The hero has mount by default so i set this in campaign_character arts
1. variant mesh of empire pistoliers.
2. main_units.mount - wh_main_cam_mnt_emp_warhorse
3....
Type: Posts; User: possotop; Keyword(s):
The hero has mount by default so i set this in campaign_character arts
1. variant mesh of empire pistoliers.
2. main_units.mount - wh_main_cam_mnt_emp_warhorse
3....
https://ibb.co/cP8eSmNeed help with broken animation of mounted hero/lord (see attached pic)!
https://preview.ibb.co/frjxDR/broken_animation.jpg
P.S. No one of these campaign animations works:...
Just add proper animation to your faction in culture_to_battle_animations
So, there's the answer:
http://steamcommunity.com/sharedfiles/filedetails/?id=1194811468
Good luck to all modders!
Ok, first steps...
I added high elves' noble hero to empire, so I can recruit it. But it appears with icon and model of scaven rat. What have I do to fix it?
http://i66.tinypic.com/2iuvuop.jpg
Sebidee, can you add a tutorial on modding heroes/lords?
If anyone knows answer please on these questions:
1. are there any tutorials on custom hero/lord creation?
2. is there a possibility for mods debugging, i.e. how to see what exactly causes CTD?
...
P.S. There are 2 files with building restrictions. First begins from building_units... Second file, if I remember, main_units_tables, variable secondary_building (I think so).
So if you set this...
@KindredBrujah, in your case I can suggest you this variant:
link the units you want to spesific factions/cities or buildings. For dwarves for example starting city is unique :thumbsup2
Yesterday I...
For my mind it works correctly. I assume that this variable sets the total amount of such kind of units in campaign. In other words: some other AI player builds theese units and lowers your own unit...
I'd like to make some units a lil bit overpowered and set a cap for them. For example, boost a lil bit Demigriph Knights, but you can hire only 2 stacks of them.
Does anybody know how to resolve...
I tried to edit experience_triggers table in order to increase experience amount for garnisoned lords.
I've changed parameter General garnisoned from 100 exp points to 300 exp points, but in game...
In my case BOB simply don't see startpos files. In details: 1. modify startpos_ files with DAVE, 2. export binary - works, 3. export single tables - doesn't work :(. 4. In BOB I can't see startpos_...