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  1. Replies
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    Re: Europa Barbarorum II FAQ

    Not a member of the team but I think they said no for first release, seeing as it's really a cosmetic thing only and that time could be spent better, but was planned in some capacity for later
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    Re: Will there be more nakedness in EBII?

    I thought it was pretty obviously a joke
  3. Thread: I hate this :wub:

    by TLG
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    Re: I hate this :wub:

    Provides a good laugh though
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    Poll: Re: "I bought M2TW because of EB2..."

    I bought it for EB, even though I've played other mods to shorten the wait I probably wouldnt have heard about them if it wasn't for EB
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    Poll: Re: What EB2 Faction Do You Like The Most?

    There was a sarissa armed unit available to the KH. It just needed a reform
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    Re: Why did not you make Ethiopia faction

    I think there were separate cultures for Gauls and Germanic tribes
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    Re: Paintable World Map of EB2 Alpha

    I remember that a lot of regions got financial bonuses in place of the trade income that they would have been able to make from cities either off the edge of the map or replaced with Eremos. Can't...
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    Re: Auto resolve feature in EB2 ?

    Dam that's a good idea! May have to borrow that one :thumbsup2
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    Re: EB-Twitter updates Discussion

    http://forums.totalwar.org/vb/showthread.php?146836-Best-Friends-Forever-AI-Code
  10. Thread: no Thrace faction?

    by TLG
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    Re: no Thrace faction?

    The one thing I think whenever I see a thread like this is that if you've got an idea about the best way to represent something that's as big as a whole faction than it's almost certain that the EB...
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    Re: Why did not you make Ethiopia faction

    You don't know anything about Europa Barbarorum do you OP?
  12. Re: Divide and Conquer - Public Beta Release - Patch 2 Released 27/1/2014

    What's the recommended difficulty for this mod? VH/VH same as standard TATW?
  13. Re: Divide and Conquer - Public Beta Release - Patch 2 Released 27/1/2014

    I did yes but it appears to have fixed itself anyway
  14. Re: Divide and Conquer - Public Beta Release - Patch 2 Released 27/1/2014

    I seems to be crashing every time I start a battle in the main campaign. Have I installed it wrong or something. I'm playing as the Northern Dunedain if that helps.

    It's a shame because from what...
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    Re: EB-Twitter updates Discussion

    Well, I thought I had something but it turned out to be me not realizing the Sweboz and the Lusitani have new symbols :( You're too cruel :P
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    Re: EB-Twitter updates Discussion

    Well then I guess this needs a more thorough investigation :laughter:
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    Re: How are you going to plan your first campaign?

    It depends on what factions are most 'complete' for first release. I loved Hayasdan in EB1 because their reforms where great fun to try and create (plus those mines :cool:). I'll have to revisit them...
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    Re: EB-Twitter updates Discussion

    Did anyone else immediately count all the factions out just to check that there wasn't a little surprise hidden in there?
  19. Re: State of the Mod Address, Fall 2013: We're Almost There

    Permenant Stone Fort
    I don't know how much you know about these things but there are basically two options when you're designing a mod. Forts can either be temporary wooden ones like vanilla Rome or...
  20. Re: State of the Mod Address, Fall 2013: We're Almost There

    Ok my mistake. Seeing as its been mentioned, what is the status with forts in EB2? I'm pretty sure I remember hearing that there will be PSFs so how many should we expect in first release?
  21. Re: State of the Mod Address, Fall 2013: We're Almost There

    DoTS is definitely doing it and I think the EB team borrowed the idea
  22. Replies
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    Re: EB-Twitter updates Discussion

    At least there won't be a shortage of volunteers
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    Re: EB-Twitter updates Discussion

    I didn't think donations were allowed?
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    Re: Maybe... Just maybe

    I was thinking about this the other day. I think they'd get a flood of people who like R2 but don't quite like the execution wanting to help them. However with the effort they've put in I can't blame...
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    Re: Using EB stats in Rome II

    I don't think you need anyones permission unless you're going to release it to the public?
  26. Poll: Re: Perillicious Compilation Pack (PCP) ~ Patch 3 Released ~ TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudi

    Although I've just noticed Uldonavan appears to have the same stratmap model as the black gate. Is it supposed to be like that?
  27. Poll: Re: Perillicious Compilation Pack (PCP) ~ Patch 3 Released ~ TATW Re-Imagined ~ 31 Factions + 32 Rebel Factions ~ MAXED Buildings/Units/Regions ~ Interact with ALL the indigenous peoples of Middle-Earth... and then terminate them with extreme prejudi

    Thought I should drop in, downloaded this mod a week or so ago and I've only really just got round to giving it a proper go. Started as the Dwarves of Erebor and it seems great so far. Only about 20...
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    Sticky: Re: Modding Questions and Help Thread

    I know in the FAQ it says that it was decided to make all the Family members mortal rather than immortal (In the sense that they wont die of old age) . If I wanted to change this how would I do it?
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    Re: Is This Mod Still Alive?

    said that because I think remaking all the units and buildings and redesigning the map and the building and recruitment systems would take would take that long, probably longer than it has for EB2...
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    Re: Is This Mod Still Alive?

    It's not possible to just move everything to R2. That would take years
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    Re: Europa Barbarorum II FAQ

    I think it started out as the same people with extra additions but so many people have come and gone it think it's pretty much completely different now
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