread for "Beta 5" (no quotes) and you'll find a few things.
This isn't worthy of adding to the...
I like that idea. So we'll limit Ptollies and Bactrians to building colony buildings to where a Hellenistic colony is already present? That would be easy to implement.
If we do that, perhaps we...
LOL!
The new beta is out, and I think I've got the problem licked. Here's a more detailed breakdown if anyone is curious: ...
I'm not sure if this is still troubling you, but I think I've discovered how to handle this problem best: ...
Sorry for the thread-surrection, but I've spent a lot of time with this problem lately and I believe I've discovered something that might be of use to other modders (see #5 infra).
First, having...
Yes, thank you! If you don't mind, I'll add that to the in-game documentation and the relevant documentation thread in here.
Darn it! That was supposed to be fixed literally years ago! I have a nephew who is in school right now who was born after that was fixed.
I give up on those units. I swapped out the unit models...
Hi, everyone! Sorry I disappeared for a month there, but I was hard at work on a new beta as well as actual work. I just posted it in the downloads thread.
I need to go to bed now, but I'll...
That's a new one to me, too. Why shouldn't we install to the C: drive?
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I've been working like crazy on this for a few days...
Once again you make my life easier. Thank you!
I'm glad you liked it!
Well, I've started by giving Parthia...well, giving them Parthia. That should help.
The nomad recruitment tree is kind of complicated. They actually can't build the...
I've noticed that, too, and I suspect it's related to the behavior of cavalry with skirmishers. Reducing lethality is probably making it harder for them to make kills during routs. I'm starting to...
Honestly, I'm really sorry about that. I can't figure it out. It doesn't show up in every game, or even consistently in the same game. I've noticed going a few turns back on a saved game will make...
LOL, nah. I'd like to keep this as more of a hobby. I think it's more fun that way.
Speaking of years, it looks like this isn't the first time we've confronted this question: ...
I'm glad you liked it! I spent a lot of time on it.
That's cool. I'm totally open to suggestions on this. Giving all heavy cavalry "frighten_foot" is a bad plan--we tried it and it causes all...
Good point. I don't see many full stacks in games at all, so I'm surprised they can afford so many.
AI recruitment is complicated. Regardless of personality, if they've decided skirmishers are...
Done. Let's see how it goes.
It's possible it's not the reason, but I'm not sure what else it could be. There are other potential causes, but I've prevented most of them.
They're only 23k? Odd. They should be 89k.
That...
Oh, good, I'm glad. Please let me know what you think.
NP, mate.
What if I make the Ptolemaic Empire and Bactria unable to build additional Macedonian settlements (so they have to mooch off of existing ones) and allow the Ptollies to build a kleruchoi...
Glad you liked the e-mail domain!
LOL. That was the goal. We wanted battles to be mostly decided by armies breaking rather than one side getting ground down, since that's more what tended to...
Fair enough. I don't really see that many of those, though. Any idea what's causing it?