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    Sticky: Re: CATW 1.2

    Hi OJ33DA
    long_pikes are really exceptional (as they are supposed to represent the extreme 8m pike of the late Hellenististic era). They are used only by semi-elite phalanx like the bronze shields,...
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    Sticky: Re: CATW 1.2

    Yeah good old low poly^^
    The model was done by modding the standard barbarian infantry model. Not pretty indeed
    Yes, Really BadAI is in here.
    You can use this tutoriel...
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    Sticky: Re: CATW 1.2

    Hello OJ
    It turned out to be that way to "force" them to engage with their spears when attacking since that was their main speciality. On the tech side it's very easy to change.
    Go to data/ in your...
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    Sticky: Re: CATW 1.2

    For Triarii, yes they are half the normal unit size to be historically coherent compared to regular hastati/principe uniots according to Polybius. Even the animation follows polybius description...
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    Sticky: Re: CATW 1.2

    @Ahowl Thanks mate !
    @gannibalbarka Yes, and no, if you are using more units with more experience (and they generally all have a better morale and resistance) battles should takes quite long.
    i...
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    Sticky: Re: CATW 1.2

    CATW 1.2.4 is out !

    http://ancient-battles.com/images/samnitibello.jpg

    CATW 1.2 (05) has been released back in 2017 as a response to the problems experienced on steam with catw 1.1 and catw...
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    Sticky: Re: CATW 1.2

    Thanks Octavius. Here is the new version: catw 1.2.4 (or 054)
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    Sticky: Re: CATW 1.2

    Some News !
    -Started work on CATW 1.5 Mithridatic Wars, made a lot of balancing between factions, i think that's the best CATW planned so far

    http://www.ancient-battles.com/backdropcatw1.5.jpg...
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    Sticky: Re: CATW 1.2

    @ramon_velasco
    Indeed, stats needs revision on a per units basis
    There were already many, mostly directed at unit cost.

    CATW 1.2.4 is coming !

    Here are the latest logs:
    -add spec captain...
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    Sticky: Re: CATW 1.2

    If one day i reduce all skins to half size for better perfs as an option, i will gave them vanilla faces, promise ! ;)
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    Sticky: Re: CATW 1.2

    Thanks ahowl11, duly noted. beyond the faces i think the biggest problem with RTW is related to the clone nature of units. R:TW with attila's features and unit engine would be awesome.
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    Sticky: Re: CATW 1.2

    Hello AlQamar,
    All right, in fact i thought about this, but the symbol seems tolerated in specific cases and contexts: "...Forbidden if used in a context of völkisch ideology, while it is legitimate...
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    Sticky: Re: CATW 1.2

    As stated, here are a few screenshots about the campaign;

    http://ancient-battles.com/images/testappa22-30-34-74.jpg

    Campaign start screen. Since on Alex.exe it's a provincial campaign, there...
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    Sticky: Re: CATW 1.2

    Thanks Saul Tyre, have fun with it !
    the duras error is normal, not fixed yet. Does not prevent the mod to work properly
    Listed for 1.2.3 with a list of other additions i'm working on right now ...
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    Sticky: Re: CATW 1.2

    For all intents and purposes, the path to your mod should be C:\Program Files (x86)\Steam\SteamApps\common\Rome Total War Alexander\catw05 at least on Win 7
    Dunno for Win 10
    Notice it's catw05 not...
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    Sticky: Re: CATW 1.2

    CATW 1.2.2 was released this WE
    It adds new units, new map overhauls, and most importantly new strat cities, ports, and "colonies" that replaces the observation towers.
    As well as many more...
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    Sticky: Re: CATW 1.2

    Catw 1.2.1 released !
    It brings a lot of meat in the table; with corrections, new AOR and revamps recruitements for nearly all factions, new units, new historical battles, and the inclusion of Darth...
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    Sticky: Re: CATW 1.2

    Hi Thg170,

    Fine ! thanks for letting me know :thumbsup2
    For Duras it's on the tube, the patch is on its way and it's big.
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    Sticky: Re: CATW 1.2

    Hi Thg170,
    I downloaded the mod yesterday, installed it, and launched several campaigns and custom battles without incident. So it should not be a corrupted file problem.
    Now let's check these...
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    Sticky: Re: CATW 1.2

    Hi Leon,
    Well, it's going well. :)
    I restarted the mod from scratch, on Mundus Magnus, using as many elements from catw 1.1 and catw 2.0 as possible
    And the main objective is reached. Whereas...
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    Sticky: CATW 1.2

    CATW 1.2
    http://ancient-battles.com/images/samnitibello.jpg


    This opus is classical age: total war as it should have been. There is a more fitting faction setting for 300 BC, starting with new ...
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