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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    yyyyyyyyyyyyyyyeeeeeeeeeeeeeaaaaaaaaaaaahhhh-pharao-cant wait it too...but it is still much work to do

    http://img845.imageshack.us/img845/9496/eal5.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thanks a lot...i love it so much more...see

    http://img829.imageshack.us/img829/1931/bwqk.png
    http://img856.imageshack.us/img856/3716/2dk0.png
    http://img89.imageshack.us/img89/2977/74ha.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you very much, i just suprised myself, by going in so many details, but this world is really fascinating...for now 42 ancient places, cults and temple added just for the hellenes....special...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    dear tomy, neo is very rare at all, for now we can use the classical hoplites from this master...hellenic stuff is in work by him...
    did somebody noticed, i added Kos...so the aegaen sea will be...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    back from hellas with news...

    http://img841.imageshack.us/img841/8959/w6rt.png
    http://img23.imageshack.us/img23/1559/rnh9.png
    http://img62.imageshack.us/img62/6915/2yb2.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    and more...

    http://img856.imageshack.us/img856/9536/n0sg.png
    http://img401.imageshack.us/img401/3795/2h0v.png
    http://img809.imageshack.us/img809/2710/wrxq.png...
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    Poll: Re: what would you choose...

    please be carefull, macedon is already in...
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    Poll: what would you choose...

    what would you choose, not just for taste but for gameplay reasons..there is just one more to add.;)
    please remember to look for wwc map and current faction list..
    actual faction list...
  9. Thread: sorry test

    by leoni
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    sorry test

    cc
  10. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    ...a little view inside...enjoy it...


    http://img703.imageshack.us/img703/4018/npxc.png
    http://img809.imageshack.us/img809/9997/g9l2.png
    http://img513.imageshack.us/img513/8208/i17r.png
  11. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    dear ΔriŽl basileos is right, for now i m happy that all production processes i wanted are included, i just need to move some stuff for all the historical places, also the holy places like olympia,...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i m still working on 2d stuff and coding for the buildings, during this basileos and mirionis9 are helping for missing descritptions-text stuff....any help for that is welcome...if you got historical...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    sorry...work is still in progress
  14. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    i really enjoy to read all your comments, please check the first page map screens, if you notice some error or things what should be changed a bit for more historic accuracy...your comment is...
  15. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    superb...i really like your devotion for this project...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    Dear followers...wwc coding are on a good way, in the breaks from boring text work, i always improve the map, to make it historical accurate, as for me possible...did someone recognise that the...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    yes, political directions will be there, also tyrannic, monarchy etc...also loyality traits based on this...so you have to keep an eye on it...your general political and loyality traits will be...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    hey followers, as last update from our work with the variag team, we come to an agreement....as i gave them my map...i will be able to work with neos beautiful greek units to fill the last gaps in...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    beside working with building stuff, still polishing the map, since mt.olympos really needed a face lift...added more lakes, river fine tuning etc.

    http://img850.imageshack.us/img850/3452/bvjj.png...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    shame on me...to forget my hetairoi
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    for now me and the variag team coming together to work out the best for all....so at the end, i hope to see nice goodies for wwc and another hellenism variag mod with my map but some kind of...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    forgive me zeus, how could i stand before you and talk like a crying women...down on my knees, eyes into the dust...i just believe in what you do
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you very much mod father, creator of real hellas
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    Sticky: Re: Preview 28/1/2014

    rome 2, what is that...here is the party going on...awesome work...
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    Re: LotR's Silmarillion (main discussion thread)

    i see great devotion around here...may fortune guide your ways
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    will be in...as temple addition, and strat map resource for ancient places
    for these forts i m not sure...will check out which space is left at all
  27. Re: What are issues in mapping could causing instability?

    ok...but thats all i could guess from my distance, good luck for further research

    PS. thatswhy i prefer build up a own map from scratch, seems to be safer...its no problem to add things from...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    is done, but kept eretria, since this is the only one for euboea...for apollo its done, pantheon is the 5th level, so 4 levels for local tempes free...epidauros will be extra
  29. Thread: Submod Campaign

    by leoni
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    Re: Submod Campaign

    ...the real problem is, that hundred of people want something, but just a few get up their ...heads to spend just a bit time, learning, modding...so such projects would be done easily...just my point...
  30. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    hello mod creator, hope progress is going well....thumbs up
  31. Replies
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    great, is added
  32. Re: What are issues in mapping could causing instability?

    alright...first question, you used impassible terrain...explain this more detailed please, since once i had done the same, but realised that this stuff-by ground_types are for mtw2 not for rome,...
  33. Re: What are issues in mapping could causing instability?

    please can you exactly say what have you done, a new map from scratch, extended an existing one...you can load the map without problems, scroll over wherever you want...
    when you test it, you just...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    he guys, look around for special buildings, places, cults to add....some like the pyramides or delphi will be present from the beginning...others you can build above a temple pantheon level for...
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    Sticky: Re: VARIAGMOD: UNITS for RTW - new skins & models

    speechless...when dreams come true
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    at the bottom i wrote, these are not the final spellings-writings...so this will be corrected
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    Sticky: Re: VARIAGMOD: UNITS for RTW - new skins & models

    thank you but i meant the unreleased greek stuff
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    Sticky: Re: VARIAGMOD: UNITS for RTW - new skins & models

    dear neo, if there is any chance, i realy want to add your great work for my little rs2 submod....so i cross my fingers for a spring release...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    thank you very much brother, sadly i canot launch the research stuff, as i wanted it...to get knowledge, trigger reforms by this building tree is to complicated....by the engines limitation....so...
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    Re: When Worlds Collide/ Hellenistic Twilight WIP

    when the time is come, i will check this...for now i contact the ever friendly aradan to advise me in case for the research stuff...so i could finally round up my work on the building tree
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