Search:

Type: Posts; User: Thorn; Keyword(s):

Page 1 of 6 1 2 3 4

Search: Search took 0.12 seconds.

  1. Thread: The Darth Ages

    by Thorn
    Replies
    1
    Views
    2,364

    The Darth Ages

    Hey guys!

    Does anyone have this mod files (The Darth Ages)?

    I have lost them when my HD broke and I would like to get them again...

    Thanks!
  2. Re: The naval bug: The armies don't move by land, they only use the sea.

    Sorry man, but it isnt an error, the game has been programed to act like there is no water, because its the only way to "fix" the lack of naval invasion of previous titles, maybe it could work with a...
  3. Replies
    40
    Views
    6,838

    Re: Oh my god - Graphics

    Until you look at their faces..


    http://cloud-3.steampowered.com/ugc/633042363071629930/0A86AD6643B361C53EA083D6E32D8DE9CED3B17F/
  4. Thread: Modding Techs

    by Thorn
    Replies
    0
    Views
    452

    Modding Techs

    Hello again,

    While I try to figure how to solve my previous issue (changing army coordinates at startpos.esf) I have encounter another one with techs..

    I would like to remove all XP bonus and...
  5. Replies
    0
    Views
    637

    Help wiyh startpos.esf modding

    Well.. I feel a bit dumb asking, but it seems I have been away of TW games too long and I'm unable to remember how to change starting positions of armies at the campaing.esf file..

    AS far as I...
  6. Re: Mare nostrum???????? or the spam of naval invasions. In this point the game is unplayable.

    Lets face it, they could not fix naval invasions (the lack of) so they did the same thing with sieges.., AI can't handle walls, well give it the ability to bypass them.., AI can't handle the sea,...
  7. Replies
    1,742
    Views
    190,095

    Re: The Darth Ages Feedback Thread

    Uhm.., I know it will be almost imposible, but... Is there anyone over there that has access to the last version of the mod??

    I lost mines some time ago and seeing how they (CA) are killing the...
  8. Poll: Re: Can we get a metacritic of TWC's views on Rome II? Let's all score it from 1-10

    I give it 2, maybe it can reach a 4, but now it is what it is, a bunch of shiny graphics and "cool" features.

    My reasons, just one, there cannot be a single player strategy game without AI to...
  9. Replies
    26
    Views
    15,318

    Re: Download Links broken

    Hi!,

    Has anyone access to the files???, it seems links are broken again...

    Seeing that TW series wont be what they where anymore I'm coming back to try and enjoy their last decent game
  10. Replies
    3,826
    Views
    741,281

    Poll: Re: Still forcing Steam on us, eh?

    Sorry man.., but point 3 should have been your main concern since M2TW..... I miss old days when I mod that game...
  11. Replies
    15
    Views
    2,529

    Re: Why any hope is futile

    Maybe is not broken, but allways on or maybe they had to disable it because it turns the tactical battle into auto-resolve one because game reaches ludicrous speed...
  12. Replies
    64
    Views
    8,549

    Re: Has Total War lost its soul?

    Yeah.., fanboys tend to hate people just because they don't like what they love.

    I have aslo post my worries about all TW games since Empire anytime I could, I don't care about votes and chilldist...
  13. Replies
    64
    Views
    8,549

    Re: Has Total War lost its soul?

    For me TW series lost his soul after M2TW (I wish I still had my moded version of that game..) the last game I bought.

    But now I feel like I was the only one that take a look to those "amazing"...
  14. Replies
    169
    Views
    7,392

    Re: NEW EDB pack(export_descr_buildings)file !!!

    Maybe we could put peasants pools at 1 unit max at higher levels....

    @dm04
    I think you cant build roads too quickly.., you aren't building a single road you are upgrading all the province... and...
  15. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    Uhm... Have anyone noticed that Mongol and Timurids units has no upkeep??

    May i left them like that or give them a reasonable upkeep?

    Edit: Same with aztecks units
  16. Replies
    7
    Views
    657

    Re: help with Iberian Peasant

    Well i still think Javelin units are more infantry than missile units.. it's not that hard to throw a spear agains an enemy.. u dont need too much skills..
  17. Replies
    169
    Views
    7,392

    Re: NEW EDB pack(export_descr_buildings)file !!!

    They have a "hidden" bonus.. u dont need to add more... just remove it and build a road u will see how trade income is better with roads and withot giving them extra bonus..

    BTW i think cities...
  18. Replies
    169
    Views
    7,392

    Re: Modified export_descr_buildings file !!!

    I think it happens cos default EDU hasn't MAA as a sicily unit...

