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  1. Re: Same Starting Position and Strategy EVERY TIME

    Eh the first 5 turns for the dwarfs you should have the silver road. This is literally 10 minutes of time (That is not long). After that you can go south or north. The starting positions mod means...
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    Re: Legendary Lord Unique Starting Position

    Magnar, i have had a crash a few turns after i confederated with Karak Kadrin

    I wrote on the steam forums as beachedwalrus, save file is in the below link.
    ...
  3. Re: I Must Be A Lunatic Right? I Just Pre-Ordered the High King Edition

    I used to buy special editions but i realised that the stuff they contain i normally end up chucking out. So in that regards maybe but the game should be good even with some of the design choices...
  4. Re: getting flash backs from the rome 2 development period

    If CA just made one game with all the factions in it i could almost guarantee it would be "shitastic". I like the idea of 3 games that are done properly adding features along the way. It secures them...
  5. Thread: map

    by andymate
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    15,245

    Re: map

    Going by their map from the humble bundle i would say that we are going to see alot of DLC. I don't mind this as long as the races are fleshed out really well. It looks like we might see Chaos,...
  6. Re: CA wants to put 20 units only again, let the option "large army", let people make their own choices!

    There is almost 40 units on the empire side in the first demo battle. They show us this epic battle then tell us we can only use 20 units in an army when the game is released. Seems kind of dumb. If...
  7. Re: CA said only 4 factions because they would develope them to perfection but it was not what the tralier showed!

    Art assets aren't really an issue for me as they can be added very late in production. If they are indeed bad at release i am sure people will work out how to mod them (Even if it is not officially...
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    Re: Full game or split game?

    There was no reason because most of the factions in previous games were similar to another where as if they do new races as dlc you will completely different fleshed out races such as beastmen,...
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    Re: Full game or split game?

    If the game is good i don't care about spending $200+ on all the expansions and dlc as i will get 1000 hours plus out of it. Comparing it to other hobbies or other games total comes out relatively...
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    Re: Age of Sigmar : first miniatures revealed.

    In classic games workshop fashion i see them downsizing all their boxes to give you less for a higher price. 16 dwarf warriors will become 10 when they rebrand the dwarfs to duardin for example. I...
  11. Re: I want to be excited, but I am now preparing for disappointment

    I think what people don't realize is that the game engine is actually fine, but parts of it like the how units interact with one another needs to be made better. (Charge mass, combat etc) Going by my...
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    Poll: Re: Total War : Warhammer and sea battles

    They might bring them in if there is an expansion with the high elves, but hoping it's just autocombat. Prefer they put all their effort into making sure land battles and sieges are done properly.
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    Re: RodG 1.5 - Easy and painfree Installation

    I did, that is the only log information i have got. It is 1kb in size, i even deleted it and it made the same file.

    Literally crashes after about 2 seconds of loading the splash screen. First...
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    Re: RodG 1.5 - Easy and painfree Installation

    I am the same as Zander, yet a few days ago i played this mod once on the steam version and now i get an error before hitting the first loading screen. Deleted and reinstalled the mod 3 times trying...
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    Poll: Re: Total War: WARHAMMER officially revealed!

    I hope not as end times has quite a few factions squatted, unless of course you can play as those factions to try to survive. I would love a full world campaign map with all factions but i doubt CA...
  16. Re: Rome 2 made PC Gamer's list of "Worst launches in PC gaming history"

    The game is decent now, but it was horrible for so long. The siege ai was one of the main reasons i steered clear of the game for ages. I really hope that Attila does not come out in the same sort of...
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    Re: Warhammer TW Wishlist.

    Well there was a 10mm game of warhammer called warmaster that was more to the scale that it represented at. Large high elf arm army http://www.kerynne.com/games/WMElf.html
  18. Re: Warhammer Total War - Will Attila the last historical total war for a while?

    Absolutely no way they would disregard historical players. My guess is they will be aiming at 1 year releases. It will be Atilla -> Warhammer -> Historical setting. Since they only have IP to one...
  19. Re: [SubMod v0.45] BullGod's Style Unit Cards for D.e.I.

