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  1. Rigging and Exporting Models from Blender 2.6+ to MW2?

    Hey there, are there any tools or exporters or plugins out there that directly export models made in Blender to Medieval 2's mesh format? I'm finding Milkshape pretty difficult to work with at the...
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    Sticky: Re: Team, Credits and Applications

    ^ wrong link, sorry

    http://andywilkins.imgur.com
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    Sticky: Re: Team, Credits and Applications

    Hey there, I don't know if you guys need a 3D modeller or not, but if you do I can make some strategy map models for unique castles and places to contribute to the mod. I have no knowledge of putting...
  4. Re: Dragon Age:Total War [Ferelden Map Preview Released!]

    Hey guys, I'd be interested in making custom models for the mod. Right now my main focus is working as a 3D modeller for a Last Airbender/Legend of Korra total conversion for Crusader Kings 2, but...
  5. Re: "Avatar The Last Airbender 3:1" - Alpha version out

    Hey, I saw this page and noticed people are talking about there needing to be a 3D Modeller and texturer to work on the mod. I'm interested. I'm already making custom models for a Last Airbender...
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    Re: Yep. Another Battle CTD problem.

    ^ Not certain. I was defending Cirith Iach from a Enedwaith army and it crashed as well. Currently Mordor is sieging both Henneth Annun and East Osgiliath. Both maps crash when they try to load for a...
  7. Re: Divide and Conquer - Public Beta Release - Patch 2 Released 27/1/2014

    So, now that the White Council is going to be in, eventually, what exactly will their role be in the mod?
  8. Re: Divide and Conquer - Full Public Beta Release - New Patch Released 17/12/13

    That's a good idea. Weren't the Noldor known for their great cities and workmanship while the Sindar and Wood-Elves preferred living in forested areas? Just look at Ost-In-Edhil. It has some very...
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    Re: Yep. Another Battle CTD problem.

    Alright.

    300503
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    Re: Yep. Another Battle CTD problem.

    I have no idea what is causing this. Do I need to do a reinstall?
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    Yep. Another Battle CTD problem.

    I'm not sure if this is to do with the Divide and Conquer beta submod which I'm playing on, but for some strange reason whenever a real-time battle loads up, the entire game crashes to desktop. For...
  12. Re: Divide and Conquer: Campaign Map, Remade for 3.2 - v2.0 released!!!

    Has there been any news on which submods have a patch made for compatibility with this map? Because this seriously is a fantastic map, and I was wondering if it is compatible with the MOS submod.
  13. Re: Divide and Conquer - Full Public Beta Release - New Patch Released 17/12/13

    ^ Unfortunately the Northern Dunedain's recruitment is hampered until the next update, since the Reunited Kingdom won't be in until then as you stated a couple pages back.

    It's just that,...
  14. Re: Divide and Conquer - Full Public Beta Release - New Patch Released 17/12/13

    So, the Northern Dunedain can only recruit units from other Good aligned factions if they actually own one of their home provinces? That seems like a very strange way to do it, since the only way to...
  15. Re: Divide and Conquer - Full Public Beta Release - New Patch Released 17/12/13

    Just wondering, what exactly are the details on the Northern Dunedain's recruitment concerning their units?

    Their biography on Moddb is very vague on what you need to do to recruit units that...
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    Unit Cards all show peasants. Pretty weird.

    I recently made up a separate install of vanilla Third Age Total War 3.2 and I'm running into a issue where every single faction's unit cards show up as peasants rather than what they're supposed to...
  17. Re: Divide and Conquer - Full Public Beta Release - New Patch Released 17/12/13

    So, how can I do this myself then? I know that in Rome Total War 2 there's a specific file that controls the length of the campaign turns.



    Wait, Minas Tirith? I'm sorry but that doesn't make...
  18. Re: Divide and Conquer - Full Public Beta Release - New Patch Released 17/12/13

    I'm using the latest Divide and Conquer beta for my playthrough and I have a few questions.

    - Can somebody explain to me how the reunification of Arnor works when I'm playing as the Northern...
  19. Sticky: Re: SubMod Recommendations and Questions

    I'm using the latest Divide and Conquer beta for my playthrough and I have a few questions.

