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  1. Replies
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    Sticky: Re: Bran Mac Born DMN Mod Edits

    Could you make a mix of
    Hard Economy Version see post #6
    Defensive Campaign version see post #9
    VOLLEY FIRE/LESS ACCURACY see post #15
    ?
    please
  2. Re: [Submod] Data Venia - Overhaul (for DeI 1.2 - Updated 24th june)

    Could you release a submod for DeI that just gets rid of the hoplite phalanx?
    It is a feature that its currently ruining the mod to me and many others :(
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    Re: broken hoplites and pikes

    I need, I BEG for a submod that disables hoplite phalanx and let them just with Formation Attack (until it is kinda fixed). it bugs me so much that not only we have to face this idiotic behaviour...
  4. Re: Bran Mac Born's NTW 3 Single Player Campaign AI Settings

    aaaaand it crashed again
    :wub:
  5. Re: Bran Mac Born's NTW 3 Single Player Campaign AI Settings

    I think I did found a solution.
    I edited the save to change the unit multiplier from 1 to 0,8 and now I can play the battle without any issues and it is ****** weird cos the new unit size is only...
  6. Re: Bran Mac Born's NTW 3 Single Player Campaign AI Settings

    40 units save playing as Prusia.
    I'm getting ctds when I play a battle vs Napoleon (midbattle) and it didn't happend against any other nation so far o.O
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Thank You
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    Sticky: Re: Bran Mac Born's DME Mod settings

    and harsh economy but not too harsh
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    Sticky: Re: Bran Mac Born's DME Mod settings

    I'd love to see an even more tight formations - fire by ranks (or as much as 3 lines volley fire) - Regional Development Version (AI emphasis on building their economy and construction and less on...
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    Sticky: Re: Ancient Empires Attila, 200BC - Project Outline

    If you need somebody to test things.. :whistling
  11. Replies
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    Sticky: Re: Bran Mac Born DMN Mod Edits

    Thanks for the answer but even though the sound has improved it does not sound like the good old DME cannon fire :(
    I just realised that the sound effect it just diferent from one game to the other...
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    Re: The "New" Frontier of M2TW Modding: Memory Editing

    Please keep this work, you will make history with this and every total war fan needs this:thumbsup2
  13. Replies
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    Sticky: Re: Bran Mac Born DMN Mod Edits

    For some reason "ultimate sound" does not work. I keep listening to the same vanilla sounds (cannons sounds is now depresing) :no:
    Otherwise this submod is :wub:*** amazing

    I'm using the...
  14. Sticky: Re: Population Mod: "Citizenship" Ancient Empires

    amazing work :D
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    Sticky: Re: [PREVIEW] Video Previews

    Here is my mod preview for the spanish community :)

    UBoc6W3ptY8

    https://www.youtube.com/watch?v=UBoc6W3ptY8
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    Re: Open Test Reports, Round 2

    Velites seem to be a little buggy (I'm not sure if every skirmish unit has this problem).
    Sometimes they move too close to the unit they are attacking.
    When the skirmish mode is enable sometimes...
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    Re: Open Test Reports, Round 2

    When you retreat your troops (just clic behind them), if they lost like 1/4 1/3 +- is just an auto shattered unit, they will not come back.
    This happened to me with the battle under control, just...
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    Re: Open Test Reports, Round 2

    I must say that I just fought the most beautiful battle since I don't even know
    that ai against carthage when they are defending is love :thumbsup2
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    Re: Open Test Reports, Round 2

    I'm sorry if you already answer this but.. Is the AI and morale system showed in your vids implemented in this beta?
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    Re: Open Test Reports, Round 2

    -It seems like pikes don't loose morale whe they got tired but kind of makes sense
    -When pikes use sword they dont have shields (did you use the eastern roman pikeman instead of the ostrogothic...
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    Re: Open Test Reports, Round 2

    yeah this is hilarious, 12min still the same no kills..
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    Re: Open Test Reports, Round 2

    It seems like pikes dont do any damage.
    I took this pic after a 5min fight lol

    329672
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    Re: Open Test Reports, Round 2

    I killed a full armored elephants unit in 3 round of javelins from 2 velites (took 10sec)
    a little armor increase should be enough

    329669329670329671
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    Re: Open Test Reports, Round 2

    I think Phalanxes should behave more like in Ancient Empires Battle mod for attila
    BTW This mod is looking amazingly good :D

    Ancient Empires Battle mod for attila Ex:
    329667

    Ancient Empires...
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    Re: Open Test Reports, Round 2

    I think Phalanxes should behave more like in Ancient Empires Battle mod for attila
    BTW This mod is looking amazingly good :D

    Ancient Empires Battle mod for attila Ex:...
  26. Thread: Open Test

    by Ikeis93
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    Re: Open Test

    I'll be more than glad to test the mod, also if you agree I will do a preview for the spanish community on my YT channel :)

    YouTube
    SteamID
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    Re: Testing has Begun for RTR!

    Sign up :D
  28. Re: Spartan_EPIC_Experience_Mod_v2 (Custom battles/Campaing) [Espanish-English][UPDATED : 19-10-2013][V2 LAUNCHED - UPDATE 1.5 COMPATIBLE]

    Mod Impresionante, os lo recomiendo a todos.
    Me espera una campaña ÉPICA :)
  29. Re: Spartan_EPIC_Experience_Mod_v2 (Custom battles/Campaing) [Espanish-English][UPDATED : 19-10-2013][V2 LAUNCHED - UPDATE 1.5 COMPATIBLE]

    Mod Impresionante, os lo recomiendo a todos.
    Me espera una campaña ÉPICA :)
    Por si os Interesa
    http://www.youtube.com/watch?v=s4Yhjmj9S0Y&lc=Z1XNpxgGp1nIE96qVf35JQJfNh8fMYCvTohYMyVyQc0
  30. Re: Spartan_EPIC_Experience_Mod_v2 (Custom battles/Campaing) [Espanish-English][UPDATED : 19-10-2013][V2 LAUNCHED - UPDATE 1.5 COMPATIBLE]

    Tremendo Mod, os lo recomiendo a todosCampaña ÉPICA me espera :)Si os Interesa http://www.youtube.com/watch?v=s4Yhjmj9S0Y&feature=c4-overview&list=UU-0P4Tp80nGHjyZNgE1BKWg
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