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    Sticky: Re: Suggestions & Ideas

    @Summary I'm sure there is some balance work to do, but I see no problem with how hoplites are portrayed in this mod. I mean, in this time period, hoplites and the classical phalanx were considered...
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    Sticky: Re: Suggestions & Ideas

    I don't know if the team considered this, but would it be fine to give Hoplites a secondary underhand spear weapon. I know there were problems with Hoplites using their swords instead of their...
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    Re: General Discussion

    It was really annoying me how Armoured Hoplites could whoop Royal Pikemen like nothing
    But since I got this mod, it feels nice to be able to crush a group of Spartan hoplites with fresh Levy Pikes...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    Amazing work. I like the Japanese names for units, and the Proper Languages mod adds even more immersion.
    Quick question though, what is the recommended unit size? I notice that on ‘small’ the...
  5. Re: Fog on the Barrow-Downs - a new WIP Tolkien fan film

    Peter Jackson should be taking notes :)

    I like the gritty feel, couldn’t even tell that this is LoR/Tolkien inspired but I see that as a good thing, separates it greatly from the Jackson films....
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    Re: [Question] How to use phalanx units?

    I double stacked phalanx units and that seems to work wonders:
    Sarissas, 6 ranks deep, and almost impenetrable spear wall :)

    In any case, I hope that the EB team continues on improving pike...
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    Re: Is Autoresolve balanced?

    I noticed someone mentioned that General's Command has less effect than RTW so I'm just wondering if it's possible to have Caesar-level victories with a High Command General, autoresolve, and Hard...
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    Re: Is Autoresolve balanced?

    Are Heroic Victories out of the question w/ Hard CAI? How does difficulty affect naval battles?
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    Re: Is Autoresolve balanced?

    Well I guess I’ll play on M/M then.
    Anything I should look out for?
    e.g. op chariots, elephants, underpowered cavalry, etc.
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    Re: [Question] How to use phalanx units?

    I played on Hard. I actually tested it with three units (me: 1 phalangite + 2 hoplitai on each flank) vs 1 unit (the ai: 1 cohors sociorum) so that the “phalangites” were many many ranks deep (>6...
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    [Question] How to use phalanx units?

    I set the “phalangites” to guard mode, phalanx on, perfectly still and the enemy still manages to penetrate into the formation. I’ve seen this problem with the Cohors Sociorum where they just launch...
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    Is Autoresolve balanced?

    As much as I like what the EB team has done, there seems to be something “off” about the way battles flow in comparison to EBI. It bugs me out but I still want to enjoy this great mod using...
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    Re: How to use javelin throwing troops properly?

    I believe @Q.S. mentioned that faw is bugged for prec units and should not be touched.
  14. Re: Any good references for Roman Army composition?

    No more quibble. My heart has accepted that 4 legions in a stack must be the way to go.

    Quick Question: Must Praetorian armies (Camilian, Polybian, Marian) be led by a General, or is a Captain...
  15. Re: Any good references for Roman Army composition?

    Well yeah but the player could always rp by having one stack be roman and another 2 half stacks covering the flanks, though I admit this is an imperfect solution since Ai-controlled armies are...
  16. Re: Any good references for Roman Army composition?

    I guess this means my information is correct?
    I’m working on two versions:
    one for 2-legion full stack and one for 4-legion full stack
    I’ll release my findings and my adjustments into the wild...
  17. Re: Any good references for Roman Army composition?

    Thanks, I’ve see that guide and it’s good for the info but the unit composition is somewhat outdated—it’s for OG EB not EB2.

    I’ll crunch the numbers and try to get a moderately accurate 2-legion...
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    Poll: Re: [30th Faction slot] What would you like to see?

    In my incrediblely honest opinion,
    I think it’s obvious who will win.
    EB team should give victory to Blue team :whistling
  19. Re: Any good references for Roman Army composition?

