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    Re: Does heavy artillery ships exist ?

    AFAIK, there is no "heavy artillery" ships. The only ships with artillery are penteres/quinqueremes. Greeks, Romans, Carthaginians and some Persian factions get access to them, barbarians don't even...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I'm playing an Atropatene campaign atm. In the beginning I was able to vassalize ("create satrapy") provinces, but after I confederated with another Persian faction and changed to Eranshahr, I seem...
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    Re: Divide et Impera 1.2.8 Open Beta Released!

    I still get a CTD when trying to fight a Carnutes army manually, this time it's a field battle. I can attach a save game, if you guys need it.
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    Sticky: Re: [Support] 1.2 Bug Reports

    I have the same issue, as Massalia. I'm besieging Cenabum, they decide to sally out on the field and I get a CTD at around 60% loading screen. The units in their army that I have yet to fight in a...
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    Sticky: Re: [Support] 1.2 Bug Reports

    I am playing a Seleucid campaign at the moment and noticed 2 issues.

    One, and it's possible that this is a vanilla game bug, if you cancel the satrapy status of a faction, the option to...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I just started a Parthian campaign and I noticed that there is no purple reforms icon in the technology trees. Does that mean that the Parthian reforms are now tied with a global counter instead of...
  7. Re: [RELEASE] Divide et Impera 1.2.7 Public Beta (Updated Feb 2)

    Ah, that explains it.Thanks.
  8. Re: [RELEASE] Divide et Impera 1.2.7 Public Beta (Updated Feb 2)

    The Dahae light horse from the Parthian roster has spear, shield and bow, but only 5 ammunition, instead of 15, as most other horse archers do. AFAIK, such low ammunition was only meant for Sparabara...
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    What is the German competitive advantage?

    I am in the middle of a bloody Kimbroz campaign and am slugging it out against Rome. Which got me thinking, aren't the German factions just worse Gauls?

    It seems that everything the German tribes...
  10. Re: [RELEASE] Divide et Impera 1.2.7 Public Beta (Updated Jan 28)

    There are a couple Thorax Swordsmen that have the old more defensive stat balance (higher melee def and lower attack) - the Sicilian and the Pontic ones. Is this an oversight? If the Sicilian ones...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    The region of Vistula in Suebia is situated on the coast, has the fish resource main chain building but has no port slot. Is this a bug, intended or a holdover from the vanilla game?
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    Re: Suggestion on best Pike faction to play?

    To add to what KAM said, usually the elite pikes have higher speed and better att/def stats; also, IIRC, the Seleucid Silver Shields are drawn from pop 2 , not 1, the only exception among the elites...
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    Re: Divide et Impera 1.2.6 Released!

    That's great, I found myself forced to switch from Cretans to regular cheap archers when playing any civilized faction west of Syria (bar Carthage), because of the lack of fire arrows.

    Also,...
  14. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 26)

    Playing as the Antigonids, Hepteres should be available for recruitment at level 4 docks and level 3 unique docks (Rhodos, Alexandria). I haven't built level 4 docks yet, but at Rhodos and Alexandria...
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    Re: [PREVIEW] New and Overhauled Units

    Those Galatian Thorakitai are fearsome, both visually and performance wise. In my Diadochoi campaigns, I like to add some regional flavor in my armies aside from the 1st (Royal) and 2nd (Royal...
  16. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    I am talking about the option to use the fire arrows instead of non-fire arrows, not the unit itself.



    No, I have the normal Cretan Archer merc recruited. It's just that when I tried to burn a...
  17. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    Have the Cretan Archer mercs been changed? I don't have the fire arrows option available and I seem to remember having access to it the last time I played a Hellenic campaign.
  18. Re: How will the end of support for the current TW Launcher affect DEI?

    Thanks for the feedback.

    Upon further investigation, it appears 12TPY was clashing with the new Beta, but it worked when I loaded it first and only then the fixpack and DeI proper. Strange, since...
  19. Re: How will the end of support for the current TW Launcher affect DEI?

    Aaaaand as of today the 12TPY submod isn't working either... I tried reordering it in different places in the priority queue but no dice. All my other submods seem unchanged and working. Anyone else...
  20. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    @KAM

    I have a couple of questions/suggestions. Regarding thorax spears in general and Carthaginian ones in particular - what's the point of them? When compared to the thorax hoplites, they don't...
  21. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    I think you meant spears.