    Fantastic mod, night and day difference between the original icons. I always thought the original were alright but side by side the vanilla ones look horrible.
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    Re: Feedback, Suggestions, Critiques & Requests

    Actually that is one thing that is very annoying, agent spam. I had 9 agents from 3 factions surrounding 1 city, constantly damaging buildings and poisoning wells.
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    Re: Feedback, Suggestions, Critiques & Requests

    Hmm i didn't really find the unit upkeep being that unreasonable to get used to, however i could see how it might be a problem for some factions who start off disadvantaged such as the thracian...
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    Re: Feedback, Suggestions, Critiques & Requests

    Great mod, but i was wondering if there is any reason for the slow ranking up of troops? I have had an army in over 15 battles and most of the soldiers are rank 2 or 3. Yet i can train rank 3...
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    Re: Campaign now, or wait til 8.1?

    I am waiting for patch 8.1 since i want to play out siege battles.
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    Poll: Re: Everything Rome 1 had that Rome 2 doesn't

    I can't play either game for more then 15 minutes at the moment. Rome 1 has horrible ai and clone armies, things even mods can't mask/fix. Rome 2 is not finished and has some terrible design choices.
  25. Poll: Re: [COMMUNITY POLL] Usage of auto-resolving battles

    I generally autoresolve all settlement battles as they are boring. Open field i always play.
  26. Re: Warscape engine is not fit for Total Wars anymore

    There is no reason why they can't heavily modify the engine to do all the things you stated, it probably just isn't a priority for them.
  27. Sticky: Re: Silven Total Improvement Mod [Version 2.1] Updated Oct. 25th - Increased Garrison Sizes!

    Silven, got to hand it too you, army composition is alot better. Also the ai seems to be trying to hold towns (CA, ai change). Anyway I had my first 40 stack by 40 stack battle where the armies were...
  28. Re: Creative Assembly! Please Sell the Total War Title

    If it is that easy to create a total war game why is there no other competitors out there?
  29. Sticky: Re: Silven Total Improvement Mod [Version 2.0] Updated Oct. 21st - Compatible With Patch5!

    It is really easy to change if you get the latest PFM

    Open the stim_2.0.pack in one window and open data_rome2.pack in another

    Go into technologies table in the data_rome2.pack and select all...
  30. Sticky: Re: Silven Total Improvement Mod [Version 1.9] Updated Oct. 15th - Increased Research And Build Times!

    Yep same as above, can't even be bothered starting the game until Stim is released.
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 3.0)

    I am having the same problem, twcenter just times out when trying to get the attachment.
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    Re: Shorter Campaign Mod (Updated to Patch 5 and CA Mod Manager)

    Yes it is working now, was the 4tpy one, should of said that in previous post.
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    Re: Shorter Campaign Mod (Updated to Patch 5 and CA Mod Manager)

    I downloaded Shorter_Campaign_Mod_1_3.7z from your latest link. I have none of your old mods in the data folder. All the files and folders have different time dates.
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    Re: Shorter Campaign Mod (Updated to Patch 5 and CA Mod Manager)

    Just tried it, still not working :(. I have used other mods on the CA, mod manager so i know how to use it. When i go into the faction screen it still says 140 provinces for military victory.
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    Re: Shorter Campaign Mod (Updated to Patch 5)

    I am having the same problem as others, the pack file even loaded by itself without any other mod doesn't change the victory conditions.
  36. Sticky: Re: Silven Total Improvement Mod [Version 1.9] Updated Oct. 15th - Increased Research And Build Times!

    I completely agree, i think that all the overhaul modders should be part of the process. That being Radious, Magnar, yourself etc. You guys are the most likely to find bugs and make good suggestions...
  37. Sticky: Re: Silven Total Improvement Mod [Version 1.8] Updated Oct. 12th - Improved CAI Spending! [NEW POLL. Please Vote!]

    Really was enjoying this mod up until the i had to defend a city 3 times and all 3 times the siege ai just sat there. Had to wait out 60 minutes each time and decided to quit. Really hope CA fix this...
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    Re: I want more women interactivity in this one.

    So what your saying is that a muscular man that is 100kg and is 6 foot tall swinging at a 5 foot 60 kilo muscular woman with the same armour and sword would not be a factor? Ever held a spear and...
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    Re: TheDuBMod (Superior Campaign AI - Real TOTAL WAR)

    Yeh well i just want to get owned in a campaign. That would be nice!

    Edit: Just played for 45 minutes with campaign ai on beta patch 4 as Carthage and the ai is giving me a toweling. Rome is ultra...
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    Re: TheDuBMod (Superior Campaign AI - Real TOTAL WAR)

    So is there any difference between difficulties recruitment wise? So is hard much harder then normal? I played both normal and hard on vanilla and they are about the same difficulty.
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