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    The hero has mount by default so i set this in...

    The hero has mount by default so i set this in campaign_character arts

    1. variant mesh of empire pistoliers.
    2. main_units.mount - wh_main_cam_mnt_emp_warhorse
    3....
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    Need help with broken animation!

    https://ibb.co/cP8eSmNeed help with broken animation of mounted hero/lord (see attached pic)!

    https://preview.ibb.co/frjxDR/broken_animation.jpg

    P.S. No one of these campaign animations works:...
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    Re: Broke Variantmesh

    Just add proper animation to your faction in culture_to_battle_animations
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    Re: Need help with lords modding!

    So, there's the answer:
    http://steamcommunity.com/sharedfiles/filedetails/?id=1194811468
    Good luck to all modders!
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    Re: Need help with lords modding!

    Ok, first steps...
    I added high elves' noble hero to empire, so I can recruit it. But it appears with icon and model of scaven rat. What have I do to fix it?
    http://i66.tinypic.com/2iuvuop.jpg
  6. [Tutorial] Re: Sebidee's Complete Guide to Warhammer Unit Modding

    Sebidee, can you add a tutorial on modding heroes/lords?
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    Need help with lords modding!

    If anyone knows answer please on these questions:
    1. are there any tutorials on custom hero/lord creation?
    2. is there a possibility for mods debugging, i.e. how to see what exactly causes CTD?
    ...
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    Re: How to set a unit cap?

    P.S. There are 2 files with building restrictions. First begins from building_units... Second file, if I remember, main_units_tables, variable secondary_building (I think so).
    So if you set this...
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    Re: How to set a unit cap?

    @KindredBrujah, in your case I can suggest you this variant:
    link the units you want to spesific factions/cities or buildings. For dwarves for example starting city is unique :thumbsup2
    Yesterday I...
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    Re: How to set a unit cap?

    For my mind it works correctly. I assume that this variable sets the total amount of such kind of units in campaign. In other words: some other AI player builds theese units and lowers your own unit...
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    How to set a unit cap?

    I'd like to make some units a lil bit overpowered and set a cap for them. For example, boost a lil bit Demigriph Knights, but you can hire only 2 stacks of them.
    Does anybody know how to resolve...
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    More experiemce for garnisoned generals

    I tried to edit experience_triggers table in order to increase experience amount for garnisoned lords.
    I've changed parameter General garnisoned from 100 exp points to 300 exp points, but in game...
  13. Re: Using bob, what causes startpos creation to fail?

    In my case BOB simply don't see startpos files. In details: 1. modify startpos_ files with DAVE, 2. export binary - works, 3. export single tables - doesn't work :(. 4. In BOB I can't see startpos_...
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