    Lol, please keep on topic.
    I just want a reliable site that has info to help make my Roman armies (Camilian, Polybian, Marian) historically proportional.
    Any help would be appreciated.
  20. Re: Any good references for Roman Army composition?

    I have,
    and I’m not convinced.
    The numbers just don’t match up,
    and some concessions are made for gameplay
    instead of history.
    Is there some repository that the EB team has found reliable?
    I’m...
  21. Any good references for Roman Army composition?

    I keep getting conflicting reports on the internet: e.g. The damn italian wiki contradicts the english wiki!!!
    Any help would be appreciated.
  22. Re: Regarding creating separate steam library for installation

    I wish I knew this earlier...spent near 2 hours trying to get my virtual drive to stick. I hope this info gets included in the official install instructions.
  23. Re: Camilian Triarii should be equal numbers to Hastati/Principes

    I agree with both of you. @Genava I wondered if there could’ve been a dramatic reorganization of the military after the Latin War and I thought the EB team might’ve went with this interpretation, but...
  24. Re: Camilian Triarii should be equal numbers to Hastati/Principes

    I've found some additional info supporting my case, this time come straight from the unit description in-game. As stated in the export_units.txt:

    The camilian Triarii unit currently has half the...
  25. Re: Camilian Triarii should be equal numbers to Hastati/Principes

    This is the english translation with comments by me in curly brackets:

    “The third was formed by fifteen other "orders" {15 columns}, each made up of 3 handpieces {3 maniples: 2 subunits of 30 men...
  26. Camilian Triarii should be equal numbers to Hastati/Principes

    I see that the Triarii (Camilian) are half strength to Hastati/Principes but according to this image, provided by the italian wiki--which btw has more info and pics about the Romans than the english...
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    Re: Modfolder EBII 2.35? Can it be done?

    nvm

    I found the EB launcher...
  28. Re: [The interminable debate] Overhand v underhand spear usage

    Engine limitation: Soldiers can only have one skeleton that is independent of tight or loose formation, therefore there cannot be separate models based on tight or loose formation.

    I suppose that...
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    Re: Modfolder EBII 2.35? Can it be done?

    What about Steam? How would I switch between mods?
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    Re: Modfolder EBII 2.35? Can it be done?

    In the Announcement thread, under 'M2TW Installation Instructions,' it states: '8) Installing other mods is not recommended.' I want to know if it's possible to install EBII 2.35 and
    then install...
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    Modfolder EBII 2.35? Can it be done?

    Same as title. Anyone have a solution for the Steam version of M2TW?
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    Re: Governor of Athens at 16 years of age?

    Gotta love capitalism America...:sweating:

    I always thought that the Scandinavian countries had it better off, but I guess when you pay $12 for a slice of pizza, you'd struggle too...
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    Re: Tips and Tricks - For new EBII players

    Should cav be in guard mode or no? Should I withdraw cav from fighting with double click or with the withdraw command?
  34. Re: [Submod] EUD_Mod - Extended Unit Descriptions for EB 2.35 (more unit statistics)

    The second coming is upon us! Thank you @Cryoshakespeare for this amazing submod and the EB team for releasing 2.35!
  35. Re: [Submod] Epeiros as alternate Hellenistic factions (Massalia and Syrakousai)

    Syracuse is my favorite faction. So much blood, riches, and tyranny!!! :thumbsup2
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    Re: What's a wife good for?

    I hear they are helpful with forging witches of the sand....
  37. Re: Now that v2.35 has dropped, what are you doing with it?

    Just moved onto M2, was about to install SSHiP, checks EBII forum...:sim:
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    :eek:*cleans glasses*:jawdrop:
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    Re: EB 1.3 - Report Bugs Here!

    lol, @moriluk already made a thread. Here is what they had to say:



    Personally, I think Darthmod formations are pretty wonky. They were intended to work best with Darth's own mod.
    All I get is...
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    Re: [Re-Upload] Greek Opulant Mod by deathblow

    What is it???
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