    PD Wow..!! we posted at the same time XD
  19. Replies
    72
    Views
    4,682

    Re: DarthMod 1.4C is Approaching

    Cant be sure but i think is the last number, just before religion
  20. Replies
    11
    Views
    1,378

    Re: darthmod for Medieval 2 kingdoms

    I can't understand that.. there is a Difficulty setting, isn't it? THEN USE IT create 2-3 AI files to each dificulty level as in other games where AI thinks better and makes better decisions on...
  21. Replies
    255
    Views
    17,017

    Re: DarthMod 1.4B Feedback Thread

    I have toned down pop growth at all levels
    Farms give little income, but have more effect on growth pop
    Generals are available from 3 tier stables at a rate of 0.1 per turn
  22. Replies
    6
    Views
    812

    Re: Very impressed, but...

    I think we should keep income almost untouched.., i like this huge income from merchants, cos it isn't constant and u could be in trouble after loosing 2 of them... moreover higher income = bigger...
  23. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    Yep.. i have redone too few upkeeps.. when i feel that we have a good balance i will look at upkeeps, availibity and such..
  24. Replies
    255
    Views
    17,017

    Re: DarthMod 1.4B Feedback Thread

    Maybe crossbows should get less range.., but steel crossbows should stay how they are..
  25. Replies
    36
    Views
    2,222

    Re: So you think cavalry is too powerful?

    Uhm.., you don't need to code anything all these files are TXT and XML.. Obviously it will be easier if u know how to code or how programs work, but mainly it's just playing with stats and...
  26. Replies
    72
    Views
    4,682

    Re: DarthMod 1.4C is Approaching

    Try my settlement_mechanics, i think u will like it ;)
  27. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    U could take whatever u want from my files, the more we test the better battles we'll get
  28. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    We are using diferent EDU files, i think he has a MF4 modded file and mine is "MF2" with changes about battle stats/balance and some tweaks to avoid "double" units or "silly stats" (Town militia =...
  29. Replies
    169
    Views
    7,392

    Re: Modified export_descr_buildings file !!!

    Seems i took the oposite way.. Casttles train less units and slower than cities (Casttles have limited room to store or build things..)
  30. Replies
    169
    Views
    7,392

    Re: Modified export_descr_buildings file !!!

    I have seen a lot of defend_deep and i think it should be better defend_Raid or frontier.

    If AI keeps his armies at cities u only have to siege them and wait then in case u siege one city it...
  31. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    One battle example
    Spain Vs Moors

    4 FK +1PA +2J vs 7-8 Mercenary Spearmen +1 Dismounted Arab Cav +1General +1 Javelin +3Mercenary Crossbows

    (Yes the AI get a lot of mercs just to kill my army...
  32. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    I can't be sure on that as my EDU file is diferent from Darth's one from magic 2, i have looked at EDU from MF4 and can't find nothing diferent, but my own changes..

    Oh..., but u shouldn't try my...
  33. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    To answer some questions from Tiberiu_R and for those who wanted to know what i have changed in EDU i have this:

    Double charge distance haven't a great impact when both units are charging and...
  34. Replies
    169
    Views
    7,392

    Re: Modified export_descr_buildings file !!!

    Uhm..., i have changed to much things to rewrite the whole file.., but if u could say me where or which are the changes then that's another thing..

    I have changed:
    -Charge distance
    -Some stats...
  35. Replies
    169
    Views
    7,392

    Re: Modified export_descr_buildings file !!!

    Uhm..., i have changed to much things to rewrite the whole file.., but if u could say me where or which are the changes then that's another thing..

    I have changed:
    -Charge distance
    -Some stats...
  36. Replies
    183
    Views
    15,517

    Re: DarthMod 1.4B Technical Questions & Bug Thread

    U need them..., they are part of the smoke mod to make more realistic fire effects for gundpowder weapons
  37. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    uhm... i haven't touched costs too much.. i have seen town militia with diferents upkeeps depeding on factions, but with equal stats.. one day i will do a good balance on that, cos it has no sense.....
  38. Replies
    255
    Views
    17,017

    Re: DarthMod 1.4B Feedback Thread

    Look here for mor info about that..

    http://twcenter.net/forums/showthread.php?t=109600

    there is 2 links to previous pages on this thread discussing the same issue about cavalry
  39. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    Well, town militia es better than the peasants u got before....
  40. Replies
    112
    Views
    6,639

    Re: Battle Enhancement Thread

    I'm looking at Magic 4 files right now..

    I think i should reupload battle_config ASAP and maybe EDU, but dont sure yet, cos we don't use the same parameters to balance the game..

    EDIT:
    After a...
Results 1 to 40 of 220
Page 1 of 6 1 2 3 4