    Regarding Gallic Cavalry - the Arverni noble cav has + 3 bonus vs cav, the Carthaginian Iberian heavy cav has +2 vs infantry and + 1 vs cav. Maybe specialize one against...
  22. Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 5)

    I'm into an Arverni campaign atm, and I notice that they have several +sword damage ancillaries, army traditions that are + sword damage instead of +infantry damage, yet aside from one AOR mid-tier...
  23. Re: [PUBLIC BETA] 1.2.5c Released! (Updated May 16)

    I've played three campaigns with the new beta, Hardcore NoCAI and Age of Hellenism. Everything seemed OK.
  24. Re: Is there any submod to speed up the integration of Peregrinii or slow the AI's blobbing?

    I'd say 30 units per army is the apple of discord, as it were.

    There are 2 or 3 civil technologies that increase 2nd and 3rd class pop growth (some factions have one in one of the military trees,...
  25. Re: [PUBLIC BETA] 1.2.5c Released! (Updated May 6)

    I did get a couple of advisor messages.

    It was Alexander. Now that I have deselected it, it is back to the proper "Different Reform Level required". I guess I need to play the next few turns to...
  26. Re: [PUBLIC BETA] 1.2.5c Released! (Updated May 6)

    I'm at turn 60, Atropatene campaign, have the two purple techs researched and all the reform units, early and late reform, are grayed out and show "Error Unit has no class key assigned!" when I hover...
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    Re: Need help to become an Empire

    I don't believe that makes any difference.


    Once again, I don't believe that affects the Senate influence. IIRC, the Faction Leader gave some extra bonuses if deployed in the capital, but that's...
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    Re: Need help to become an Empire

    If possible, fight all battles with your own party members. If you want to keep other parties' loyalties in the positive, marry their members off and then use the wives to boost PO/food wherever...
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    Re: Need help to become an Empire

    You need to do it the other way around - let your party members fight and gain gravitas and don't use people from the other parties. Choose ancillaries and general skills for your party members that...
  30. Re: [PUBLIC BETA] 1.2.5c Released!

    @KAM 2150

    I have a question about some Parthian units. They have two light HA options - Pahlava and Daha. The Pahlava have slightly better range and damage, however less morale and cost almost...
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    Re: AI vs Player Bonuses

    https://www.youtube.com/watch?v=jXLXgDXRSds&t=83s
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    How do I unlock Tier 3 Army Traditions?

    I have an army at level 8; according to the spreadsheet, I should have been able to access at lest level 1 of the tier 3 traditions after army level 4, but...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Possible bug, or maybe I am missing some requirements:

    Regarding Army Traditions, according to the Excel Table about Traditions&Skills (I got it from either here or the DeI site) I should be able...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Got it. Thanks for the info.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Is it a fixed subset from the beginning, or does it get redrawn after say an upgrade to the barracks, or some other event?
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    How do I find out exactly which units I can recruit from subjugated states?

    Does it depend on the barracks in the specific region, is it only a subset of the faction roster or some mixture of...
  37. Re: Effective and [somewhat] historically accurate army compositions?

    ^^
    My Diadochi army is pretty similar:
    1 Genetal Hetairoi/Agema Cav
    6 Pikes (usually with 0,2 or all 6 elite pikes, depending on finances and pop tier required)
    2 Heavy infantry to anchor the...
  38. Re: [Experimental Battle Pack] - Episode IV - A New Hope (12.23.2019)

    It was a regular bosporan hoplite, not one of the Ekdromoi. I checked the speed and it showed 5 for the Catas and 2 for the hoplites; the Catas were tired, not exhausted yet and the hoplites had been...
  39. Re: [Experimental Battle Pack] - Episode IV - A New Hope (12.23.2019)

    Speaking of cavalry, how you all guys doing with the very heavy cavalry? I am into an Armenian campaign and just had the other day a bosporan hoplite run down my cataphracts. Granted they were tired,...
  40. Re: [Experimental Battle Pack] - Episode IV - A New Hope (12.23.2019)

    I'm enjoying the new battle pack a lot so far. I have noticed though that both in this submod and in the main DeI mod the Tarantine cavalry that Rome can recruit (both Romanized and AOR) has a lot...
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