    - Can somebody explain to me how the reunification of Arnor works when I'm playing as the Northern...
  20. Re: I can't seem to run hyrule total war... at all.

    Okay. I tried that and it has shown up in the launcher. But it still crashes :/
  21. Re: I can't seem to run hyrule total war... at all.

    Apologies for bumping this thread, but I have a similar issue. I have the retail edition of MTW2, and I can play other mods successfully, but no matter what Hyrule always crashes five seconds into...
  22. Re: Ars Gratia Artis - Complete Battle Overhaul, v3.62 (updated 18/10/13)

    ^ Wait, it's not compatible? Okay, uh, because it hasn't been crashing or anything, in fact the changed unit sizes are the only issue for me. I just placed it in the data folder. I asked because I...
  23. Re: Ars Gratia Artis - Complete Battle Overhaul, v3.62 (updated 18/10/13)

    I was just wondering about the unit sizes. Are all the units scaled down from their original numbers in vanilla? Because I was playing as Athens with the mod on, had about six units of regular...
  24. Re: A few issues I'd like some help with. And possibly a request for fixes.

    ^ The images on the first post aren't showing, so I reposted it.

    This post is mainly meant for the developers, who no doubt look at every post and thread that they can in the hopes of hearing...
  25. A few issues I'd like some help with. And possibly a request for fixes.

    This post is mainly meant for the developers, who no doubt look at every post and thread that they can in the hopes of hearing every concern and demand everyone has had about Rome Total War 2.
    ...
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    Re: Have I been robbed?

    ^ You may be right, but when your post is just made up of directionless whining and unfounded accusation, its pretty much guaranteed. I know you're sensitive, especially since big bad CA removed...
  27. Re: Building a real Empire under a better engine is what we need!

    ^ They have been. In fact most of the patches released have been pretty much dictated by fan response. The guys at CA are listening to everyone they can, but the inherent structure of Rome Total War...
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    Poll: Re: soooo is anyone actually happy with rome 2?

    I'm very happy with it. Like, immensely so. The only real grumble I have is that the AI doesn't really make good use of ambush or fortified stances, but that's about it.
  29. Re: Libya and Nova Carthago shouldn't exist - their cities should become mixture of Carthaginian and neutral

    ^ Heh. I only just realised that the Carnutes and Namnetes have almost exactly identical faction symbols.

    Hopefully there's a mod that introduces a few more optional objectives into the game for...
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    Re: R2TW is too conquest-oriented

    Doesn't it depend on what faction you play as though?

    Some are surrounded by enemies at the beginning while others have horrid diplomatic reputation, and others get by just fine on trade treaties...
  31. Re: Libya and Nova Carthago shouldn't exist - their cities should become mixture of Carthaginian and neutral

    Hmm. Folding Nova Carthago into the main Carthage faction is a good idea, perhaps instead it can turn up as a emergent client state sometime during the time period of the 2nd Punic War, in order to...
  32. Re: Testudo ineffective, Vet Armored Legionaries losing to non vet barbarians?

    Than I don't know what the difference between your experience and mine is. Tetsudo works perfectly for me every single time I use it. I use it on the cavalry to maneuver them across a open field were...
  33. Re: Testudo ineffective, Vet Armored Legionaries losing to non vet barbarians?

    Testudo only works as a approach tactic to the enemy force. It's not meant to be a magical defense for any and all kinds of attack.

    Its at tactic designed to protect legionaries, Hastaati,...
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    Re: Isn't the Tech Tree confusing ?

    Although I'm still in my first campaign as Rome, I don't think its that confusing at all.

    There are two groups of technological advancement. Military and Social.

    The technologies in those two...
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    Re: Only 2% are having problems... O RLY?

    Yeah. Uh, I seriously have had no issues at all with the game.
  36. Re: Reasons why Rome total war 2 is by far the best total war game

    I agree. It is one of the best Total War games. But you have to think about it, it is a little unfair to compare a strategy came set in antiquity to ones set in medieval or gunpowder age times. If...
  37. Re: Racist biased differentiations between cultures units

    But.... Romans were shorter on a general whole than many of the european tribes they faced.
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